Today marks the release of three remastered classics on Apple Arcade, including Angry Birds Reloaded, Doodle God Universe, and Alto's Odyssey: The Lost City.
Angry Birds Reloaded features familiar physics-based bird slingshotting action from the original game, with new characters and visual enhancements. There is also a new game mode with eagles wreaking havoc on the island.
Doodle God Universe is a world building game that tasks players with mixing and matching elements like water and stone to create an entire universe.
First released in 2018, Alto's Odyssey is an award-winning endless sandboarding game with beautiful procedurally generated graphics, dynamic lighting and weather conditions, and original music. In the Apple Arcade edition of the game, players embark on a sandboarding journey to find a new biome called The Lost City and unearth the secrets hidden within, with the classic Alto's Odyssey experience preserved.
The classic endless runner Jetpack Joyride+ is also coming to Apple Arcade on July 23.
Additional classic games were added to Apple Arcade in April, including Fruit Ninja Classic, Monument Valley, and Cut the Rope Remastered.
Priced at $4.99 per month or $49.99 per year, Apple Arcade provides access to a catalog of around 200 games without ads or in-app purchases across the iPhone, iPad, Mac, and Apple TV, with additional titles added periodically.
Top Rated Comments
Remember the early days of iOS gaming, when we thought that worthwhile games might come to iOS, and people were trying to find a way to make AAA games work on a little touchscreen? I miss those days.
Everything going Freemium destroyed those ambitions. $5/month isn't going to cut it.
Honestly... Valve still has that spirit. They keep trying to find a novel hardware platform for the vast Steam library.
They really don't know what they're doing. They put all their cards on this gaming subscription service and it just can't compare to Playstation and especially Xbox's services... ANd even then, those I don't think are the "big thing" big companies mouthwatering for streaming services thought they would be....
At the end of the day, most gamers want to own the games they truly appreciate and enjoy. At least that's how I feel, for now.
Apple also didn't have a big library of big "meaty" games to offer from the start unlike those two. Mobile gaming just isn't as big as they clearly hoped it would be.