'Sky: Children of the Light' Now Available on iPhone and iPad

Sky: Children of the Light, by Journey developer thatgamecompany, is now available for iPhone, iPad, and iPod touch. Its release follows last year's launch of the beta version of the game, titled Sky: Light Awaits.


The title was first unveiled on stage in 2017 during Apple's headline iPhone X event. Originally it was billed as an Apple TV-only game that would support single-finger play using the Siri Remote, but the developers have since focused on getting the game out for iPhone and ‌iPad‌ users first.

According to the Sky website, the game's "coming soon" to Android, Mac, Apple TV, PC, and consoles. Sky was originally supposed to come out for iOS on July 11 but last-minute issues caused a weeklong delay.


Sky: Children of the Light is free to download on the App Store [direct link], and offers a variety of in-app purchases starting at $0.99.

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17 weeks ago
Lost me at in-app purchases.
Rating: 9 Votes
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17 weeks ago

Why? It depends.

Because freemium games business model suck.
Rating: 6 Votes
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17 weeks ago

Low expectations here. Journey was an interesting art piece, but left me feeling very unsatisfied as a game. If this is anything like it, I’ll pass.

Its VERY much like Journey so won't be for you.
Rating: 3 Votes
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17 weeks ago
Wow, I wasn't expecting a freemium game from thatgamecompany
Rating: 3 Votes
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17 weeks ago
No invert Y option
Rating: 2 Votes
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17 weeks ago

Played the beta, it's a lovely game. Even if you're the type who only appreciated Journey for the unique artistic presentation, you'll get that within the first hour of gameplay in Sky, and since it's a free download, I'd still say it's worth grabbing it just for that first hour. You can always delete it after.

That's high praise coming from Gorkon's Chief of Staff.

Qapla'!
Rating: 2 Votes
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17 weeks ago
From the makers of Journey. I was involved in the beta of this game and it was really good. Will be interesting to play the final version, its a definite buy from me. Also this would be great with controller support on iOS13!
Rating: 2 Votes
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17 weeks ago

Lost me at in-app purchases.

Why? It depends.
Rating: 1 Votes
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17 weeks ago

I think the consensus is that consumable IAP that augment game progression are the main issue but is unfortunately also the most prevalent use of IAP. Unlockable content (characters, chapters, modes) are the least objectionable since it largely treats the free portion of the game as a traditional demo.
Cosmetic unlocks are annoying, but tolerable.
Personally if I see unlockable “gems”, I won’t bother downloading a game.

I took a look at the IAPs for Sky last night, and it looks like they're centered around the candles and hearts. To be perfectly clear, you use those candles and hearts in-game to purchase cosmetics... and that's it, as far as I can tell. The game progression looks to be entirely tied to the player exploring the world and making/adding friends, with no option to exchange any sort of currency (real or otherwise) for skill upgrades.

Which, you know, if you hate online multiplayer then maybe this isn't the game for you for reasons completely unrelated to IAPs. :D
Rating: 1 Votes
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17 weeks ago

Lost me at in-app purchases.

Yeah **** those devs for creating a good game
Rating: 1 Votes
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