The Average iPhone User in the U.S. Spent $40 on Apps in 2016 - MacRumors
Skip to Content

The Average iPhone User in the U.S. Spent $40 on Apps in 2016

by

iPhone owners in the United States spent an average of $40 on premium apps and in-app purchases on each of their devices in 2016, according to new data shared by analytics company Sensor Tower. That's up from an average of $35 in 2015.

Unsurprisingly, most iPhone users are spending their money on games. 80 percent of U.S. App Store revenue in 2016 was generated by games, and on average, iPhone users spent $27 on game-related content.

sensortowerspendingbycategory
Spending on apps in the entertainment category - such as Netflix and Hulu - was at $2.30 on average, compared to $1.00 in 2015, perhaps due to Netflix starting to offer in-app subscription options at the end of 2015. According to Sensor Tower, Netflix contributed over $58 million in gross revenue to the entertainment category in 2016, up from $7.9 million in 2015.

Average spending on music also rose slightly in 2016, from $3.40 to $3.60, and social networking went from $1.80 to $2.00. Spending on apps in the photo and video category jumped from $0.30 to $0.70 during 2016.

While spending on apps is up across the board, Sensor Tower saw a decline in the average number of apps installed on each iPhone - 33, down from 35 in 2015. Games continues to be the most popular app category, with an average of 10 games installed on each iPhone.

sensortowerappdownloadsaverage
According to Sensor Tower, its estimates are based on data pulled from 132 million active iPhones in the United States during the 2016 calendar year (January 1 to December 31). The numbers use estimates from Consumer Intelligence Research Partners and the company's own Store Intelligence platform.

All revenue estimates included in the report are gross amounts spent by consumers before deducting Apple's 30 percent revenue cut.

Top Rated Comments

Strutten Avatar
124 months ago
I must be a rare user. I never purchase applications and I do not have any on my iPhone. Plenty of free applications serve my needs. There are A lot of free applications that are just as good as some of the paid applications from my experience.
How could you possibly know that, since you never buy any?
Score: 5 Votes (Like | Disagree)
124 months ago
I must be a rare user. I never purchase applications and I do not have any on my iPhone. Plenty of free applications serve my needs. There are A lot of free applications that are just as good as some of the paid applications from my experience.
Score: 5 Votes (Like | Disagree)
blue22 Avatar
124 months ago
I'm interpreting all this as iDevice users are EXTREMELY frugal with paying for app related content/services. $40 a year works out to $3.33 a month, which quite honestly is hardly "a lot of money" at all to be spending on an app's content and/or services. Makes you wonder how much some developers are struggling to make some ROI for their app-dev work.
Score: 2 Votes (Like | Disagree)
blcamp Avatar
124 months ago
I don't think I've spent $40 in the aggregate in the 6 1/2 years that I've had an iPhone.
Score: 2 Votes (Like | Disagree)
GoodWheaties Avatar
124 months ago
It is incredible how much money some people spend in freemium games. I've never ever been tempted to spend any real money in a freemium game. Ever. I've only purchased a few apps like Lapse It, Pixelmator, and a couple non-freemium games. And sometimes I pay to remove ads.
Score: 2 Votes (Like | Disagree)
Cineplex Avatar
124 months ago
Seeing as iPhones are now devices parents shove in front of their kids faces so they don't "bother them"....I'm not surprised.
Score: 2 Votes (Like | Disagree)

Popular Stories

Liquid Glass App Store Feature

Apple Says App Store Changes and Mobile Gaming Softness Affected Services Revenue

Thursday July 30, 2026 4:40 pm PDT by
Softness in mobile gaming and Apple's changes to the App Store business model in some countries impacted the performance of the App Store, Apple CFO Kevan Parekh said during today's earnings call. Apple's services revenue was $30.7 billion, a 12% increase over the $27.4 billion it earned in the year-ago quarter. Though the category saw growth, revenue came in under expectations, prompting...
telegram app icon

Telegram Briefly Removed From App Store

Tuesday August 4, 2026 3:39 am PDT by
Apple briefly removed Telegram from the App Store on Monday night after a review found content that violated its guidelines against child sexual abuse material (CSAM), but restored the app a short while later, according to Reuters. Reports of the removal began circulating around 9:30 p.m. ET on Monday, with searches for Telegram on the App Store returning nothing and the app's direct listing ...
telegram app icon

Telegram CEO Says Extortionist Manipulated Apple Into App Store Removal

Tuesday August 4, 2026 1:21 pm PDT by
Telegram was subject to a "takedown extortionist" who planted AI-modified child sexual abuse material (CSAM) to get Apple to remove the app from the App Store, Telegram CEO Pavel Durov said today. Apple removed Telegram from the App Store for about 40 minutes on Monday night after discovering CSAM, but reinstated the app after Telegram removed the content. The attacker was a takedown...