Nintendo Delays iOS Version of 'Animal Crossing' Until Next Financial Year - MacRumors
Skip to Content

Nintendo Delays iOS Version of 'Animal Crossing' Until Next Financial Year

by

Nintendo on Tuesday announced it is delaying the release of the currently untitled mobile version of Animal Crossing, which was previously slated for release before the end of March (via The Verge).

animal crossing
Nintendo said the much-anticipated mobile game won't appear until the following financial year, which runs from April 2017 to March 2018. Nintendo had originally planned to launch mobile games featuring characters from both the Animal Crossing and Fire Emblem franchises last fall, but delayed them to focus attention on its first official iOS title, the more easily recognizable Super Mario Run. Fire Emblem remains set for release on iOS this Thursday.

News of the delay came during Nintendo's third-quarter earnings call, in which it reported a net profit of 64.7 billion yen ($569 million) and 174.3 billion yen ($1.5 billion) in revenue. Game sales were predominantly driven by Nintendo 3DS titles Pokémon Sun and Moon, which combined sold nearly 15 million copies, followed by Super Mario Maker, also for Nintendo 3DS, selling over two million copies.

During the earnings call, Nintendo also revealed official download and revenue numbers for Super Mario Run, announcing that the game has been downloaded 78 million times globally, earning more than $53 million in revenue so far.

Top Rated Comments

126 months ago
Nintendo are doomed.

Nintendo should just scrap all their hardware and release iOS games.

I want Nintendo games for free and I deserve them.

Apple are doomed.


Think I've got the comments section covered :)
Score: 5 Votes (Like | Disagree)
126 months ago
I'm calling it: they're re-working the mechanics of the game to incorporate micro transactions. Because they consider the approach to Mario Run's buy-once strategy a failure.
Sounds plausible.

Still, kudos to Nintendo for sticking their neck out with SMR and trying something specific on the monetization, with the single-IAP instead of upfront payment or freemium. But public reaction wasn't positive (many less-devoted followers who weren't expecting the block after 3 levels were upset), and the revenue stream from Super Mario Run is probably peanuts compared to Pokemon Go with its in-app purchases.

I wouldn't be surprised to find out one day that the original goal of the Kingdom Building mode in SMR was have a "hub world" like in many other mario games, but one that you could build through coins or microtransactions, with different buildings leading to the different levels. In some parallel universe, people got that version of the game, and are complaining that Nintendo should have tried a single IAP instead ;)
Score: 1 Votes (Like | Disagree)
Speedy Dingo Avatar
126 months ago
I'm calling it: they're re-working the mechanics of the game to incorporate micro transactions. Because they consider the approach to Mario Run's buy-once strategy a failure.
Anything Nintendo does on the App Store will be seen as them doing the wrong thing. Mario Run was seen as greedy and deceptive because of its paywall. :rolleyes:
Fire Emblem will be Freemium with IAP. People will complain about why it's so shallow compared to a 3DS version. They'll demand a deep and engrossing version with no IAP and it be free. :rolleyes::rolleyes:

I want Nintendo games for free and I deserve them.
Pretty much.
Mobile game industry has bred players to think all games should be free with time/pay walls and ridiculous IAPs. Or in Nintendo's case, players want all their games for free just because.
Casual players would rather waste hundreds of $$ on IAP than spend $10 to unlock a full game.
Score: 1 Votes (Like | Disagree)
Pupi Avatar
126 months ago
Don't mind it much, will be plenty entertained with the Switch meanwhile.

At the same time, AC on the iPhone has the potential to be amazing. I hope it's not too nerfed.
Score: 1 Votes (Like | Disagree)

Popular Stories

iOS 27 Next to iPhone

Here's When iOS 27 Rolls Out Today in Every Time Zone

Sunday September 13, 2026 3:00 am PDT by
Apple is about to release iOS 27, which will finally deliver more advanced Siri AI capabilities as well as a variety of other refinements, improvements, and new features to iPhones. It's Apple's biggest software update of the year, and Apple announced at Wednesday's iPhone event that it will be releasing iOS 27 sometime today – Monday, September 14. iOS 27 won't be the only release today,...
deep black iphone 18 pro

Apple Says iPhone 18 Pro Max Sold in U.S. Differs in One Way

Saturday September 12, 2026 3:27 pm PDT by
As noted by Nicolas Lellouche, who writes for the French tech website Numerama, Apple has updated its tech specs pages for the iPhone 18 Pro and iPhone 18 Pro Max to clarify which models are equipped with its new C2 cellular modem and where. Apple now says the iPhone 18 Pro has a C2 modem worldwide, while the iPhone 18 Pro Max uses the chip in every country except for the U.S. According...
iphone duo

IMAX Reacts to iPhone Duo's 1:1.4 Aspect Ratio Displays

Friday September 11, 2026 4:42 am PDT by
Production theater company IMAX has responded in a mixed way to Apple's embrace of a 1:1.4 aspect ratio on the iPhone Duo's inner and outer displays. The boxier ratio happens to be very close to the classic "full-frame" IMAX 1.43:1 aspect ratio, which comes from the geometry of the company's original 15-perforation/70mm film system. In response to an X post from someone wondering if we'll see...