Apple Music to Pay Artists Up to 10% More Royalties for Spatial Audio Content

Apple has introduced royalty incentives to encourage music artists and record labels to publish tracks in Spatial Audio.

apple music spatial audio ad
In an update sent to partners on Monday seen by Music Business Worldwide, Apple said it will pay up to 10% more in royalties for Spatial Audio.

The news follows a Bloomberg report in December that Apple would this year begin prioritizing streams of songs mixed in Dolby Atmos technology in its streaming calculations.

Listeners do not have to listen to the Spatial Audio version of a song for artists to be eligible for the added benefits, with the availability of tracks in Dolby Atmos being sufficient.

According to 9to5Mac, Apple says the 10% bonus is a reward for artists delivering the content, and also compensation to recognize the additional time and effort required to mix in Dolby Atmos.

Apple Music‌ began hosting Spatial Audio tracks in 2021, using Dolby Atmos technology to replicate an in-person music experience with sound coming from various directions around the listener when using compatible speakers or headphones. In February 2022, Apple announced that over half of the service's subscribers used the feature.

Popular Stories

iOS 26

iOS 26.4 and iOS 27 Features Revealed in New Leak

Friday December 12, 2025 10:56 am PST by
Macworld's Filipe Espósito today revealed a handful of features that Apple is allegedly planning for iOS 26.4, iOS 27, and even iOS 28. The report said the features are referenced within the code for a leaked internal build of iOS 26 that is not meant to be seen by the public. However, it appears that Espósito and/or his sources managed to gain access to it, providing us with a sneak peek...
iOS 26

iOS 26.2 Coming Soon With These 8 New Features on Your iPhone

Thursday December 11, 2025 8:49 am PST by
Apple seeded the second iOS 26.2 Release Candidate to developers earlier this week, meaning the update will be released to the general public very soon. Apple confirmed iOS 26.2 would be released in December, but it did not provide a specific date. We expect the update to be released by early next week. iOS 26.2 includes a handful of new features and changes on the iPhone, such as a new...
iOS 26

Apple Releases iOS 26.2 With Alarms for Reminders, Lock Screen Changes, Enhanced Safety Alerts and More

Friday December 12, 2025 10:10 am PST by
Apple today released iOS 26.2, the second major update to the iOS 26 operating system that came out in September, iOS 26.2 comes a little over a month after iOS 26.1 launched. ‌iOS 26‌.2 is compatible with the ‌iPhone‌ 11 series and later, as well as the second-generation ‌iPhone‌ SE. The new software can be downloaded on eligible iPhones over-the-air by going to Settings >...
AirPods Pro Firmware Feature

Apple Releases New Firmware for AirPods Pro 2 and AirPods Pro 3

Thursday December 11, 2025 11:28 am PST by
Apple today released new firmware designed for the AirPods Pro 3 and the prior-generation AirPods Pro 2. The AirPods Pro 3 firmware is 8B30, up from 8B25, while the AirPods Pro 2 firmware is 8B28, up from 8B21. There's no word on what's include in the updated firmware, but the AirPods Pro 2 and AirPods Pro 3 are getting expanded support for Live Translation in the European Union in iOS...
macOS Tahoe 26 Thumb

Apple Releases macOS Tahoe 26.2 With Edge Light

Friday December 12, 2025 10:08 am PST by
Apple today released macOS Tahoe 26.2, the second major update to the macOS Tahoe operating system that came out in September. macOS Tahoe 26.2 comes five weeks after Apple released macOS Tahoe 26.1. Mac users can download the macOS Tahoe update by using the Software Update section of System Settings. macOS Tahoe 26.2 includes Edge Light, a feature that illuminates your face with soft...
AirTag 2 Mock Feature

Apple AirTag 2: Four New Features Found in iOS 26 Code

Thursday December 11, 2025 10:31 am PST by
The AirTag 2 will include a handful of new features that will improve tracking capabilities, according to a new report from Macworld. The site says that it was able to access an internal build of iOS 26, which includes references to multiple unreleased products. Here's what's supposedly coming: An improved pairing process, though no details were provided. AirTag pairing is already...
ipados 26 1 slide over

Apple Releases iPadOS 26.2 With Multitasking Improvements

Friday December 12, 2025 10:09 am PST by
Apple today released iPadOS 26.2, the second major update to the iPadOS 26 operating system released in September. iPadOS 26.2 comes a month after iPadOS 26.1. The new software can be downloaded on eligible iPads over-the-air by going to Settings > General > Software Update. iPadOS 26.2 continues with the multitasking improvements that were added with iPadOS 26.1. You can now drag and...
bug security vulnerability issue fix larry

Update Now: iOS 26.2 Fixes 20+ Security Vulnerabilities

Friday December 12, 2025 11:11 am PST by
Apple today released iOS 26.2, iPadOS 26.2, and macOS 26.2, all of which introduce new features, bug fixes, and security improvements. Apple says that the updates address over 20 vulnerabilities, including two bugs that are known to have been actively exploited. There are a pair of WebKit vulnerabilities that could allow maliciously crafted web content to execute code or cause memory...

Top Rated Comments

Sheepish-Lord Avatar
25 months ago
All artists will do is run their album through some digital process to meet the spatial audio requirement. To the user, it will be a worse experience and further cements the gimmick spatial audio is unless mastered appropriately.
Score: 26 Votes (Like | Disagree)
Ctrlos Avatar
25 months ago
It’s worth noting that Apple Pay artists double that of Spotify. I know it’s still a pittance but it’s twice the pittance. You can also directly support them via album sales from the iTunes Store.

In short if you care about the livelihood of your favourite musicians: don’t use Spotify. Oh, and go to as many gigs as you can.
Score: 14 Votes (Like | Disagree)
Lord of the Pies Avatar
25 months ago
Although I use Apple Music, Apple devices across the board and AirPods Pro 2 & Max, I have Atmos disabled on everything. It seems to take the 'oomph' out of so many tracks, especially bass-heavy stuff. I found plenty of examples where a song sounded weak and in desperate need of more volume (at max), but with Atmos off, had sufficient volume and the bass thumped like thunder. Especially on AirPods Pro 2.

Dunno why, but for me, Atmos takes the life out of so much of my music.
Score: 13 Votes (Like | Disagree)
MrWeenus Avatar
25 months ago

All artists will do is run their album through some digital process to meet the spatial audio requirement. To the user, it will be a worse experience and further cements the gimmick spatial audio is unless mastered appropriately.
This is the only thing that I'm scared of. Properly mastered dolby songs sound amazing on my home theatre/AirPods, but if the song is ran just through some automated process it sucks ass. :(
Score: 12 Votes (Like | Disagree)
MacKid Avatar
25 months ago

You seem to have a low opinion of artists as greedy swindlers.

And while some certainly are just that, many artists are actually very passionate about how their music sounds.

In the end, if the artist you listen to cares more about money than about sound quality, you are likely to get an inferior product.
Maybe artists have integrity, but labels don’t concern themselves with principles, and in the side of the industry I listen to, most songs are sold as singles to labels (e.g. Spinnin Records, Monstercat, UKF, Disciple), and when that happens they usually lose control of where the music shows up — and in what quality.

Billie Eilish’s albums belong to Interscope. Ed Sheeran’s music is property of WMG. Megan Thee Stallion is on Atlantic. Unless you’re listening to a uniquely scrappy and undiscovered band (or a “Taylor’s Version”), the mastering/republishing is most likely out of an artist’s hands.
Score: 11 Votes (Like | Disagree)
boak Avatar
25 months ago

Do you mean fans can tip their favourite artists or that Apple Music somehow pays the listener for their time?
Fan-centric means each subscriber’s monthly fee is divided up to pay each of the artist they listen to in a month, could be based on number tracks, time spent listening etc. This compensation model has been shown to pay emerging artists more.
Score: 7 Votes (Like | Disagree)