Several clues surfacing in recent days have hinted that Apple's iWork and iLife suites may be undergoing substantial redevelopment.
Late last week, Apple Bitch noticed two new job listings for senior software engineers for the company's iLife team, with the descriptions emphasizing a desire to "re-imagine how user interfaces should be built and work". MacNN followed up with its own reporting pointing to a number of other job postings for both the iLife and iWork teams suggesting that Apple is making significant additions to its teams.
Apple has recently added several job postings that explicitly reference the iLife team or the suite itself, including requests for an engineer in the iLife Frameworks QA department; a QA engineer to help test new features in iPhoto (that requires a "passion" for digital photography); a Senior User Interface Designer for iWork, and two Senior Software Engineer positions that explicitly reference working on the user interface of iLife.
Apple's iWork productivity suite, which includes Pages, Numbers and Keynote, last received minor updates in December, while the last major update came over four years ago. iLife represents Apple's consumer apps (iPhoto, GarageBand and iMovie) and saw its last major update in October 2010.
Apple has also been active in the area of document management and the cloud, acquiring 18 patents addressing information management from Maya-Systems.
a file sorting system that can reorganize according to time, category, or a common theme -- such as a work project -- and sync with cloud servers and other users
New senior hires and patent acquisition may point to a major redevelopment of the software, but as new hires are typically done early in the development cycle, it may be some time before the fruits of such work are released to the public.
It is also likely that the new versions of iLife and iWork would lose the skeuomorphisms - emulation of real-life objects and materials like desk calendars, leather and wood. There have long been tensions within Apple over this approach, but with skeuomorphism proponent Scott Forstall being forced out of Apple and Jonathan Ive having now assumed responsibility for Human Interface aspects of software as well as hardware design, a new design direction for Apple's software may be in progress.
Skeuomorphism or not, visual variety is useful: shape, texture and color cues that tell you instantly where you are and what you're doing, and trigger your habits for that particular app. Much more productive and easier to use than having everything look alike, as pleasingly minimalist as that can be on an artistic level. I'm happy to have GarageBand feel unique in one way and Calendar feel unique in another. Same reason the folders of papers in my cabinet are color-coded!
(Example: OS X's Finder sidebar icon like Home and Desktop that used to have colored sidebar icons. Now they're all the same blue-gray and you've lost a visual cue that made them quicker to find and click. Compare to the Go menu which still has the colors. "Like" them or not, those colors were useful!)
I don't think skeuomorphism is a problem... bad or useless skeuomorphism is! But so is bad or useless interface design of any kind. (Like relying on unique swipe commands with no visual cue to remind you how this app works.)
And one long-time classic skeuomorphic element makes good sense even with minimalist design: making buttons stand forward. In print, nothing is clickable and flat 2D design is great. On a device, some things are tappable/clickable/draggable--exactly like real-world controls--and giving them a little depth is a logical and useful convention. (Sorry, Windows Metro: I like the look and I'd hang it on my wall, but it has usability issues.)
So here's hoping for minimalist UIs... with clean, simple skeuomorphic elements where they're useful.
It's getting embarrassing loading up a brand new laptop and having to put er, iLife 2011 on it. Or even iWork 2009.
'Why are you putting that old stuff on it?'
'It's Apple's newest stuff! I swear!'
The basic functionality of the apps is OK but they need some tweaking and be a bit more collaboration / internet aware. iPhoto especially starts like a dog.
Wednesday March 29, 2023 9:58 am PDT by Juli Clover
Apple today announced that its 34th annual Worldwide Developers Conference will take place from Monday, June 5 to Friday, June 9. Like WWDC 2020, 2021, and 2022, WWDC 2023 will be an online event for the most part, and it will be open to all developers at no cost. Subscribe to the MacRumors YouTube channel for more videos. Apple will provide online sessions and labs, which will allow...
Wednesday March 29, 2023 1:54 am PDT by Tim Hardwick
The iPhone 15 Pro and Pro Max will use a new ultra-low energy microprocessor allowing certain features like the new capacitive solid-state buttons to remain functional even when the handset is powered off or the battery has run out, according to a source that shared details on the MacRumors forums.
CAD-based render of new solid-state buttons on iPhone 15 Pro models The source of this rumor is ...
General Motors (GM) will phase out Apple CarPlay and Android Auto in its vehicles starting this year, shifting to a built-in infotainment system co-developed with Google (via Reuters).
GM owns Buick, Cadillac, Chevrolet, and GMC in the United States. It will stop offering Apple CarPlay and Android Auto starting with the 2024 Chevrolet Blazer, which goes on sale this summer. The company plans ...
Wednesday March 29, 2023 7:28 am PDT by Joe Rossignol
iPhone 15 Pro and iPhone 15 Pro Max models are rumored to feature a customizable Action button like the Apple Watch Ultra, according to a MacRumors forum member who leaked accurate details about the Dynamic Island on iPhone 14 Pro models last year.
The source claimed the Action button will replace the Ring/Silent switch that has been included on every iPhone model since 2007. They did not...
Following six weeks of beta testing, iOS 16.4 was released to the public this week. The software update includes a handful of new features and changes for the iPhone 8 and newer. To install an iOS update, open the Settings app on the iPhone, tap General → Software Update, and follow the on-screen instructions.
Below, we have recapped eight new features and changes added with iOS 16.4,...
Thursday March 30, 2023 7:13 am PDT by Joe Rossignol
With the Apple Music Classical app and an Apple Pay Later early access program now available, the list of previously-announced iOS features that have yet to launch is beginning to shrink. However, there are still a few features we are waiting for. Below, we have recapped three more iOS features that are expected to launch in 2023, including an Apple Card savings account for Daily Cash,...
Apple has again pushed back mass production of its mixed-reality headset and the device may not appear at this year's Worldwide Developers Conference (WWDC), Apple analyst Ming-Chi Kuo today said.
Apple headset concept by David Lewis and Marcus Kane In a tweet, Kuo explained that Apple "isn't very optimistic" about whether the headset will be able to create an "iPhone moment." As a result,...
Apple on March 27 released iOS 16.4, delivering 21 new emoji characters, support for Safari web push notifications, the return of the page-turning animation in the Books app, updates for the Podcasts app, and more.
Top Rated Comments
(Example: OS X's Finder sidebar icon like Home and Desktop that used to have colored sidebar icons. Now they're all the same blue-gray and you've lost a visual cue that made them quicker to find and click. Compare to the Go menu which still has the colors. "Like" them or not, those colors were useful!)
I don't think skeuomorphism is a problem... bad or useless skeuomorphism is! But so is bad or useless interface design of any kind. (Like relying on unique swipe commands with no visual cue to remind you how this app works.)
And one long-time classic skeuomorphic element makes good sense even with minimalist design: making buttons stand forward. In print, nothing is clickable and flat 2D design is great. On a device, some things are tappable/clickable/draggable--exactly like real-world controls--and giving them a little depth is a logical and useful convention. (Sorry, Windows Metro: I like the look and I'd hang it on my wall, but it has usability issues.)
So here's hoping for minimalist UIs... with clean, simple skeuomorphic elements where they're useful.
On a serious note, I bloody love those icons for some reason.
It's getting embarrassing loading up a brand new laptop and having to put er, iLife 2011 on it. Or even iWork 2009.
'Why are you putting that old stuff on it?'
'It's Apple's newest stuff! I swear!'
The basic functionality of the apps is OK but they need some tweaking and be a bit more collaboration / internet aware. iPhoto especially starts like a dog.