Got a tip for us? Share it...

New in OS X: Get MacRumors Push Notifications on your Mac

Resubscribe Now Close

Apple's 'Macroscalar' Trademark Application Sparks Speculation on Processor Architecture Advances

Patently Apple reports that Apple last week filed a curious new trademark application for the term "macroscalar". The company has typically quietly registered trademarks in countries such as Trinidad & Tobago, only to later apply for the marks in the United States and other major markets once the new products and features have been announced. While an application for "macroscalar" was indeed filed in Trinidad & Tobago last August, the new U.S. application and a similar one in Hong Kong are sparking speculation that Apple may have jumped the gun in announcing some new processor technology.
Apple's "Macroscalar" isn't just a new marketing line; it's a processor architecture that's been in the works at Apple since 2004. In fact, Apple owns at least four granted patents on the technology that has yet to come to light. We first covered it in 2009 and briefly twice last year.

ZDNet published more on Apple's macroscalar architecture last July following one of those patent disclosures, including an explanation of how the technique could be used to improve processor efficiencies by optimizing data-dependent loops.
The macroscalar processor addresses this problem in a new way: at compile-time it generates contingent secondary instructions so when a data-dependent loop completes the next set of instructions are ready to execute. In effect, it loads another pipeline for, say, completing a loop, so the pipeline remains full whether the loop continues or completes. It can also load a set of sequential instructions that run within or between loops, speeding execution as well.
From a user perspective, the technology could support faster performance and lower power consumption, something Apple would definitely be interested in pursing for its mobile devices.
Since Apple provides its own compilers as well as designing CPUs, it is uniquely positioned to offer a complete macroscalar solution to its large band of iOS developers, further widening the price/performance gap between it and the iPad wannabes.

Is it a breakthrough? It could be if the efficiencies it promises can be realized in practice. We’ll have to see just how good Apple’s compiler engineers are.
While no specifics on Apple's plans have been revealed, the public application for a trademark on the "macroscalar" term is a curious development for the company given that most of its trademarks relate to product and feature names and other promotional descriptions. As a result, speculation suggests that Apple could be preparing to make a significant announcement that will prominently feature the "Macroscalar" term in a similar way to how the company uses "Retina" to describe its high-resolution iPhone and iPod touch displays.

Top Rated Comments

(View all)

34 months ago

Apple don't design CPU's, they design SoC's

ipod socks?
Rating: 13 Votes
34 months ago

Sounds like a prelude to some very, very big things - another shift. This is pretty exciting.

Wow. Just wow.

How excited do you get when something of substance is the thread topic?

This excited over an adjective?
Rating: 12 Votes
34 months ago

ANOTHER processor change? If I have to go through this all over again a forth time I will stop programming and become a barista! :confused:

If you, as a programmer, still give two craps what chip your code is running on -- well, you suck. That would also explain why barista is an acceptable move, salary wise.

Abstract, brother, abstract. Use blocks, adapter objects, build lightweight APIs around your process intensive work and use the core APIs wherever possible -- and advances in chips becomes basically free. Stop ice skating uphill.
Rating: 10 Votes
34 months ago
Can someone with a better understanding on the topic break this down into laymans terms?
Rating: 9 Votes
34 months ago
for some reason it took me 2 min. to read that headline.:)
Rating: 8 Votes
34 months ago

ooh a good bit of news... for mac pro users

Mac Pros will stay i86 for a very long time and I really doubt that Intel would have licensed the IP to Apple to build an enhanced i86 processor.

I'm strongly leaning towards this being either ARM enhancement or is being rolled into a custom GPU. Either approach could offer Apple a significant performance advantage.

It is actually very interesting to read some of Apple CPU patents that have been filed over the years. In some cases it looks like they are trying to design or enhance a processor for the execution of Objective C code. I'm just wondering if this tech will debut in the A6 processor.
Rating: 7 Votes
34 months ago

It makes sense that Apple will eventually move away from Intel chipsets to their own. The benefits are in abundance;

- Apple nets more profit with each sale, since they won't have to hand Intel various licensing fees. Everyone in the pro community knows just how much the workstation class CPU's have gone up in price, and that has only inflated the Mac Pro's now ridiculous value. It only seems like 3-years ago that the Mac Pro was around £500 cheaper.

- They can control the release schedules and progress of their own technologies, rather than waiting on Intel to release their products.

- Their chipsets will work independently, and they won't have to compromise performance/features as has occurred between the Intel and Nvidia with their own disputes.

- It adds more control to Apple's products, and they market the chips to their hearts content with fancy names.

- Lastly of course, it means they can introduce new technologies now found in Intel chips or those from other rivals.

It all sounds good, but I can't imagine it'll happen for a while.

That doesn't sound good, nor is that likely to be what this is. The biggest problem from switching away from Intel would be the MASSIVE incompatibility problem that would occur.
Rating: 7 Votes
34 months ago

If you, as a programmer, still give two craps what chip your code is running on -- well, you suck.

Garbage. Exactly the opposite.

If you are trying to stand-out by pushing the envelope in real-time crunching per second (which applies to many of the games, audio, voice processing, image processing and VR apps in the App store, among others), then knowing precise details about the performance of your chip, and how to tweak your code for it, is absolutely necessary. It's the difference between a smooth 30 or 60 fps game or VR view, and some jerky mess with glitching sound.

Same if you are trying to absolutely minimize battery use per crunch for longer running apps. S*cky are the programmers who don't care about this stuff, and waste the user's battery life as well as contributing to so-called global warming.
Rating: 6 Votes
34 months ago
Sounds like a prelude to some very, very big things - another shift. This is pretty exciting.
Rating: 6 Votes
34 months ago
ANOTHER processor change? If I have to go through this all over again a forth time I will stop programming and become a barista! :confused:
Rating: 6 Votes

[ Read All Comments ]