The previously announced SteelSeries Stratus XL has officially launched today on the Apple Store. Following in the footsteps of the original Stratus controller, the beefed-up Stratus XL provides a larger frame that gives it some parity to console controllers in terms of relative size and button layout.

The Stratus XL connects to an iPad, iPhone, or iPod touch using a wireless Bluetooth connection, and the large design fits all of the expected control inputs: two joysticks, a pressure-sensitive directional pad, four action buttons, and four shoulder buttons that include two analog trigger buttons.

stratus-xl-main
Our sister site TouchArcade got a hands-on with the controller at E3 this past summer, and found the new device favorable over the diminutive size of the original Stratus. They noted, "Instead of curling your hands around the tiny SteelSeries Stratus, holding the SteelSeries Stratus XL is more similar to having an Xbox 360 or Xbox One controller in your hands."

The Stratus XL uses AA batteries instead of a rechargeable battery pack. SteelSeries says the batteries should last for 40+ hours of playtime, and a switch on the back of the device should help users prevent heavy drainage of the batteries when not in use.


The SteelSeries Stratus XL can be purchased now from the Apple Store for $69.95, which is about $10 over the price tag of the PS4 DualShock 4 and the Xbox One Wireless Controller. The Stratus XL will be available for direct purchase from the SteelSeries official website, and for hands-on demos at select Apple Stores, on December 6.

Related Roundups: iPad, iPad mini
Related Forums: iPad, iPhone

Top Rated Comments

furi0usbee Avatar
143 months ago
Hey Apple, I'd buy one of theses *and* a new Apple TV if you just let games run on the damn thing. Want my money?
Score: 9 Votes (Like | Disagree)
Kissaragi Avatar
143 months ago
I wish apple would just let an xbox 1 or ps4 controller connect to iOS devices. They should make controller compatibility a compulsory feature in games too.
Score: 9 Votes (Like | Disagree)
Z400Racer37 Avatar
143 months ago
70 bucks? Are you mad man?? :eek:
Score: 8 Votes (Like | Disagree)
Frost7 Avatar
143 months ago
I wish Sony and Microsoft would just release a compatible controller.
I think you mean you wish Apple would let their controllers be used with iOS.

Especially in the case of the DualShock 4, Sony did a great job making it wonderfully cross-platform. Besides just a PlayStation, you can use it on a Mac and PC wired or wirelessly, and you can use it wired with Android devices.

This one's in Apple's court.
Score: 4 Votes (Like | Disagree)
ArtOfWarfare Avatar
143 months ago
They should make controller compatibility a compulsory feature in games too.
I agree with this with some restrictions - all games with virtual controls should be required to be able to be controlled with an external controller.

I add in that small restriction because I think some games, IE, Cut the Rope, already have excellent controls that don't utilize any virtual controls. Such games already have excellent controls - using an external controller would make it worse, not better.
Score: 4 Votes (Like | Disagree)
macduke Avatar
143 months ago
Finally a reasonably priced controller (NOT $100+) that checks most of the boxes for me. I only wish that it had an offset thumbstick like the Xbox controller. Basically just switch the location of the left thumbstick and the d-pad and it's all good.

--

What they should do next is release an Apple TV 4 and Apple TV 4S (or whatever they call it). Charge $99 for the Apple TV 4 with an A7, 1GB RAM and 16GB of storage for basic apps (current one is 8GB for OS and streaming cache). Charge $199 for the TV 4S with an A8X, 2GB of ram and 32GB of storage. Charge $299 for 64GB. Don't think Apple can hit that price point? Here is the breakdown of the price for the iPad Air 2 parts that they could put in an S model Apple TV (remember Apple TVs have mostly iOS hardware inside, but no expensive displays, digitizers, cellular chips, battery, or fancy aluminum enclosures):

16GB NAND: $6.75 / 64GB NAND: $27, 32GB in between, probably around $16
A8X: $22
2GB DRAM: $18
WiFi/BT: $4.50
Manufacturing: $6 / Probably half of the iPad: $3
Enclosure/PCB: $44 / Probably half the iPad (plastic, smaller, less parts) $22
Box and power cable: $5, Probably half the iPad which includes a charger and sync cable with a larger box: $2.50

So for $199 32GB Apple TV 4S, the cost to make is about $88. The A8X with two quad-core graphics chips, on paper, puts out about as many GFLOPS as an Xbox 360, but with more RAM so you can run other tasks in the background similar to a newer console like the Xbox One, and you could always have a microphone listening with Siri support to pause your show, open Netflix, etc. A microphone would add a couple bucks to the price. But even at $90 that's a pretty solid $109 margin. These are all estimates but I think they are reasonable. Factor in a product mix that includes a 64GB model for more games and you push that margin even higher.

I think there would be a market for something like that. There are many people who want to play casual games in their living room with their kids or family, but don't want to shell out $400-500 for an Xbox or PS4 and $60/game. With an Apple TV gaming edition, you get a $199 box that supports tons of fairly inexpensive games, you could support motion/gesture control with an attached iOS device that they're already likely to own, you make it the hub of their living room with Siri support, introduce a brand new way of ordering channels piece by piece (I think this has been delaying the new Apple TV), and you're good to go. If you want to run simple apps and games then get the basic model. Even establish a premium game section on the App Store with "outlandish" $20-30 prices. That's still cheap compared to consoles, but would provide incentive for more AAA titles to be developed for iOS across the board, while allowing developers to focus on fancy features for newer devices with higher-end specs. But if Apple does this, then I think they should absolutely design their own controllers alongside 3rd party solutions. And like somebody else said, they need to start requiring that apps with virtual on-screen controls (not swipes, but actual buttons) support controllers as well.
Score: 3 Votes (Like | Disagree)

Popular Stories

iOS 26

iOS 26.1 Coming Soon: New Features for Your iPhone and Release Date

Monday October 27, 2025 7:55 am PDT by
The upcoming iOS 26.1 update includes a handful of new features and changes for iPhones, including a toggle for changing the appearance of the Liquid Glass design, "slide to stop" for alarms in the Clock app, and more. Below, we outline key details about iOS 26.1. Release Date Given that Apple has yet to seed an iOS 26.1 Release Candidate, which is typically the final beta version, the...
iOS 26

6 New Things Your iPhone Can Do in iOS 26.1

Wednesday October 29, 2025 4:22 am PDT by
Apple is about to drop iOS 26.1, the first major point release since iOS 26 was rolled out in September, and there are at least six notable changes and improvements to look forward to. We've rounded them up below. Apple has already provided developers and public beta testers with the release candidate version of iOS 26.1, which means Apple will likely roll out the update to all compatible...
maxresdefault

Apple TV 4K Could Still Launch Before 2025 Ends: All the Rumored Features

Monday October 27, 2025 4:51 pm PDT by
Apple is designing an updated version of the Apple TV 4K, and rumors suggest that it could come out sometime in the next couple of months. We're not expecting a major overhaul with design changes, but even a simple chip upgrade will bring major improvements to Apple's set-top box. Subscribe to the MacRumors YouTube channel for more videos. We've rounded up all the latest Apple TV rumors. ...
iOS 26

Apple Seeds iOS 26.1, iPadOS 26.1, and macOS Tahoe 26.1 Release Candidates

Tuesday October 28, 2025 1:07 pm PDT by
Apple today provided developers and public beta testers with the release candidate versions of upcoming iOS 26.1, iPadOS 26.1, macOS Tahoe 26.1, tvOS 26.1, watchOS 26.1, and visionOS 26.1 updates for testing purposes. The RCs betas come a week after Apple released the fourth betas. The new betas can be downloaded from the Settings app on a compatible device by going to General > Software...
M6 MacBook Pro Feature 1

M6 MacBook Pro: Release Date, Pricing, and What to Expect

Monday October 27, 2025 9:15 am PDT by
Apple this month refreshed the 14-inch MacBook Pro base model with its new M5 chip, and higher-end 14-inch and 16-inch MacBook Pro models with M5 Pro and M5 Max chips are expected to follow in early 2026. However, these machines will represent the final update to the current design, with Apple reportedly developing a completely new version of the MacBook Pro packed with next-generation hardware...
iPhone 17 Pro Cosmic Orange

8 Reasons to Wait for Next Year's iPhone 18 Pro

Thursday October 30, 2025 4:42 am PDT by
Apple's iPhone development roadmap runs several years into the future and the company is continually working with suppliers on several successive iPhone models at the same time, which is why we often get rumored features months ahead of launch. The iPhone 18 series is no different, and we already have a good idea of what to expect for the iPhone 18 Pro and iPhone 18 Pro Max. One thing worth...
macos tahoe

Here Are Apple's Release Notes for macOS Tahoe 26.1

Tuesday October 28, 2025 1:21 pm PDT by
Apple today provided developers and public beta testers with the release candidate version of macOS Tahoe 26.1, which means the update will likely see a public launch next week. The release candidate includes notes on what's in the update, so we have a full picture of the new features that Apple has included. macOS Tahoe 26.1 adds AutoMix support over AirPlay, improved FaceTime audio...
iPhone Car Key Kia

Another Vehicle Brand Gaining iPhone Car Keys Support

Tuesday October 28, 2025 5:27 am PDT by
Apple is preparing to bring support for its digital car key feature to Jetour vehicles, according to evidence uncovered on Apple's backend by MacRumors contributor Aaron Perris. Introduced in 2022, Car Keys allows an iPhone or Apple Watch to unlock a vehicle through the Wallet app. A digital version of a car key is stored in Wallet, and unlocking can be done by holding an Apple Watch or...
ipad mini 7 feature blue

OLED iPad Mini: Release Date, Pricing, and What to Expect

Wednesday October 29, 2025 7:13 am PDT by
Rumors are stoking excitement for the next-generation iPad mini that Apple is reportedly close to launching. So what should we expect from the successor to the iPad mini 7 that Apple released over a year ago? Read on to find out. Processor and Performance Apple is working on a next-generation version of the iPad mini (codename J510/J511) that features the A19 Pro chip, according to...