Apple's WWDC developer sessions continue to trickle out more details about new features in its latest operating systems for mobile and desktop, including new gamepad support in iOS 14.
During its keynote on Monday, Apple said support for Xbox's Elite Wireless Controller Series 2 and Adaptive Controller were coming in tvOS 14, and a WWDC session on Wednesday has confirmed that this support extends to iOS 14 and iPadOS 14.
The session covers support for the Dual Shock's touchpad and lightbar, the Xbox Elite's paddles, zone-based rumble haptics, and motion sensors. In addition, game developers will be able to take advantage of OS-level controller button remapping, as well as readymade button glyphs for use in game interfaces.
Let's rumble! Discover how you can bring third-party game controllers and custom haptics into your games on iPhone, iPad, Mac, and Apple TV. We'll show you how to add support for the latest controllers — including Xbox's Elite Wireless Controller Series 2 and Adaptive Controller — and map your game's controls accordingly. Learn how you can use the Game Controller framework in tandem with Core Haptics to enable rumble feedback. And find out how you can take your gaming experience to the next level with custom button mapping, nonstandard inputs, and control over specialty features like motion sensors, lights, and battery level.
Another exciting highlight for game developers is keyboard and mouse support for gaming on iPadOS. Apple is letting developers finally add keyboard, mouse, and trackpad control options. While touch is obviously preferred for most iOS games, it opens the door for games like Civilization VI to add support for this in future updates.
And with future Macs powered by Apple Silicon able to run iPhone and iPad apps natively, we could see mobile games fully prepped for desktop peripheral use in macOS Big Sur.
Wednesday December 17, 2025 3:50 pm PST by Juli Clover
There's now a dedicated Apple Music app for ChatGPT, which allows ChatGPT to make music recommendations and build playlists.
Apple Music can be added to ChatGPT through the Settings section in the Mac app, website, or iOS app. Apple Music is listed under the apps option, and connecting to it requires signing in with your Apple Account for authorization purposes.
ChatGPT can be used to...
Tuesday December 16, 2025 8:44 am PST by Joe Rossignol
Next year's iPhone 18 Pro and iPhone 18 Pro Max will be equipped with under-screen Face ID, and the front camera will be moved to the top-left corner of the screen, according to a new report from The Information's Wayne Ma and Qianer Liu.
As a result of these changes, the report said the iPhone 18 Pro models will not have a pill-shaped Dynamic Island cutout at the top of the screen....
You'd think things would be slowing down heading into the holidays, but this week saw a whirlwind of Apple leaks and rumors while Apple started its next cycle of betas following last week's release of iOS 26.2 and related updates.
This week also saw the release of a new Apple Music integration with ChatGPT, so read on below for all the details on this week's biggest stories!
Top Stories
i...
Thursday December 18, 2025 3:44 pm PST by Juli Clover
Since the AirPods Pro 3 launched, there have been complaints from users who have noticed a static-like sound or a crackling issue when using the earbuds, particularly when Active Noise Cancellation is on but no media is playing. Users have also run into strange high-pitched whistling sounds that happen intermittently.
We shared the issues back in late October, and despite two subsequent...
Tuesday December 16, 2025 4:42 pm PST by Juli Clover
There has been a whirlwind of rumors over the last few days, sourced from leaked internal software designed for the iPhone and the Mac, and news sites like The Information. Below, we have a quick recap of everything we've heard this week, which serves as a guide to Apple's product plans in 2026 and beyond.
We've organized the info by likely release date, though there are some products that...
Thursday December 18, 2025 1:31 pm PST by Juli Clover
Apple Maps no longer offers a Flyover feature that provides users with automated tours of notable landmarks in major cities. The Flyover option appears to have been nixed around when iOS 26 launched, but its removal went largely unnoticed.
Flyover city tours were introduced in 2014 with iOS 8 and OS X Yosemite, using Flyover imagery to generate an aerial tour. Most cities with Flyover...
Friday December 19, 2025 10:37 am PST by Juli Clover
Since the beginning of December, Apple has been pushing iPhone users who opted to stay on iOS 18 to install iOS 26 instead. Apple started by making the iOS 18 upgrades less visible, and has now transitioned to making new iOS 18 updates unavailable on any device capable of running iOS 26.
If you have an iPhone 11 or later, Apple is no longer offering new versions of iOS 18, even though there...
Unfortunately, Apple missed the ball and I doubt we’ll see console-class games anytime soon on iOS. They had their opportunity to provide solid control solutions and welcome AAA games years ago, but I think that opportunity is gone and won’t come back for awhile.
Instead we got a race-to-the-bottom with crappy IAP games and cramped touch-based controls that you can’t play for more than 15 minutes without get carpal tunnel.
With the removal of Boot Camp and possibly 'almost good enough' virtualized Windows it makes streaming (for me, Xbox xCloud) the only remotely viable solution.
To me Apple will never recover from launching Apple Arcade (their 'flagship' gaming service) on high end hardware and then spending a long time featuring Frogger at the keynote.
This is great news to me. But it just reinforces my opinion that Apple's gaming efforts would have been soooooo much further along if they had done this much earlier. Better late than never.
Controller support is awesome, but it's really cumbersome to have to re-pair every time I want to switch between an Apple TV/iPad/iPhone and I'm not gonna buy 3 controllers just so each device can have their own.
I think it's a limitation of the controller always locking to one device, but it'd be nice to see Apple make their own with one of their AirPods chips that makes it easy to switch devices.
I would like to introduce you to 8BitDo ('https://www.8bitdo.com/#Products'). You turn the controller on with start and then press A, B, X, or Y to select a pair mode. Once you pair your devices with a button you just select the mode you want when you turn the controller on and boom, no having to go into setting and repair as you move from device to device.
This reads like it's part of a broader deal with Microsoft: Microsoft support for apple silicon (office, windows, etc) in exchange for Apple support for the new xbox controller to encourage xbox adoption and cross-platform game development for both systems.
The controller pairing issue is a controller issue (hardware-software) but a nextgen controller might do a better job of "remembering" 2-3 previously-paired systems so it's not such of a pain each time to go from xbox to ipad to mac to xbox.