Apple Shares Video Showcasing Apple Arcade Games in 100 Seconds
Apple today shared a new video on its YouTube channel that highlights some of the games coming to Apple Arcade in 100 seconds.
Earlier this week, Apple announced that its subscription-based Apple Arcade gaming service
will launch September 19 in over 150 countries. In the United States, pricing is set at $4.99 per month, with a one-month free trial available. This price will apply to individuals or a family of up to six members via Family Sharing.
Featured games and their corresponding timestamps in the video:
[00:00] “Oceanhorn 2: Knights of the Lost Realm” by Cornfox
[00:04] “Towaga: Among Shadows” by Noodlecake
[00:04] “Mosaic” by Raw Fury
[00:04] “Overland” by Finji
[00:05] “Manifold Garden” by William Chyr
[00:05] “Lifeslide” by Block Zero
[00:06] “Where Cards Fall” by Snowman
[00:06] “WHAT THE GOLF” by Fun Plus
[00:06] “ChuChu Rocket! Universe” by SEGA®
[00:07] “Cat Quest II” by Gentlebros
[00:07] “The Enchanted World” by Noodlecake
[00:07] “Hot Lava” by Klei Entertainment
[00:20] “EarthNight” by Cleaversoft
[00:30] “Skate City” by Snowman
[00:42] “Jenny LeClue - Detectivu” by Mografi
[00:53] “LEGO Brawls” by Lego
[01:08] "Sayonara: Wild Hearts" by Annapurna
[01:22] "Sonic Racing" by SEGA®
[01:24] "Pac-Man Party Royale” by Bandai Namco Entertainment Inc.
[01:26] “Frogger in Toy Town” by Konami
[01:27] “Shinsekai: Into the Depths” by Capcom
[01:29] “Cricket Through the Ages” by Devolver
[01:31] “ShockRods” by Stainless Games
[01:32] “Redout: Space Assault” by 34BigThings
[01:33] “Super Impossible Road” by Rogue Games Inc.
[01:34] “Oceanhorn 2: Knights of the Lost Realm” by Cornfox
Apple Arcade will provide iPhone, iPad, Mac, and Apple TV users with access to a library of over 100 games, with no ads or additional in-app purchases. Read our Apple Arcade guide for more details and a preview of the games coming at launch.
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Top Rated Comments
If apple could strike a deal to play all the old 80s/90s classic games from the likes of Nintendo, Sega etc just as simple platform to play them as they were I'd absolutely pay for that.
The only people I can see getting this are parents who think an iPad is a substitute for parenting and don't want to spend a fortune on amassing a mobile game library, but large enough to keep little Timmy occupied at the restaurant.