Sony is forming a new company, ForwardWorks, that will be focused on providing gamers with "full-fledged game titles" on their smartphone (via The Verge). ForwardWorks will begin operations on April 1, the same day that Sony has announced of all of its various PlayStation arms are set to be joined under the unified umbrella brand Sony Interactive Entertainment.

The new company plans to create gaming experiences for users in Japan and Asia, but the company has hinted that there's a possibility for expansion into other territories after initial launches in those countries. While ForwardWorks has yet to confirm the specific smartphone operating systems it will be launching games on, it did tease the content of the upcoming mobile experiences, which will "leverage the intellectual property" of Sony's vast catalogue of well-known characters and franchises to use in each title.

iPhone-6s-sony-characters

ForwardWorks will leverage the intellectual property of the numerous PlayStation® dedicated software titles and its gaming characters as well as the knowledge and know-how of gaming development expertise which was acquired over the years with PlayStation® business to provide gaming application optimized for smart devices including smartphones* to users in Japan and Asia. The company will aim to deliver users with opportunity to casually enjoy full-fledged game titles in the new field of the smart device market.

The exact franchises in question that the Tokyo-based company plans to focus on have yet to be confirmed, but the terminology of the announcement suggests that ForwardWorks will be going a more traditional gaming route in transplanting its characters onto mobile than Nintendo has. Sony has tried to break into the smartphone game space before, specifically on Android, but the focus of its past initiative was more of a cross-platform synergy with the company's game-ready PlayStation Vita handheld.

A shift to smartphone-only games is interesting, especially considering the library of classic franchises ForwardWorks could employ in clever ways to make up for the lack of tactile controller inputs. Nintendo has made a similar promise recently regarding the use of its most popular characters in upcoming mobile games, but its first game, Miitomo, has left most fans disappointed due to its sole focus on character creation and social network-skewing gameplay.

Tag: Sony

Top Rated Comments

machpost Avatar
65 months ago
While I'm pretty sure it's not a Sony property per se, I'd LOVE to see the old Crash Bandicoot titles ported to iOS and tvOS.
Score: 4 Votes (Like | Disagree)
Skika Avatar
65 months ago
I love my Vita. Apart from neko atsume i abandoned gaming on phones because mostly the games suck and touch screen controls too.
Score: 2 Votes (Like | Disagree)
Hermes Monster Avatar
65 months ago
I'm still waiting for Nintendo's offerings!
Score: 2 Votes (Like | Disagree)
thatanonymoususer Avatar
65 months ago
iOS developers/the platform itself needs to work on some form of backwards compatibility testing or compatibility modes for these complex games. It's a lot of programming to go through to find that they don't work on the next version of iOS.

I see that BioShock is in that picture, but that was on the AppStore briefly along with titles like Monster Hunter and Mass Effect.

I don't think that AAA games can be made for a platform that only lets their games work for one year vs handheld consoles that make their game work indefinitely. I can go out and buy a 2004 Nintendo DS game and expect it to work in my N3DS, but I can't expect a game I bought while iOS 8.4 was out to work now.

If you purchased Monster Hunter Freedom Unite on launch day and kept your iOS device updated, you would have only had 14 months to complete the game before the iOS 9 update broke it.
Score: 2 Votes (Like | Disagree)
TrueBlou Avatar
65 months ago
iOS developers/the platform itself needs to work on some form of backwards compatibility testing or compatibility modes for these complex games. It's a lot of programming to go through to find that they don't work on the next version of iOS.

I see that BioShock is in that picture, but that was on the AppStore briefly along with titles like Monster Hunter and Mass Effect.

I don't think that AAA games can be made for a platform that only lets their games work for one year vs handheld consoles that make their game work indefinitely. I can go out and buy a 2004 Nintendo DS game and expect it to work in my N3DS, but I can't expect a game I bought while iOS 8.4 was out to work now.

If you purchased Monster Hunter Freedom Unite on launch day and kept your iOS device updated, you would have only had 14 months to complete the game before the iOS 9 update broke it.
It is definitely an issue, unfortunately it's one that shouldn't really exist at all.

With each revision of iOS, as we all know, Apple introduce new features, tweak or completely abandon old ones. It can mean a lot of work for us to keep apps up to date and running nicely. Obviously the more complex the app, the higher the potential for a good deal of work required.

Conversely though, apps which are built completely around Apples own technologies and don't require any, or very little, in the way of complex third party libraries or backend solutions tend to work with little or no changes.

I've got games that I released years ago (no longer on sale thankfully) which use nothing but that which is included in the iOS SDK and I can fire them up in Xcode, install them on my iPhone and they just work even now.

But like I say, the bigger and more complex the game and particularly the bigger the company. As they then want to cram it full of all of their own libraries to track user activities and tie into their own custom built gaming portals and so on. All of which means there's more work to be done keeping things up to date and the bigger companies often just won't pony up the cash to let the development teams do the work. So the issue isn't really changes that Apple make, so much as the greed and reluctance of companies to spend money, dedicate time and resources to support their user base.

You could of course vote with your wallet. If a developer/company has a bad track record of supporting us, the consumer, don't spend money on their products. Yes, that includes my own apps, though I do my best to keep them up and running for as long as possible. And make them aware of your displeasure at their actions.


*Edit*
Dear god I can waffle on. I only came in here to say, oh goody, more quickly made, in-app purchase stuffed cash grab games incoming. :D
Score: 1 Votes (Like | Disagree)
freepomme Avatar
65 months ago
Well, that's good. The mobile gaming industry certainly needs sprucing up.
Score: 1 Votes (Like | Disagree)

Top Stories

imac pro featured black

Apple Confirms iMac Pro Will Be Discontinued When Supplies Run Out, Recommends 27-Inch iMac

Saturday March 6, 2021 7:33 am PST by
Apple on late Friday evening added a "while supplies last" notice to its iMac Pro product page worldwide, and removed all upgrade options for the computer, leaving only the standard configuration available to order for now. We've since confirmed with Apple that when supplies run out, the iMac Pro will no longer be available whatsoever. Apple says the latest 27-inch iMac introduced in August...
bloodoxygenapplewatch

Apple Watch Series 7 to Gain Breakthrough New Health Feature

Friday March 5, 2021 5:34 am PST by
Apple is reportedly planning to bring a new, first-of-its-kind health technology to the Apple Watch Series 7, in what could be a breakthrough for managing conditions such as diabetes more easily. According to a recent report from ETNews, the Apple Watch Series 7 will feature blood glucose monitoring via a non-invasive optical sensor. Measuring blood glucose levels, also known as blood...
Top Stories 48

Top Stories: iPhone 13 Leaks, OLED iPads and Macs, New AirTags Evidence

Saturday March 6, 2021 6:00 am PST by
iPhone rumors are heating up, with noted analyst Ming-Chi Kuo this week releasing a wide-ranging report outlining his expectations for the iPhone lineup over the next three years. This week also saw rumors about OLED displays potentially coming to iPad and Mac starting next year, increasing signs of AirTags functionality in iOS 14.5 betas, and more, so check out all of the details below! i...
apple products refurbished store banner

Class Action Lawsuit Over Apple Providing Refurbished Replacement Devices Proceeding to Trial in August

Friday March 5, 2021 9:53 am PST by
Initially filed in 2016, a class action lawsuit that accuses Apple of violating the Magnusson-Moss Warranty Act, Song-Beverly Consumer Warranty Act, and other U.S. laws by providing customers with refurbished replacement devices is set to proceed to trial August 16, according to a notice this week from law firm Hagens Berman Sobol Shapiro LLP. Apple's repair terms and conditions state that,...
Oled iPads and MackBook Pro

OLED 10.9-Inch iPad Rumored for Early 2022, 12.9-Inch iPad Pro and 16-Inch MacBook Pro Could Follow

Thursday March 4, 2021 8:37 pm PST by
Earlier today, DigiTimes shared a preview of an upcoming report claiming that Apple is working on both iPad and Mac notebook models with OLED displays that could launch starting in 2022. The full report from DigiTimes is now available, and it includes several new alleged details about Apple's plans. According to the report, the first of these devices to adopt an OLED display is likely to be...
iPhone 13 Notch Feature2

iPhone 13 Rumor Recap: Smaller Notch, Larger Batteries, 120Hz for Pro Models, Improved 5G, Wi-Fi 6E, and More

Friday March 5, 2021 8:20 am PST by
While we are likely at least six months away from Apple unveiling the so-called iPhone 13 lineup, rumors about the devices are starting to accumulate, so we've put together this recap of everything that is expected so far. The upcoming iPhone 13 lineup will consist of the same four models and the same screen sizes as the iPhone 12 lineup, according to reputable analyst Ming-Chi Kuo,...
imac pro while supplies last

iMac Pro No Longer Custom Configurable, Available 'While Supplies Last'

Friday March 5, 2021 10:14 pm PST by
Apple appears to be on the verge of discontinuing the iMac Pro, with the store page for the high-end all-in-one Mac including a "While supplies last" tagline and only the base model with no custom configurations available for purchase. The iMac Pro launched in December 2017, and while there have been a few tweaks to the available configurations over the years, it has received no substantial...
hlh030121feafutureoffitness012 1614286673

A Look Inside Apple's 23,000 Square-Foot Fitness+ Studio

Friday March 5, 2021 10:59 am PST by
Apple Fitness+, the latest service to join the Apple family, integrates tightly with the Apple Watch to offer a comprehensive and growing selection of workout and exercise videos made by a team of professional trainers. Apple Fitness+ Studio (via Men's Health) Apple curates and records all of the videos at a location in Santa Monica, California, and each video features a similar background...
maxresdefault

What's on Your iPhone Home Screen?

Thursday March 4, 2021 10:31 am PST by
Over on our YouTube channel, MacRumors videographer Dan has a new video up where he shares his Home Screen, wallpaper, and all of his current favorite widgets. Subscribe to the MacRumors YouTube channel for more videos. Check out Dan's video to see his setup, and then comment below and show us your own Home Screens. It's always fun to see other peoples' Home Screens, and with widgets and...
microsoft edge vertical tabs

Microsoft Edge 89 Brings Vertical Tabs and New History View

Friday March 5, 2021 4:06 am PST by
Microsoft has officially released version 89 of its popular Chromium-based Edge browser, bringing its long-trialed vertical tabs feature to Mac for the first time. Vertical tabs are intended to make more efficient use of screen space, and should prove a welcome addition for users browsing on 16:9 ratio displays in particular. Users can click vertical tabs to switch between them and...