Apple's Past Sideloading Plans, Ecosystem Lock-in Strategy, and More Revealed in Internal Documents

Documents highlighted by The Verge and disclosed as part of the Apple vs. Epic Games trial have revealed that Apple discussed plans for sideloading apps, sought to lock users into its ecosystem using gift cards, attempted to tackle chaos in the App Store review process, and more.

aapl logo banner
Several of the internal documents related to internal discussions around the possibility of sideloading iPhone apps outside of the ‌App Store‌. Some of these discussions may have gone further than expected, since in 2008, software chief Scott Forstall asked Steve Jobs what text should appear to iOS users when they want to open a sideloaded app. Jobs agreed to the following alert: "Are you sure you want to open the application 'Monkey Ball' from the developer 'Sega'?"

In October 2010, Jobs declared at a corporate strategy presentation that a key company aim would be to use the cloud to "tie all of our products together, so we further lock customers into our ecosystem."

In 2013, Apple's senior vice president of software and services, Eddy Cue, lauded the potential of bundling iTunes gift cards with new Apple devices instead of putting them on sale to lock customers further into the company's ecosystem and dissuade them from switching to a different brand. He also raged at the Apple Retail team for its disinterest in selling iTunes Store gift cards.

Who's going to buy a Samsung phone if they have apps, movies, etc already purchased? They now need to spend hundreds more to get to where they are today.

On a related note, our apple stores (online and retail) are the only distributors around the world that decreased year over year in iTunes card sales. We are starting to make progress again with retail but it is always an uphill battle. Our teams just don't get the ecosystem. We (Val and team) just heard from Jennifer that iTunes cards are not a priority for her. This is ridiculous. Who leaves Apple products once they've bought apps, music, movies, etc!

[...]

...In the meantime, Samsung is discounting and giving crap away everywhere...

Samsung is now pushing Google Play cards with placement right below the phones -

We haven't been putting our cards with our product displays (at 3rd parties) since the iPod. They have to be at a different location. We should have gift cards on the tables like we do in Apple retail. We should also consider having them pegged on all end cap of hardware.

In 2012, Cue demanded to ‌App Store‌ head Matt Fischer that Shazam would not be featured on the ‌App Store‌:

No promotion... we are not going to promote something that puts it's goal as replacing our music player unless it is significantly better than our player and this is not.

Apple went on to acquire Shazam in 2018. In 2016, Apple's Elizabeth Lee said that "Although they may be our best and the brightest apps, Matt feels extremely strong about not featuring our competitors on the ‌App Store‌," when asked why the company does not want to highlight apps from Google and Amazon. The email thread suggested that this was standard ‌App Store‌ practice, with some competing apps being seen "through a slightly different lens than most."

In 2015, Apple CEO Tim Cook addressed the issue of the Mac App Store's lack of traction, putting it down to a lack of gaming and productivity apps: "I think the lack of gaming (along with the lack of native productivity apps) are the main reason the ‌Mac App Store‌ is dormant." Apple marketing chief Phil Schiller answered:

We and the major game developers have tried high-end gaming on the Mac... but have failed to generate any sizable business in that genre.

[...]

On the native productivity app front it starts and ends with Microsoft and Adobe. Neither is on the store because they don't have to be. They can be on the Mac and distribute to users without sharing the revenue with us, following our rules on app engineering and business models, or go through any app review process.

Many of the disclosed documents showed how Apple executives responded to repeated failings in the ‌App Store‌ review process. In February 2012, Schiller ranted:

What the hell is this???

Remember our talking about finding bad apps with low ratings?

Remember our talk about becoming the "Nordstroms" of stores in quality of service?

How does an obvious rip off of the super popular Temple Run, with no screen shots, garbage marketing text, and almost all 1-star ratings become the #1 free app on the store?

Can anyone see a rip off of a top selling game? Any anyone see an app that is cheating the system?

Is no one reviewing these apps? Is no one minding the store?

This is insane!!!

In 2015, Schiller asked the ‌App Store‌ team to "PLEASE develop a system to automatically find low rated apps and purge them!!"

In February 2019, a scam app that purported to be able to measure blood pressure using the ‌iPhone‌'s camera and a fingertip reached the top ‌App Store‌ rankings for medical apps. Later that year, apps that claimed to be able to measure a user's heart rate through Touch ID also came under internal scrutiny after being accepted on the ‌App Store‌ during the review process.

Apple's Tom Reyburn seemingly admitted that "LinkedIn has been rejected for using the same language on their subscription call to action button that Apple uses in our own apps." "It's not right, but apparently it is what it is," Apple's senior director of developer relations Shaan Pruden replied. Reyburn added, "Amazon is also complaining about this. We need to have one set of rules that all apps follow whether they are from Apple or third-party developers."

Apple also realized that it had erroneously allowed two separate games that featured school shootings on the ‌App Store‌, seven months after they were approved. Discussions put the error down to the fact that "it took a total of 32 seconds to review both apps." In a similar case, Schiller questioned how a game about shooting protestors was accepted during the review process.

Separately, the documents show that in 2011, Schiller suggested that Apple could "ratchet down from 70/30 to 75/25 or even 80/20 if we can maintain a $1B a year run rate," in terms of ‌App Store‌ commissions, since the 30 percent commission rate would "not last forever."

He also proposed a scheme called "Jump Start" in June 2018, which would have given half of Apple's 30 percent commission back to developers in their first year to spend on iAd advertising. This idea appears to be a precursor to the ‌App Store‌ Small Business Program.

In February of 2020, Apple's head of fraud, Eric Freidman, said that Apple was "the greatest platform for distributing child porn." He added that "we have chosen to not know in enough places where we really cannot say." It is not clear if these discussions were related to Apple's recently announced child safety features.

Other interesting findings and tidbits from the internal document disclosures showed that Apple seemingly offered Netflix a discounted 15 percent in-app purchase commission, much like its arrangement with Amazon Prime Video, instead of its usual 30 percent rate, Schiller said that in terms of "threat level," the Amazon Appstore posed a "very high" threat to Apple, and in the second quarter of 2016, the ‌App Store‌ grew to be worth more than the Mac and iPad to the company.

To read the full documents or for more highlights, see the original article.

Popular Stories

iPhone Air

Report: 'Virtually No Demand' for iPhone Air

Wednesday October 22, 2025 3:22 am PDT by
Apple is "drastically" cutting production of the iPhone Air and shifting focus toward the iPhone 17 and iPhone 17 Pro models, Nikkei Asia reports. The business publication claims to have learned of a major cut to iPhone Air production motivated by weaker-than-expected consumer interest, nearly to "end of production levels." Despite early reports of the iPhone Air selling out within hours of...
ios 26 1 liquid glass opaque

iOS 26.1 Beta 4 Lets Users Control Liquid Glass Transparency with New Toggle

Monday October 20, 2025 10:57 am PDT by
With the fourth betas of iOS 26.1, iPadOS 26.1, and macOS 26.1, Apple has introduced a new setting that's designed to allow users to customize the look of Liquid Glass. The toggle lets users select from a clear look for Liquid Glass, or a tinted look. Clear is the current Liquid Glass design, which is more transparent and shows the background underneath buttons, bars, and menus, while tinted ...
sam sung auction

Former Apple Employee Sam Sung Changed His Name to Avoid Attention

Wednesday October 22, 2025 4:44 pm PDT by
Back in 2012, an Apple retail employee named Sam Sung went viral because his name is similar to Samsung, one of Apple's main competitors. In a recent interview with Business Insider, he detailed that period in his life, how Apple responded, and he explained why he ultimately changed his name. Someone posted an image of Sung's Apple business card on Reddit in 2012, and it spread rapidly....
cadillac lyric infotainment

GM to Remove CarPlay from All Future Vehicles, Including Gas Cars

Wednesday October 22, 2025 11:34 am PDT by
General Motors began phasing out support for CarPlay in its electric vehicles back in 2023, leading to complaints from iPhone users, but the company has no plans to back down. In fact, GM is going further and plans to remove CarPlay from all future gas vehicles, too. In an interview with The Verge, GM CEO Mary Barra said that the company opted to prioritize its platform for EVs, but the...
All Screen iPhone 2027 Feature 1

Apple's Plan to Launch Three New iPhone Designs Allegedly Revealed

Wednesday October 22, 2025 6:24 am PDT by
Apple plans to launch a new type of iPhone every year for the foreseeable future, according to an Asia-based source. The detailed information was shared by the account "yeux1122" in a blog post on the Korean platform Naver, citing domestic trend and component research companies. Corroborating other reports, Apple will apparently launch its first foldable iPhone in 2026, featuring a...
iOS 26

iOS 26.1 Coming Soon With These 8 New Features for Your iPhone

Wednesday October 22, 2025 6:15 am PDT by
The upcoming iOS 26.1 update includes a handful of new features and changes for iPhones, including a toggle for changing the appearance of the Liquid Glass design, "slide to stop" for alarms in the Clock app, and more. iOS 26.1 is currently in beta testing. The update will likely be released in the first half of November, and it is compatible with the iPhone 11 series and newer, but some...
maxresdefault

Here's How the iOS 26.1 Transparency Toggle Changes Liquid Glass

Monday October 20, 2025 1:55 pm PDT by
With the fourth beta of iOS 26.1, Apple added a toggle that makes Liquid Glass more opaque and reduces transparency. We tested the beta to see where the toggle works and what it looks like. Subscribe to the MacRumors YouTube channel for more videos. If you have the latest iOS 26.1 beta, you can go to Settings > Display and Brightness to get to the new option. Tap on Liquid Glass, then...
iOS 26 Feature

iOS 26.1 to iOS 26.4 Will Add These New Features to Your iPhone

Saturday October 18, 2025 11:00 am PDT by
iOS 26 was released last month, but the software train never stops, and iOS 26.1 beta testing is already underway. So far, iOS 26.1 makes both Apple Intelligence and Live Translation on compatible AirPods available in additional languages, and it includes some other minor changes across the Apple Music, Calendar, Photos, Clock, and Safari apps. More features and changes will follow in future ...
iOS 26

What's New in iOS 26.1 Beta 4

Monday October 20, 2025 1:02 pm PDT by
Even though we're at the fourth beta of iOS 26.1, Apple is continuing to add new features. In fact, the fourth beta has some of the biggest changes that we'll get when iOS 26.1 releases to the public later this month. We've rounded up what's new below. Liquid Glass Transparency Toggle Apple added a toggle for customizing the look of Liquid Glass. In Settings > Display and Brightness,...

Top Rated Comments

Beats by Frey Avatar
55 months ago
See, this is their privacy leaked. How does it feel?
Score: 56 Votes (Like | Disagree)
TheYayAreaLiving ?️ Avatar
55 months ago
Wow! Atleast with this legal battle we’re getting to see the dirt.
Score: 43 Votes (Like | Disagree)
nwcs Avatar
55 months ago
Wow, companies acting like companies do and execs talking about ways to increase/maintain sales and revenue. Horrors!
Score: 42 Votes (Like | Disagree)
Expos of 1969 Avatar
55 months ago
This is extremely interesting and revealing. Keep it coming. Squirm Cook squirm...
Score: 35 Votes (Like | Disagree)
SRQrws Avatar
55 months ago
Sounds like typical marketing/product management discussions that go on in corporations every day. You want dirt? Read transcripts of convos that went on at Enron.
Score: 30 Votes (Like | Disagree)
vagos Avatar
55 months ago

Wow, companies acting like companies do and execs talking about ways to increase/maintain sales and revenue. Horrors!
Companies acting like companies is quite a vague statement. There are ethical practices and unethical ones. I'm glad we get to see apple for what it is. I don't like it when people make a glorified image of apple in their minds as if it's not a huge company which puts money over customers to a point.
Score: 30 Votes (Like | Disagree)