Apple Highlights Benefits of App Subscriptions With New Developer-Focused Video

by

appstorelogocleanApple this afternoon shared a new "Insights" video on its developer site that is designed to highlight the benefits of using App Store subscriptions as a payment method for apps.

The video focuses on the developers behind Elevate, Dropbox, Calm, and Bumble and how these apps "create great customer experiences by continuing to provide value throughout the subscription lifecycle."

"The value for a user is that you're not just buying this one thing at this one point in time, you're actually buying something that's evolving," said Elevate developer Jesse Germinario.

"If you're a subscription business, your incentives are actually perfectly aligned with your customers, because they need to continue to get value out of the product in order to keep subscribing, which means that you have to continue making the app better," said Calm developer Tyler Sheaffer.

Apple's efforts to push developers to embrace subscriptions were first highlighted last month when Business Insider shared details on a secret meeting held in April 2017.

At the meeting, Apple hosted more than 30 software developers and encouraged them to adopt subscription payment models.

Apple told developers that the app model is changing, with paid apps representing just 15 percent of total app sales, a number that is declining. Successful apps, Apple said, need to focus on subscriptions and regular engagement from users rather than one time sales.

Apple's video on app subscriptions can be watched on the company's developer website.

Top Rated Comments

zorinlynx Avatar
29 months ago
They're forgetting to mention that most users hate subscriptions and would rather pay only once for apps.

The only time I feel like a subscription is appropriate is when the app is basically a service; for example RadarScope; you're paying for the data on their servers and that's great.

But apps that don't depend on a service really should be a one time purchase, with occasional paid upgrades. Pixelmator is a good example of that.
Score: 24 Votes (Like | Disagree)
subjonas Avatar
29 months ago
If we continue down this path we will eventually be paying a subscription for a calculator app.

There are apps for which subscriptions make sense (non-ad-supported content delivery like Netflix, non-ad-supported continual services like server hosting, and otherwise unaffordable software like Maya), and there are those that do not (pretty much everything else).

Make a good app, charge a fair one time price. Make updated versions, let people pay to upgrade as they see fit. They don’t pay, they’re stuck with what they got—fair. This ending up with nothing once you stop paying no matter how long you’ve been paying is ridiculous. If people want to remain on older software on older devices indefinitely, that should be up to them. And this starting out with incomplete apps, and getting people to pay you while you slowly build it out is ridiculous. And this forcing data from my device to go a thousand miles away to your server then back to my other device sitting 2 feet away instead of just letting it sync (possibly selectively) over my WiFi just so that you can charge a subscription (and who knows, data mine)—ridiculous.

I don't mind paying for a subscription for an app that I like, and one that is kept updated and has good customer service.

Developers need to eat and pay bills just like the rest of us.

Many of the people on this forum need to stop their complaining and take a long cool drink of cold reality, instead of the entitlement latte.

There are two opposite extremes of this spectrum. One is entitlement, as you say. The other is unnecessary subscription models. Reason lies somewhere in between.
Score: 13 Votes (Like | Disagree)
Apple_Robert Avatar
29 months ago
I don't mind paying for a subscription for an app that I like, and one that is kept updated and has good customer service.

Developers need to eat and pay bills just like the rest of us.

Many of the people on this forum need to stop their complaining and take a long cool drink of cold reality, instead of the entitlement latte.
Score: 12 Votes (Like | Disagree)
LuvMacs Avatar
29 months ago

I don't mind paying for a subscription for an app that I like, and one that is kept updated and has good customer service.

Developers need to eat and pay bills just like the rest of us.

Many of the people on this forum need to stop their complaining and take a long cool drink of cold reality, instead of the entitlement latte.

Agree, if the App is free or nominally priced. But, when you have paid $15+ for an App that promised full access to features & "suddenly" the developer decides to charge all users a subscription, a complaint is just.
Score: 8 Votes (Like | Disagree)
noraa Avatar
29 months ago

('https://www.macrumors.com/2018/09/10/apple-app-subscriptions-developer-video/')



Apple this afternoon shared a new "Insights" video ('https://developer.apple.com/videos/play/insights/112/') on its developer site that is designed to highlight the benefits of using App Store subscriptions as a payment method for apps.

The video focuses on the developers behind Elevate, Dropbox, Calm, and Bumble and how these apps "create great customer experiences by continuing to provide value throughout the subscription lifecycle."

"The value for a user is that you're not just buying this one thing at this one point in time, you're actually buying something that's evolving," said Elevate developer Jesse Germinario.

"If you're a subscription business, your incentives are actually perfectly aligned with your customers, because they need to continue to get value out of the product in order to keep subscribing, which means that you have to continue making the app better," said Calm developer Tyler Sheaffer.

Apple's efforts to push developers to embrace subscriptions were first highlighted last month when Business Insider ('https://www.businessinsider.com/apple-secret-meeting-developers-new-york-subscriptions-app-store-2018-7') shared details on a secret meeting held in April 2017.

At the meeting, Apple hosted more than 30 software developers and encouraged them to adopt subscription payment models.

Apple told developers that the app model is changing, with paid apps representing just 15 percent of total app sales, a number that is declining. Successful apps, Apple said, need to focus on subscriptions and regular engagement from users rather than one time sales.

Apple's video on app subscriptions can be watched on the company's developer website ('https://developer.apple.com/videos/play/insights/112/').

Article Link: Apple Highlights Benefits of App Subscriptions With New Developer-Focused Video ('https://www.macrumors.com/2018/09/10/apple-app-subscriptions-developer-video/')

Ugh, I loathe subscriptions. The only apps that require subscriptions that actually make sense are those that provide a real service - like iCloud or Dropbox or online backup companies. I would much rather pay once for an app, even if it's a higher initial cost, than get stuck paying a monthly or yearly fee - and if I do paying the app becomes useless.

Also not mentioned in this "insights" video is how subscriptions also actively benefit Apple, as they take either 30% or 15% (after the first year).

I hate how so many companies are moving to subscriptions, Apple shouldn't be helping this cause.
Score: 6 Votes (Like | Disagree)
now i see it Avatar
29 months ago
Apple's blatant push to dig more money out of its customers. Not a single user wants a subscription. I can see it being useful for extremely expensive Mac software (Adobe stuff) but for iOS toys? Pfft.
Score: 5 Votes (Like | Disagree)

Top Stories

apple top apps games 2020

Apple Shares Top 20 Most Downloaded Games and Apps of 2020

Tuesday December 1, 2020 9:38 pm PST by
Alongside picks for the top iPhone, iPad, and Mac apps and games of the year, Apple today shared charts featuring the Top Games of 2020 and the Top Apps of 2020, revealing the most popular free and paid apps and games during the year. Among Us! was the top free game of 2020, followed by Call of Duty: Mobile, Roblox, and Subway Surfers. Ink Inc. Tattoo Drawing was the number four free app,...
m1 chip macbook air pro

Developer Delves Into Reasons Why Apple's M1 Chip is So Fast

Monday November 30, 2020 1:57 pm PST by
Apple's M1 chip is the fastest chip that Apple has ever released in a Mac based on single-core CPU benchmark scores, and it beats out many high-end Intel Macs when it comes to multi-core performance. Developer Erik Engheim recently shared a deep dive into the M1 chip, exploring the reasons why Apple's new processor is so much faster than the Intel chips that it replaces. First and foremost,...
iphone8guide b

iOS 14.2 Quietly Added FaceTime 1080p Support to iPhone 8 and Later Models

Wednesday December 2, 2020 3:21 am PST by
Back in early November, Apple released iOS 14.2 and announced with it a slew of new features for iPhones, but one thing it didn't mention was the apparent addition of support for 1080p FaceTime calls on iPhone 8 and later devices. The little-known fact was discovered by MacMagazine, which found that Apple quietly updated the specs pages for devices like iPhone XR shortly after the release of ...
apple briefcase

AppleCare Memo Hints at Potential Hardware Announcement Next Tuesday

Thursday December 3, 2020 9:12 am PST by
Following a busy fall season in which Apple hosted three events in as many months, the company may have one more product announcement in store this year. In an internal memo this week, obtained by MacRumors from a reliable source, Apple informed service providers that it has AppleCare-related changes planned for Tuesday, December 8 at approximately 5:30 a.m. Pacific Time. Specifically, Apple ...
best apps of 2020

Wakeout! Named Apple's Best App of 2020, While Zoom Earns the Title for Best iPad App

Tuesday December 1, 2020 9:26 pm PST by
Apple today shared its App Store Best of 2020 winners, highlighting its picks for the top iOS, iPadOS, and macOS apps and games released over the course of the year. Apple's iPhone App of the Year award went to Wakeout!, which is a family friendly exercise and movement app that encourages people to complete easy exercises while at home. Apple's iPad App of the Year was Zoom, which soared in...
16 inch MBP Mini Led

Kuo: Two Redesigned MacBook Pros in 2021 and New MacBook Air in 2022, All With Apple Silicon and Mini-LED Displays

Wednesday December 2, 2020 5:46 am PST by
Apple plans to release two redesigned MacBook Pros in 2021 and a new MacBook Air in 2022, all with mini-LED displays and Apple Silicon chips, according to TFI Securities analyst Ming-Chi Kuo. In a research note to investors, seen by MacRumors, Kuo explained that two new MacBook Pro models equipped with an all-new form factor design are expected to launch in 2021, and a new "affordable"...
iOS 14

Apple Releases Third Betas of iOS 14.3 and iPadOS 14.3 to Developers [Update: Public Beta Available]

Wednesday December 2, 2020 10:04 am PST by
Apple today seeded the third betas of upcoming iOS 14.3 and iPadOS 14.3 updates to developers for testing purposes, two weeks after releasing the second betas and a month after the launch of iOS and iPadOS 14.2. iOS and iPadOS 14.3 can be downloaded through the Apple Developer Center or over the air after the proper developer profile has been installed. The iOS 14.3 update brings the...
homepod mini amazon echo size

$99 Speaker Showdown: HomePod Mini vs. Amazon Echo and Google Nest Audio

Wednesday December 2, 2020 3:12 pm PST by
Apple recently released the HomePod mini, a new $99 version of the original HomePod that's smaller, cuter, and, most importantly, competitively priced. At $99, the HomePod mini can better compete with affordable smart speakers from companies like Google and Amazon. Subscribe to the MacRumors YouTube channel for more videos. The HomePod mini has been praised for its high-quality sound at its...
Mac Mini 2018

Apple Developers Now Able to Natively Run macOS Within AWS With Amazon EC2 Mac Instances

Monday November 30, 2020 9:01 pm PST by
As AWS re:Invent kicks off, Amazon Web Services today announced new Mac instances for Amazon Elastic Compute Cloud, allowing AWS customers to run on-demand macOS workloads in the AWS cloud for the first time. Amazon says that the new feature extends the flexibility, scalability, and cost benefits of AWS to all Apple developers as those creating apps for iPhone, iPad, Mac, Apple Watch, Apple...
magsafe duo charger

MagSafe Duo Charger for iPhone 12 and Apple Watch Now Available for Purchase

Tuesday December 1, 2020 4:15 pm PST by
Apple today began selling the MagSafe Duo Charger that was announced alongside the new iPhone 12 models back in October. Priced at $129, the MagSafe Duo offers a MagSafe charging puck for the iPhone 12, 12 Pro, 12 Pro Max, and 12 mini, along with an Apple Watch charger. Though the accessory was announced in October and was listed as coming soon, it was not clear when it would launch. Orders...