Following a flood of reports and complaints, Spotify has acknowledged that its app may be causing excessive battery drain and overheating issues on iOS 14.8 and the latest iOS 15 update, promising a fix in the not-so-distant future.
In a long and ongoing support thread on its website, which started weeks ago, Spotify says it is aware of battery drain reports and that it has passed those reports onto its technical iOS team. Spotify doesn't state when a fix could be coming or whether it would be an app update or other troubleshooting steps.
Users reporting the issue on the thread state that Spotify is listed as a consumer of battery life due to background activity, with no clear reason why. While most of the reports are from users running iOS 14.8 and iOS 15.0, there are also other sporadic reports of battery drainage on older iOS versions. Those users are advised to update for a possible patch and improved security.
While Spotify is being held as the main culprit for the excessive drainage, it could also be a bug in iOS 15 for some users. iOS 15 has been littered with multiple bugs, including one limiting Apple Watch functionality with the just-released iPhone 13, issues with Apple Music, and other bugs that Apple has promised fixes for. Apple may be planning to release iOS 15.0.1 as soon as this week to patch those issues and others.
Thursday November 6, 2025 11:12 am PST by Joe Rossignol
Apple today updated its trade-in values for select iPhone, iPad, Mac, and Apple Watch models. Trade-ins can be completed on Apple's website, or at an Apple Store.
The charts below provide an overview of Apple's current and previous trade-in values in the U.S., according to its website. Maximum values for most devices either decreased or saw no change, but the iPad Air received a slight bump.
...
Thursday November 6, 2025 2:45 pm PST by Juli Clover
Apple is promoting the new Liquid Glass design in iOS 26, showing off the ways that third-party developers are embracing the aesthetic in their apps. On its developer website, Apple is featuring a visual gallery that demonstrates how "teams of all sizes" are creating Liquid Glass experiences.
The gallery features examples of Liquid Glass in apps for iPhone, iPad, Apple Watch, and Mac. Apple...
Friday November 7, 2025 6:40 am PST by Joe Rossignol
Apple's online store in the U.S. is suddenly offering a pack of four AirTags for just $29, which is the same price as a single AirTag.
This is likely a pricing error, and it is unclear if orders will be fulfilled. Apple has not discounted the AirTag four-pack in any other countries that we checked.
Delivery estimates are already pushing into late November to early December, suggesting...
Monday November 3, 2025 5:54 am PST by Joe Rossignol
Following more than a month of beta testing, Apple released iOS 26.1 on Monday, November 3. The update includes a handful of new features and changes, including the ability to adjust the look of Liquid Glass and more.
Below, we outline iOS 26.1's key new features.
Liquid Glass Toggle
iOS 26.1 lets you choose your preferred look for Liquid Glass.
In the Settings app, under Display...
Thursday November 6, 2025 4:08 pm PST by Juli Clover
IKEA today announced the upcoming launch of 21 new Matter-compatible smart home products that will be able to interface with HomeKit and the Apple Home app. There are sensors, lights, and control options, all of which will be reasonably priced. Some of the products are new, while some are updates to existing lines that IKEA previously offered.
There are a series of new smart bulbs that are...
We're officially in the month of Black Friday, which will take place on Friday, November 28 in 2025. As always, this will be the best time of the year to shop for great deals, including popular Apple products like AirPods, iPad, Apple Watch, and more. In this article, the majority of the discounts will be found on Amazon.
Note: MacRumors is an affiliate partner with some of these vendors. When ...
The future of Apple Fitness+ is "under review" amid a reorganization of the service, according to Bloomberg's Mark Gurman.
In the latest edition of his "Power On" newsletter, Gurman said that Apple Fitness+ remains one of the company's "weakest digital offerings." The service apparently suffers from high churn and little revenue.
Nevertheless, Fitness+ has a small, loyal fanbase that...
Friday November 7, 2025 1:19 pm PST by Juli Clover
HTX Studio this week shared the results from a six-month battery test that compared how fast charging and slow charging can affect battery life over time.
Using six iPhone 12 models, the channel set up a system to drain the batteries from five percent and charge them to 100 percent over and over again. Three were fast charged, and three were slow charged.
Another set of iPhones underwent...
Thursday November 6, 2025 4:37 am PST by Tim Hardwick
Apple in iOS 26.2 will disable automatic Wi-Fi network syncing between iPhone and Apple Watch in the European Union to comply with the bloc's regulations, suggests a new report.
Normally, when an iPhone connects to a new Wi-Fi network, it automatically shares the network credentials with the paired Apple Watch. This allows the watch to connect to the same network independently – for...
My wife has been complaining her 12 Pro is dying before the afternoon, looked at her battery thing and it showed Spotify was draining pretty much all of it with Facebook a distant second. That's pretty bad when you drain more battery than Facebook
This reminds me of when Facebook got cought playing silent music, to be able to be always running on after the user left the app. You had to force shut it by pushing it up to stop it from running, and of course draining the battery. The silent music was done, because Apple allowed apps playing music to stay on in the background, of-course because users usually want their music to continue playing, but FB decided to play silent music and then could stay on up/downloading in the background what the user was doing. Spotify owes us an explanation why it was doing so much work in the background.
EDIT: As, commenters have been accusing me of making this up, here is a link for those that can't or won't google it. As an iOS programmer, their explanation did not make sense of forgetting playing silent sound on. https://techcrunch.com/2015/10/22/facebook-says-it-fixed-a-bug-that-caused-silent-audio-to-vampire-your-iphone-battery/?guccounter=1&guce_referrer=aHR0cHM6Ly93d3cuZ29vZ2xlLmNvbS8&guce_referrer_sig=AQAAAMkKx-BKcChkFoCz1YweAiEgfBVPQ5qmJDH63_aYP7uqC4tnMUKjEsbAfJy9HV7CtsG44SVbLifCgDZyp8zx-ksN0ZFXvHns25WovMmKzXcjOKiuhmkEGZtNc3NGiyBkcPXnorOuftOBbtJ2yQF0nVW87lZIECYDXhM8GOwgdC82
So much for Apple claiming they vigorously vet applications permitted into the App Store.
Apps consume battery, the App Store review process doesn’t include performance testing. If you’d like for App updates to take significantly longer you could try and convince Apple to do so but this is on Spotify not Apple.
That sounds pretty made up. Any proof or references to it? Didn't think so.
Pretty easy to find https://techcrunch.com/2015/10/22/facebook-says-it-fixed-a-bug-that-caused-silent-audio-to-vampire-your-iphone-battery/?guccounter=1&guce_referrer=aHR0cHM6Ly93d3cuZ29vZ2xlLmNvbS8&guce_referrer_sig=AQAAAAhE0PmiECYmKK47g0GleiggB_GVbwNav-ZK-yUaQz4X3fm-ahaaSxQCxamLUuBxB0pHaUuOGbMmPZKGJO65By6CXs5MokrAFrlxv3BlRoMfkDhLy8bvQgIDWvgb8Rtn5lXQe6EQwv0nzfiT9THvDuLhhfUM3f1RUs53XvOctiSn