Microsoft has begun testing its game streaming service, xCloud, on the web via a browser for iOS and iPadOS, and on PC via Google Chrome and Microsoft Edge, The Verge reports.
Microsoft's xCloud service allows subscribers to play games by streaming them from the cloud, instead of having to download the entire game locally on-device. Apple and Microsoft had a brief moment of contention in August of last year as App Store policy restricts services like xCloud from being available on the platform. Apple updated its policy to allow xCloud onto the platform, but it would require Microsoft to submit each game available on the service individually to the App Store, and each would have to be vetted against the platform's guidelines.
Microsoft blasted the rules as a "bad experience for customers," and as a result, said it would push xCloud to iOS and iPadOS users via the browser on Safari. Screenshots provided to The Verge only show an xCloud experience via the browser on desktop, but the experience on iOS and iPadOS will likely be the same. Users will be able to select a game and play it directly within their browser, although the exact resolution the game will be streamed at is as yet unknown. Typically, services like these will automatically adapt the resolution to meet your specific network capability.
At launch, xCloud will only support browsers built on Chromium like Edge and Chrome on the PC, but The Verge's Senior Editor Tom Warren says that he expects support for Safari to be added following internal testing. With testing underway, there's no set timeframe when a public launch will take place, but The Verge guesses that a release is "getting very close."
Saturday April 11, 2026 9:14 am PDT by Joe Rossignol
Last year, Apple launched CarPlay Ultra, the long-awaited next-generation version of its CarPlay software system for vehicles. Nearly a year later, CarPlay Ultra is still limited to Aston Martin's latest luxury vehicles, but that should change fairly soon.
In May 2025, Apple said many other vehicle brands planned to offer CarPlay Ultra, including Hyundai, Kia, and Genesis.
CarPlay Ultra...
As we wait for WWDC to kick off next Monday, Apple today announced the winners of its annual Apple Design Awards, recognizing apps and games for their innovation, ingenuity, and technical achievement.
The 2025 Apple Design Award winners are listed below, with one app and one game selected per category:
Delight and Fun - CapWords (App) and Balatro (Game)
Innovation - Play (App) and PBJ -...
Saturday April 11, 2026 9:07 am PDT by Joe Rossignol
While the AirPods Max 2 received more attention, Apple also released a second pair of headphones last month: Nike Powerbeats Pro 2.
Nike Powerbeats Pro 2 are the same as the regular Powerbeats Pro 2, except they have a two-tone design consisting of black and Nike's signature Volt neon green-yellow color. The headphones were released on March 20 in the U.S., Canada, Australia, the U.K., and a ...
Wednesday March 18, 2026 6:28 am PDT by Tim Hardwick
A lawsuit brought against Apple by music streaming app Musi has been dismissed by a federal judge, after she ruled that Apple's developer agreement gives it the right to remove any app from the App Store at any time, "with or without cause."
Launched in 2013 by two Canadian teenagers, Musi was an app that played YouTube videos in a stripped-down interface, showed its own ads (removable for...
Apple has quietly blocked AI "vibe coding" apps, such as Replit and Vibecode, from releasing App Store updates unless they make changes, The Information reports.
"Vibe coding" tools allow users with little to no programming experience to build apps or websites using natural language prompts. Their accessibility has driven rapid adoption among both developers and non-technical users.
Apple ...
Apple collected nearly $900 million in App Store fees from generative AI apps in 2025, according to data from analysis firm AppMagic, covered by The Wall Street Journal ($).
The overwhelming majority of Apple's AI app commission revenue came courtesy of ChatGPT downloads leading to subsequent subscriptions, which alone accounted for around 75 percent of the above total. Elon Musk's Grok app...
Microsoft blasted the rules as a "bad experience for customers,"
You know it's ok for MacRumors to express an opinion on this matter rather than just quote Microsoft's. Requiring individual games in the xCloud to be submitted and bought through the App Store is a bad user experience. Requiring that these games be individually vetted by Apple is particularly laughable. Apple is pissing against the wind here and the customers are getting splashed as the result.