MacRumors

DigiTimes is reporting that Intel will be set to launch its mobile quad-core processor, the Core 2 Extreme QX9300, in the third quarter of this year.

The processor will carry a hefty price tag at US $1,038 in thousand-unit quantities, and DigiTimes says Intel does not expect demand to really pick up until the second half of 2009. Intel had previously demoed the chip at their Fall Developer Forum.

While the processor looks to be the first quad-core mobile CPU, its adoption will be limited due to its higher-than-average thermal design power of 45 Watts. Other elements of the processor promise to be surprisingly full-featured compared to its desktop counterparts: 2.53 GHz, 1066 MHz front side bus, and 12 MB L2 cache.

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Twitterific's author, Craig Hockenberry, notes that enabling background tasks for an iPhone version of Twitterific resulted in battery drainage in 4 hours.

The heart of the problem are the radios. Both the EDGE and Wi-Fi transceivers have significant power requirements. Whenever that hardware is on, your battery life is going to suck. My 5 minute refresh kept the hardware on and used up a lot of precious power.

This information provides some perspective on Apple's decision to limit background applications from running on the iPhone.

[ via Tuaw ]

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A new Apple patent application reveals that Apple has been working on some unique approaches to incorporating touch interfaces into future iPhones and MacBooks.

Apple introduces the idea of a double-sided translucent touch surface. This touch surface would be sensitive to touch on both sides. When placed as the bottom half of a traditional laptop...

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... it could function as a multi-touch keyboard including the use of multi-touch gestures. When the user closed the laptop, however, the other side of the touch screen could act as a multi-touch overlay to the screen -- giving the device a tablet-like form factor.
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Apple also explores the possibilities of incorporating a similar translucent touch pad to offer a mobile phone with similar capabilities.

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Adobe announced that Microsoft has licensed Adobe's Flash Lite software for use in their Internet Explorer Mobile browser and in future versions of Microsoft Windows Mobile phones. Microsoft has also licensed Adobe's PDF Reader software.

The Flash Lite 3.x browser plug-in for Internet Explorer Mobile on Windows Mobile will provide users with access to rich and interactive web content created using Adobe Flash technology. As the most popular and ubiquitous format on the Internet today, Adobe Flash powers many rich and engaging web sites, applications and animations. Adobe Reader LE will allow Windows Mobile users to easily and reliably view and navigate rich PDF content using innovative features developed to improve document readability on smaller screens.

The lack of Adobe Flash support on the iPhone has been a frequently mentioned criticism. Steve Jobs recently addressed this issue, claiming that Adobe's Flash Lite was not flexible/powerful enough, while full-fledged Flash would not perform well on the iPhone. Jobs claimed "there's this missing product in the middle" between Flash Lite and Flash.

A recent report, however, claims that the reason for no Flash support on the iPhone is not a technical one. Instead, Adobe reportedly is interested in Apple also adopting their PDF reader for the iPhone, but Apple won't concede. Apple is presently using their own PDF renderer in the iPhone.

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Apple updated the Airport Express today:

Apple today updated its AirPort Express mobile base station with 802.11n to deliver up to five times the performance and twice the range of the previous model*. Priced at just $99, AirPort Express is the worlds smallest 802.11n-based mobile base station. It can be plugged directly into the wall for wireless Internet connectivity and USB printing at home or easily brought on the road for wireless freedom wherever there is an Internet connection. AirPort Express features AirTunes, which works seamlessly with iTunes to give users a simple and inexpensive way to wirelessly stream iTunes music from a PC or Mac to any room in the house.

As expected, the new Airport Express adds 802.11n networking. The price remains $99 and is available immediately.

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We had heard reliable reports that Apple will be launching a new version of their Airport Express next week, likely on Tuesday. Apple Retail stores should have stock of the new Airport Express by mid week. The new model will be priced at the same price as the current model ($99). Though details have not been confirmed, it appears the upgrade will most likely include support for 802.11n wireless networking.

MacGeneration points to an prematurely updated description at the Swiss Apple Store that describes 802.11n Wifi support.

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The Airport Express currently supports 802.11b/g networking only. 802.11n offers greater performance, more range, and improved reliability over the older Wifi standards. Apple has been including 802.11n in their computers since early 2007.

Airport Express allows you to stream your music from iTunes, share a printer wirelessly, and share your internet. More details about Airport Express itself at Apple's site.

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A series of "non-acceptance" emails sent out by Apple today to applicants interested in becoming registered iPhone Developers has generated some confusion and concern.

In the email, Apple thanks the applicant for their interest in the iPhone Developer Program, and states that the iPhone Developer Program is only available to a limited number of developers during the beta period. Apple plans on expanding the program during the beta period and will contact applicants again "at the appropriate time".

Despite theories that every applicant has received the same letter, we can confirm that some developers have already been accepted into the iPhone Developer Program.

The $99/year iPhone Developer Program should not be confused with the SDK itself, which is available for free download. iPhone Developer Program provides a developer with the beta release of the iPhone 2.0 Firmware as well as a developer certificate which provides the ability to install applications onto the iPhone itself. Without the certificate, developers are only allowed to install applications onto the iPhone Simulator that accompanies the free SDK.

It is believed that the iPhone Developer Program will be open to all comers after June when the program is out of beta. At that time the iPhone 2.0 firmware will be publicly available.

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The early acceptance and rejection letters are arriving to developers who applied for the iPhone Developer Program ($99/year). More rejection than acceptance it seems. Many developers received the following non-acceptance email from Apple:

Dear Registered iPhone Developer,

Thank you for expressing interest in the iPhone Developer Program. We have received your enrollment request. As this time, the iPhone Developer Program is available to a limited number of developers and we plan to expand during the beta period. We will contact you again regarding your enrollment status at the appropriate time.

Thank you for applying.

Best regards,

iPhone Developer Program

The $99/year iPhone Developer program comes with the beta iPhone Firmware and allows developers to install their applications onto the iPhone itself, rather than just onto the emulator. Apple is expected to open up the program to all comers after June, but in the meanwhile is only open to a "limited" number of developers.

Update: Despite some circulating theories, not every developer who has applied has been "rejected". Besides, this limited acceptance is only during the "beta" period which lasts until June. Past that, it's believed that all applicants will be accepted.

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Apple has released a 1.3 firmware update for 5th Generation iPods which includes "bug fixes". Few other details are currently available, and the update should appear in iTunes when you sync your iPod.

The 5th generation iPod was released in late 2005. From Apple's guide:

The iPod (5th generation) is a a hard drive-based iPod featuring a large, widescreen color display, a Click Wheel, and the capability of displaying photos and videos. Like iPod nano, it uses USB for syncing and comes in white and black.

Related Forum: iPod touch and iPod

Apple and T-Mobile are now selling the iPhone in Austria. The iPhone is being sold for 399 euro (8GB) and 499 euro (16GB) with the following plans:

- 39 euro/mo "Classic" - 3GB data / 1000 Minutes / free T-Mobile Wifi
- 55 euro/mo "Supreme" - 3GB data / 4000 Minutes* / 1000 SMS / free T-Mobile Wifi

* 4000 Minutes split across different types of calls (in network, out of network etc...)

The launch also coincides with the launch of the iPhone in Ireland, which was announced in late February. Apple has said they were planning on launching the iPhone in Asia as well as other European countries in 2008. There have also been hints that an Australian launch is not far behind.

Related Forum: iPhone

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Apple has announced the dates for the Worldwide Developer's Conference (WWDC) 2008. The event will take place on June 9-13, 2008 in San Francisco, CA at Moscone West.

A landmark event. In more ways than one.
The groundbreaking innovations of Mac OS X Leopard and iPhone OS offer two revolutionary development platforms for developers and IT professionals. Immerse yourself with information-rich sessions where Apple engineers go in-depth on the innovative technologies that power the features of these sophisticated platforms. Bring your code to the Labs and work one-to-one with Apple engineers, applying development methods and best-practices you gain from sessions to enhance your application

Apple is offering 3 tracks for developers: iPhone, Mac, and IT. The iPhone focus will certainly be a big part of the WWDC keynote with the recent announcement of the iPhone SDK. The first of the 3rd party iPhone applications will officially launch at the end of June.

The developer invitation (pictured above) depicts two bridges representing Leopard and the iPhone OS.

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As noted by Arstechnica, a Businessweek article reports on an interesting presentation at the SXSW conference by Apple senior engineering manager Michael Lopp. He describes Apple's design approach in coming up with their products:

Pixel Perfect Mockups - While it adds time upfront, it "removes all ambiguity" and the need to correct mistakes later down the line.

10 to 3 to 1 - Designers mock up 10 different unrestricted designs for a given feature. From these, 3 are chosen for further development until a final one is chosen.

Paired Design Meetings - Two meetings. One is for free thinking ("go crazy") without worries about any technical constraints, while the other meeting addresses implementation and practical considerations. Both of these meetings continue throughout product development.

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A new patent application published by Apple today reveals that they have done considerable research into the possibility of an Apple-branded Digital Video Recorder (DVR). The Tivo-like device would offer the ability to tune into television channels, record and playback shows. The currently shipping AppleTV does not support any sort of recording or tuning functionality.

Of most interest is that Apple appears to be looking into ways to integrate their iPod or iPhone into this experience. They describe and picture an iPod-like device that would dock to the DVR. Customers could then sync their recorded television content with their iPod and also select future shows to also be recorded from the portable device. Once syncing takes place the future shows are added to the DVR's recording queue and new shows are transfered to the iPod.

The patent application was filed originally in October of 2006, so Apple appears to have had this technology in the labs for some time now.

Appleinsider provides additional pictures from the patent application.

Hackintosh has posted some screenshots and a Youtube Video from the upcoming iPhone 2.0 firmware. Visible changes include:

- Exchange Support
- Appstore
- Parental Controls
- SDK Support
- Calculator is more advanced
- CISCO VPN support
- Mail mass deletion
- No Spotlight Search icon in contacts

Apple has seeded the beta iPhone firmware to select enterprise customers and developers. The new firmware will be released to the public in June of 2008 and will introduce Exchange support as well as the iTunes App Store.

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Note: the beta is listed as version 1.2

Related Forum: iPhone

Int13, a french mobile game developer, let us know that they had successfully started porting their Crazy Kart 2 game over to the iPhone.

- 320 * 320 pixels playing area
- Touch controls with a virtual steering wheel
- 3 vehicle classes (karts, motorbikes, hovercrafts)
- 6 characters with different vehicles
- Downloadable content (new vehicles, new tracks)
- Wifi online multiplayer with match making and up to four simultaneous players a

This game was originally created for Windows Mobile and Symbian Smartphone. They wrote:

Thanks to it's simplified controls and flexible camera system it was not too hard to adapt it's interface for the iPhone touch screen, but we're still evaluating alternatives (like tilt control and landscape display)

The game is perfectly smooth on the iPhone : constant 60 FPS with a pure software engine, we already plan to work on a sequel with a full 3D accelerated engine to exploit the full potential of the device.

A release date has not been set, but targeted for a July release based on the Youtube comments.

Related Forum: iPhone

While Apple's formal requirements for the iPhone SDK is an Intel Mac running Mac OS 10.5.2 or later, one enterprising individual managed to get the environment working more or less on his PowerPC iBook.

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Image courtesy of 3by9.com

The only oddity Ive encountered so far is that you get 1 Warning when you build, because the target architecture doesnt match (PPC vs. i386) but thats to be expected. Also I dont know if the certificates that Apple hands out once youve paid your $99 fee will work perfectly with this system, so for now Id simply use it as a development environment and plan to get an Intel box running with the SDK sometime between now and Junes AppStore launch. It should be noted that Ive got Leopard running on the iBook. But, it works!

[ Via Daring Fireball ]

Related Forum: iPhone

The Inquirer posts what it claims is more evidence that Apple is planning to adopt Intel's Moorestown architecture for a future iPhone model.

DigiTimes was first to make such a claim in October 2007 citing the usual "OEM sources." The Inquirer now posts a slide from Intel's CeBIT presentation which depicts the iPhone as a Moorestown smartphone.

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Image courtesy of The Inquirer

Of course, the use of the iPhone to represent smartphones may not mean anything, as the iPhone is currently one of the hottest-selling smartphones on the market. However the image does corroborate DigiTimes' previous claims.

The Moorestown platform is the successor to the Menlow platform due later this year. Both are based around the Intel Atom processor, which Intel expects to launch a new class of mobile internet devices. Moorestown is not expected until 2009, so its use would likely be for the third or later iteration of the iPhone, but could also find its way into the rumored Apple mini-tablet.

Update: Recent analysis by Anandtech suggests that Intel's Atom's processors (and therefore Moorestown) may not be headed to the iPhone until at least 2010.

Related Forum: iPhone

Silicon Alley Insider is reporting that Disney CEO Robert Iger announced today at the Digital Hollywood Media Summit that the company has sold 4 million movies on iTunes since the movie store launched in 2006, along with 40-50 million videos.

The site extrapolates that the total revenue from these sales is just under $123 million USD. Disney recently announced a $1 billion digital sales goal for 2008, which includes revenue from advertising online (i.e. ad revenue from online video viewing or from any of its sites), subscriptions to online games, downloads of movies and music, and e-commerce that is not related to its theme parks.

For perspective, Disney had sold 1.3 million movies by February 2007 after 3 months of the iTunes movie store being in operation.

Related Forum: Mac Apps