Back in 2008, we wrote about Rolando, a platform-style puzzle game that was one of the first games back when the iPhone and the App Store were both new. At the time, our sister site TouchArcade said it was among "the best games the ‌App Store‌ has to offer."

The original Rolando game is no longer on the ‌App Store‌ because of the 2017 crackdown on 32-bit apps, but Rolando developer HandCircus today announced that a remastered version of the game is coming on April 3rd, which will be good news to fans of the Rolando series.


Rolando: Royal Edition is an overhauled version of the original Rolando game from 2008, with updated graphics, redesigned levels, and new mechanics. HandCircus says that the entire game has been updated with new content.

rolando

The award-winning iPhone classic is back and better than ever! This brand-new 'Royal Edition' is a completely remastered Rolando - every interaction, every course, flower, trampoline, bomb, catapult and squirrel has been given a thorough scrub, buff and shine, making this the most gorgeous version yet!

In Rolando, the goal of the game is to guide a gang of Rolandos through traps and puzzles on a quest to save the sages from the Shadow Creatures. With the exception of new mechanics and updates to the design, the original Rolando gameplay appears to be intact.

Rolando: Royal Edition can be pre-ordered from the ‌App Store‌ for $1.99, a 1/3 discount off of the planned launch price. [Direct Link]

Top Rated Comments

Mikey44 Avatar
31 months ago
OMG, you’re sad about paying $2-3 again?! How many hours of enjoyment did you get from the original?
The problem is that developers tend to do this type of thing. The app was removed from my purchases after I paid for it and due to licensing issues and a few mergers, the app ended up being pulled from the store, which means I couldn’t download the app again when moving phones. The app was fairly expensive at the time (around 6-7 bucks if I recall correctly) and when it was no longer available, I was extremely sad. This goes back to the idea of ownership. Is the app mine, or am I just paying a licensing fee?

This is the current situation that we are in. I don’t have a firm answer on that, but if a developer chooses to not renew their developer account, and I have purchased their $9.99 app, I should be able to continue to own and install that app on a new device. As it stands, the only way to do that is through... an iTunes backup. Ironically enough, they even removed the ability to manage apps within iTunes.

I have spent thousands of dollars on apps, some of which have gone kaput, such as Rolando. I know it’s a foreign concept in these times, but I remember a time where you bought a piece of software and it was yours forever, and it would likely keep running on a new computer, and even a new operating system.
Score: 4 Votes (Like | Disagree)
timborama Avatar
31 months ago
This brings me so much joy!!! A bit sad about having to pay again, but this was such an awesome game!!!
Probably THE best platformer on iOS.

OMG, you’re sad about paying $2-3 again?! How many hours of enjoyment did you get from the original? I’m sure was pennies per hour. It’s so sad that this is the new normal, people complain about paying a couple bucks for a top quality game/app.
Score: 3 Votes (Like | Disagree)
noraa Avatar
31 months ago
I was just thinking about this game the other day, so happy for it to get a relaunch! Maybe they'll do the same for the sequel "Rolando 2: Quest for the Golden Orchid ('https://en.m.wikipedia.org/wiki/Rolando_2:_Quest_for_the_Golden_Orchid')," and perhaps the cancelled third in the series will see a release.
Score: 3 Votes (Like | Disagree)
macduke Avatar
31 months ago
The problem is that developers tend to do this type of thing. The app was removed from my purchases after I paid for it and due to licensing issues and a few mergers, the app ended up being pulled from the store, which means I couldn’t download the app again when moving phones. The app was fairly expensive at the time (around 6-7 bucks if I recall correctly) and when it was no longer available, I was extremely sad. This goes back to the idea of ownership. Is the app mine, or am I just paying a licensing fee?

This is the current situation that we are in. I don’t have a firm answer on that, but if a developer chooses to not renew their developer account, and I have purchased their $9.99 app, I should be able to continue to own and install that app on a new device. As it stands, the only way to do that is through... an iTunes backup. Ironically enough, they even removed the ability to manage apps within iTunes.

I have spent thousands of dollars on apps, some of which have gone kaput, such as Rolando. I know it’s a foreign concept in these times, but I remember a time where you bought a piece of software and it was yours forever, and it would likely keep running on a new computer, and even a new operating system.
It’s two bucks dude. You could probably make more than that during the time it took to write those paragraphs. Two whole dollars for a game that supports new device sizes and has some new mechanics and level design. Would you rather they fill it full of ads and in-app purchases? Maybe put some timers that you can bypass with the option to purchase 5000 Rolando Coins for $19.99?

It costs money to do this stuff and $2 is practically nothing. Developers on console charge anywhere from $30-60 for special edition remasters of old games. I’m buying the crap out of this and looking forward to my kids trying it for the first time since they were years away from being born when it launched. Good wholesome simple fun.
Score: 2 Votes (Like | Disagree)
0989382 Avatar
31 months ago
Bring back Trism!
Score: 2 Votes (Like | Disagree)
kingtj Avatar
31 months ago
I get it.... I have some fond memories of this game, back when it was new, too. One of our kids absolutely loved it at the time, and we all thought it was a well done game.

But yeah, it's not so much about the argument that it's not worth giving the author a few more dollars for it again. It's about the "state of things" with software in general. It used to be, you'd buy a program and could basically just count on being able to use it as much as you liked, for as long as you owned some kind of hardware capable of running it. The proliferation of broadband Internet meant developers could experiment with all of these alternative payment models .... whether it's your game requiring a monthly fee to keep using it, or giving you a false sense of complacency that it's "tied to your login" on some kind of online service -- until it gets removed (for whatever reason) and you find you can't restore it to your machine again. Plenty of games cost what you'd assume is the "full price of ownership", until you discover they keep tempting you to spend more and more as you play, for add-ons and other perks that keep it "fun".

I dunno? All of it's perfectly legal and I see how it came about. But it really does drive home the reality that NO, you DON'T own any of these programs that you "buy". You only pay to use them subject to pages of legalese that nobody wants to read through. At least when you paid for a boxed program on a piece of physical media though, the licensing terms seemed a lot more abstract and unrealistic. (EG. Sure, it SAYS this is only allowed on one computer .... but if my Mac or PC dies and I feel like loading it on a new one, they can't do squat about it. So I'm gonna treat this like I paid to OWN it anyway!) Now, all the the stuff people find kind of unacceptable is actually forced onto you, in many situations.


Probably THE best platformer on iOS.

OMG, you’re sad about paying $2-3 again?! How many hours of enjoyment did you get from the original? I’m sure was pennies per hour. It’s so sad that this is the new normal, people complain about paying a couple bucks for a top quality game/app.
Score: 2 Votes (Like | Disagree)

Top Stories

REC ASA CODE2016 20160601 205816 2745

Elon Musk Reportedly Demanded to Become Apple CEO as Part of Potential Tesla Acquisition [Update: Musk Denies]

Friday July 30, 2021 9:04 am PDT by
Tesla CEO Elon Musk reportedly once demanded that he be made Apple CEO in a brief discussion of a potential acquisition with Apple's current CEO, Tim Cook. The claim comes in a new book titled "Power Play: Tesla, Elon Musk and the Bet of the Century," as reviewed by The Los Angeles Times. According to the book, during a 2016 phone call between Musk and Cook that touched on the possibility of ...
General Apps Messages

Android iMessage Competitor Puts Pressure on Apple

Friday July 30, 2021 3:15 am PDT by
Google and the three major U.S. carriers, including Verizon, AT&T, and T-Mobile, will all support a new communications protocol on Android smartphones starting in 2022, a move that puts pressure on Apple to adopt a new cross-platform messaging standard and may present a challenge to iMessage. Verizon recently announced that it is planning to adopt Messages by Google as its default messaging...
a15 chip

iPhone 13 and Redesigned MacBook Pro Chip Production Hit With Gas Contamination

Friday July 30, 2021 5:44 am PDT by
The most important TSMC factory that manufactures Apple's chips destined for next-generation iPhone and Mac models has been hit by a gas contamination, according to Nikkei Asia. The factory, known as "Fab 18," is TSMC's most advanced chipmaking facility. TSMC is Apple's sole chip supplier, making all of the processors used in every Apple device with a custom silicon chip. Industry...
Apple watch series 5 new case material made of titanium 091019

Titanium Apple Watch Series 6 Models Currently Widely Unavailable

Sunday August 1, 2021 6:21 am PDT by
Models of the Apple Watch Series 6 with titanium cases part of the "Apple Watch Edition" collection is currently widely unavailable for pick-up in several of Apple's retail stores in the United States and is unavailable entirely for delivery in major markets. Noted by Bloomberg's Mark Gurman in the latest edition of his "Power On" newsletter, titanium models of the Apple Watch Series 6,...
iPhone 13 Always On Feature

iPhone 13 to Bring Over a Major Feature From the Apple Watch

Wednesday July 28, 2021 2:21 am PDT by
Apple's upcoming iPhone 13 lineup will feature an always-on display akin to the Apple Watch Series 5 and Series 6, according to recent reports. In his weekly Power On newsletter, Bloomberg journalist Mark Gurman, who often reveals accurate insights into Apple's plans, said that the iPhone 13 may feature an Apple Watch-inspired always-on mode. The Apple Watch Series 5 and Apple Watch...
apple rtp land

Apple Preparing to Occupy 200,000 Square Feet of Temporary Space Ahead of New $1 Billion North Carolina Campus

Thursday July 29, 2021 9:14 am PDT by
Back in April, Apple announced a $430 billion investment over the next five years to create more than 20,000 new jobs as the company continues to expand. One significant piece of that plan is a new engineering and research center in North Carolina where Apple will be investing over $1 billion and hiring at least 3,000 employees. Assemblage of seven properties in Research Triangle Park owned by ...
telegram

Bumper Telegram Update Enables Video Calls With Up to 1,000 Viewers

Saturday July 31, 2021 12:13 am PDT by
Telegram Messenger has received a major update to its video capabilities, including support for video calls with up to 1,000 viewers. Group video calls in Telegram allow up to 30 users to stream video from both their camera and their screen, and now a maximum of 1,000 people can tune into the broadcast. Telegram says it intends to continue increasing this limit "until all humans on Earth...
app store blue banner

Elon Musk: Apple's App Store Fees Are a 'De Facto Global Tax on the Internet'

Friday July 30, 2021 10:04 am PDT by
Tesla CEO Elon Musk took to Twitter today to criticize Apple's App Store fees in a tweet that sides with Epic in the ongoing Epic v. Apple dispute. "Epic is right," wrote Musk, before going on to call Apple's App Store fees a "de facto global tax on the Internet." Musk earlier this week made veiled comments about App Store fees, but today's statement is a much more direct criticism....
FaceID iMac REREREREMIX

Top Stories: Face ID on Future Macs, Elon Musk Criticizes Apple, and More

Saturday July 31, 2021 6:00 am PDT by
This week saw an interesting range of Apple news and rumors, including a blockbuster earnings report, rumors about next year's "iPhone 14" and Face ID coming to Macs, and more. Subscribe to the MacRumors YouTube channel for more videos. Other popular topics included Apple's crackdown on leaks, changes in the latest round of betas for iOS 15, iPadOS 15, and macOS Monterey, and several stories...
duracell battery bitter coating

Apple Says Don't Buy AirTag Replacement Batteries With Bitter Coating

Wednesday July 28, 2021 11:08 am PDT by
Since AirTags were just released earlier this year and are expected to have a year-long battery life, it may be some time yet before AirTag users need a replacement battery, but when the time comes for a refresh, Apple is warning customers not to buy batteries with a bitter coating. AirTags use coin-shaped CR2032 batteries, which happen to be a size that's easy to swallow. Some battery...