Pixelmator for iOS Updated With Support for iPad Pro, Apple Pencil and 3D Touch

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The team behind popular image editing app Pixelmator for Mac and iOS today announced a major update to its Pixelmator app for iOS, introducing full support and optimization for Apple's iPad Pro and Apple Pencil.

There's a new palm rejection feature that allows users to rest their palms on the screen when sketching and editing images with the Apple Pencil, which works with more than 50 brushes in the Pixelmator app. Pixelmator also takes full advantage of the iPad Pro's speed, with 16K image support for editing images up to 100 megapixels.

pixelmatoripad

"User feedback about the desktop-class features of Pixelmator for iOS has been amazing, and today we're excited to make all those features available on the iPad Pro," said Saulius Dailide, one of the founders of Pixelmator Team. "Pixelmator on the iPad Pro gives you more space to create thanks to the large 12.9-inch display, allows you to paint more naturally than ever with full Apple Pencil and palm-rejection support, and lets you edit incredibly large images up to 100 megapixels."

Today's update also introduces support for 3D Touch on the iPhone 6s and the iPhone 6s Plus, adding Quick Action shortcuts when using a force touch on the Pixelmator icon on the home screen. 3D Touch support also brings 3D Touch-sensitive painting to Pixelmator, letting iPhone users vary the pressure on the screen to change the thickness of a brush stroke.

pixelmator3dtouch
Pixelmator 2.2 includes a few other improvements, like a new collection of artist-designed basic brushes, improved crop performance, an auto-straighten feature, and the ability to increase font size up to 1000 pixels.

Pixelmator can be downloaded from the App Store for $4.99. [Direct Link]

Top Rated Comments

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58 months ago

that looked and acted nothing like the desktop version and was either missing loads of features or they were hidden and I didn't find them

So you'd prefer tiny buttons, floating palettes, and black everything?
iDraw started on tablets, so in their case the desktop UI is similar because it is non-desktop initially (and it is not as optimised for desktops as it should have been).
Score: 5 Votes (Like | Disagree)
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58 months ago
This is a great example of pro software that is natural on the iPad. It doesn't need "desktop" UI elements to be pro, that would actually detract from the experience
Score: 2 Votes (Like | Disagree)
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58 months ago
Damn, it's only $5 for the iPad Pro version? Why don't they make it $10 and call it even?

I'll buy it just because you can never have too many graphics apps.
Score: 1 Votes (Like | Disagree)
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58 months ago

Looks good, but FYI developers, I'm sure there's a decent group of iPad Pro users (myself included) who would be willing to pay desktop prices for full desktop features

There's an app for that! ;)

(non-ipad that is)
Score: 1 Votes (Like | Disagree)

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