Apple Music Spatial Audio to Get Dynamic Head Tracking in the Fall

Apple is currently rolling out spatial audio and lossless audio for Apple Music, offering subscribers a more immersive and higher-quality audio experience. Later this year, however, Apple will also bring dynamic head tracking to songs in the Apple Music catalog.

apple music spatial audio
From the FAQ section of a newly updated Apple support document:

Is spatial audio with dynamic head tracking available for music?

We are excited to announce that spatial audio with dynamic head tracking is coming to Apple Music in the fall. Dynamic head tracking creates an even more immersive experience for spatial audio. It brings music to life by delivering sound that dynamically adjusts as you turn your head. And you can experience spatial audio with dynamic head tracking on AirPods Pro and AirPods Max with a compatible iPhone or iPad.

When you consider Apple's current implementation of dynamic head tracking, it's not entirely clear how it will apply to music. In its existing form, dynamic head tracking can be experienced when watching video on iPhone and iPad with headphones that support spatial audio, but it's the video element that's key.

Spatial audio uses the gyroscope and accelerometer in the ‌headphones‌ and the iOS device to track the motion of your head and your ‌device's position, comparing the motion data, and then remapping the sound field so that it stays anchored to your device even as your head moves.

Apple Music videos with spatial audio enabled already support dynamic head tracking in this way, but given that there's no visual element involved when listening to audio tracks, Apple presumably has a different implementation in mind that will create more depth to the listening experience. Individual instruments and effects may remain locked in place in a virtual soundstage when you turn your head, evoking the experience of being in the audience at a live gig, for example.


At any rate, Apple says that Apple Music subscribers will be able to experience it for themselves "in the fall," which is also when iOS 15 will be released to the public, so the two could well drop together.

Popular Stories

iOS 26

15 New Things Your iPhone Can Do in iOS 26.2

Friday December 5, 2025 9:40 am PST by
Apple is about to release iOS 26.2, the second major point update for iPhones since iOS 26 was rolled out in September, and there are at least 15 notable changes and improvements worth checking out. We've rounded them up below. Apple is expected to roll out iOS 26.2 to compatible devices sometime between December 8 and December 16. When the update drops, you can check Apple's servers for the ...
Intel Inside iPhone Feature

Apple's Return to Intel Rumored to Extend to iPhone

Friday December 5, 2025 10:08 am PST by
Intel is expected to begin supplying some Mac and iPad chips in a few years, and the latest rumor claims the partnership might extend to the iPhone. In a research note with investment firm GF Securities this week, obtained by MacRumors, analyst Jeff Pu said he and his colleagues "now expect" Intel to reach a supply deal with Apple for at least some non-pro iPhone chips starting in 2028....
ive and altman

Jony Ive's OpenAI Device Barred From Using 'io' Name

Friday December 5, 2025 6:22 am PST by
A U.S. appeals court has upheld a temporary restraining order that prevents OpenAI and Jony Ive's new hardware venture from using the name "io" for products similar to those planned by AI audio startup iyO, Bloomberg Law reports. iyO sued OpenAI earlier this year after the latter announced its partnership with Ive's new firm, arguing that OpenAI's planned "io" branding was too close to its...
iPhone 17 Pro Cosmic Orange

10 Reasons to Wait for Next Year's iPhone 18 Pro

Monday December 1, 2025 2:40 am PST by
Apple's iPhone development roadmap runs several years into the future and the company is continually working with suppliers on several successive iPhone models at the same time, which is why we often get rumored features months ahead of launch. The iPhone 18 series is no different, and we already have a good idea of what to expect for the iPhone 18 Pro and iPhone 18 Pro Max. One thing worth...
Photos App Icon Liquid Glass

John Gruber Shares Scathing Commentary About Apple's Departing Software Design Chief

Thursday December 4, 2025 9:30 am PST by
In a statement shared with Bloomberg on Wednesday, Apple confirmed that its software design chief Alan Dye will be leaving. Apple said Dye will be succeeded by Stephen Lemay, who has been a software designer at the company since 1999. Meta CEO Mark Zuckerberg announced that Dye will lead a new creative studio within the company's AR/VR division Reality Labs. On his blog Daring Fireball,...
Apple John Ternus 2019

Will John Ternus Really Be Apple's Next CEO?

Friday December 5, 2025 9:01 am PST by
There is uncertainty about Apple's head of hardware engineering John Ternus succeeding Tim Cook as CEO, The Information reports. Some former Apple executives apparently hope that a new "dark-horse" candidate will emerge. Ternus is considered to be the most likely candidate to succeed Cook as CEO. The report notes that he is more likely to become CEO than software head chief Craig Federighi, ...
maxresdefault

iPhone Fold: Launch, Pricing, and What to Expect From Apple's Foldable

Monday December 1, 2025 3:00 am PST by
Apple is expected to launch a new foldable iPhone next year, based on multiple rumors and credible sources. The long-awaited device has been rumored for years now, but signs increasingly suggest that 2026 could indeed be the year that Apple releases its first foldable device. Subscribe to the MacRumors YouTube channel for more videos. Below, we've collated an updated set of key details that ...
ios 18 to ios 26 upgrade

Apple Pushes iPhone Users Still on iOS 18 to Upgrade to iOS 26

Tuesday December 2, 2025 11:09 am PST by
Apple is encouraging iPhone users who are still running iOS 18 to upgrade to iOS 26 by making the iOS 26 software upgrade option more prominent. Since iOS 26 launched in September, it has been displayed as an optional upgrade at the bottom of the Software Update interface in the Settings app. iOS 18 has been the default operating system option, and users running iOS 18 have seen iOS 18...
iOS 26

Apple Seeds iOS 26.2 and iPadOS 26.2 Release Candidates to Developers and Public Beta Testers

Wednesday December 3, 2025 10:33 am PST by
Apple today seeded the release candidate versions of upcoming iOS 26.2 and iPadOS 26.2 updates to developers and public beta testers, with the software coming two weeks after Apple seeded the third betas. The release candidates represent the final versions of iOS 26.2 and iPadOS 26.2 that will be provided to the public if no further bugs are found during this final week of testing....
Touchscreen MacBook Feature

Here Are the Four MacBooks Apple Is Expected to Launch Next Year

Monday December 1, 2025 5:00 am PST by
2026 could be a bumper year for Apple's Mac lineup, with the company expected to announce as many as four separate MacBook launches. Rumors suggest Apple will court both ends of the consumer spectrum, with more affordable options for students and feature-rich premium lines for users that seek the highest specifications from a laptop. Below is a breakdown of what we're expecting over the next ...

Top Rated Comments

Gee4orce Avatar
59 months ago
It's working already in the iOS15 Beta, as far as I can tell. I move my head and the music sound field stays fixed in the same position. eg. the vocals appear to be anchored to a certain place in the room around me.

Honestly, I think this is a total game changer. It's like stereo on steroids.
Score: 11 Votes (Like | Disagree)
mariusignorello Avatar
59 months ago

It's working already in the iOS15 Beta, as far as I can tell. I move my head and the music sound field stays fixed in the same position. eg. the vocals appear to be anchored to a certain place in the room around me.

Honestly, I think this is a total game changer. It's like stereo on steroids.
The haters can hate but Spatial Audio is in a class of its own. There's a few tracks where it's abysmal but that comes down to the engineer. Other tracks, like many of Ariana Grande's, a few of the Weeknd's and especially that Marvin Gaye remaster are masterpieces.
Score: 5 Votes (Like | Disagree)
Canubis Avatar
59 months ago
Honestly I thought that’s what yesterday’s launch of spatial audio was all about? instead we just got music in a different audio format, slightly differently mixed? At least to my understanding Spatial Audio was all about interactivity, if I move my head the sound mix would adapt to feel as if I am directly in the sound scene, adding an extra level of immersion.
But in reality it’s still output just like stereo material, just with a fixed fake sound stage…? Maybe I am over critical but what’s the point?
Plus fun fact: the promo videos for Spatial Audio in Apple Music actually Support The head tracking.
Super confusing marketing/rollout for this product…
Score: 5 Votes (Like | Disagree)
Nuvi Avatar
59 months ago

Except you're just listening through Stereo headphones, so all you're hearing is a different mix...in stereo.

In fact i'm pretty sure I could just recreate the sound of the spatial audio in stereo - it can't do anything but pan it left and right when mixes down to stereo anyway.
Dude, HRTF aka A head-related transfer function, is a response that characterizes how an ear receives a sound from a point in space. As sound strikes the listener, the size and shape of the head, ears, ear canal, density of the head, size and shape of nasal and oral cavities, all transform the sound and affect how it is perceived, boosting some frequencies and attenuating others.

You do understand you have only two holes in your head but with those two holes and the magic of our own sound processing we know where the sound is coming from. The different sound directions can be simulated with normal headphones. However, in order to make this convincing this needs heavy sound manipulation. With enough processing power and 100% isolation you can make headphones virtual surround as good as the real thing.
Score: 3 Votes (Like | Disagree)
Polaroid Avatar
59 months ago

I'd think you do want head tracking when your phone's in your pocket, but it should be tracked relative to your phone. So you walk along looking forward and the sound stays the same (even if you go round a corner), but look to your side and it changes.
I didn’t explain well :P

What I mean is it won‘t use the phone to place where your head is at, it will use the AirPods - so when your head tilts you do hear instruments in different locations (but in same place) - so the headphones and phone will create a virtual space and place those instruments… I can’t explain lol
Score: 3 Votes (Like | Disagree)
Kier-XF Avatar
59 months ago
To say that Dolby Atmos in headphones is simply a stereo downmix with vocals plopped in the centre is a bit of a misunderstanding of the technology. When played through headphones, the Atmos decoder will use HRTF to build a genuine three dimensional (including height) sound field from the Atmos data using only two output channels - which are piped directly into the listener's entirely-surround-capable ears.
Score: 2 Votes (Like | Disagree)