As noted by AnandTech, Intel this week quietly released an updated processor price list which includes several new Skylake chips that could be used in an updated 15-inch Retina MacBook Pro.
The direct upgrade path for the 15-inch Retina MacBook Pro would use the following quad-core chip options: a 2.6 GHz Core i7-6770HQ, a 2.7 GHz Core i7-6870HQ, and a 2.8 GHz Core i7-6970HQ, all coming in at the same price points as the Haswell variants currently used in the MacBook Pro.
Perhaps a more intriguing but less likely scenario involves a series of new mobile Xeon E3 chips. These chips could offer even better CPU, graphics, and memory performance, although pricing becomes an issue with the highest-performing chip in the family.
As for the 13-inch Retina MacBook Pro, Intel announced chips appropriate for those machines back in September, although it suggested the chips would not actually be launching until early 2016. Those chips have been included on Intel's price lists for several months, but have been slow to show up in the wild. A claimed benchmark for a 13-inch MacBook Pro running one of these chips last week appears to have been a fake.
Most of Apple's Mac lineup is in need of updates, as Intel's Skylake delays have hampered Apple's ability to launch refreshed models. But with the Skylake logjam finally starting to break, Apple appears set to update its entire notebook lineup over the next several months. Opportunities for major product introductions could come at Apple's rumored March media event or at WWDC likely scheduled for mid-June, although smaller updates could come at any time via press release.
Apple's Worldwide Developers Conference (WWDC) starts today with the traditional keynote kicking things off at 10:00 a.m. Pacific Time. MacRumors is on hand for the event and we'll be sharing details and our thoughts throughout the day.
We're expecting to see a number of software-related announcements led by a design revamp across Apple's platforms that will also see the numbering of all of...
At today's WWDC 2025 keynote event, Apple unveiled a new design that will inform the next decade of iOS, iPadOS, and macOS development, so needless to say, it was a busy day. Apple also unveiled a ton of new features for the iPhone, an overhauled Spotlight interface for the Mac, and a ton of updates that make the iPad more like a Mac than ever before.
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Apple today announced a complete redesign of all of its major software platforms called "Liquid Glass."
Announced simultaneously for iOS, iPadOS, macOS, watchOS, tvOS, visionOS, and CarPlay, Liquid Glass forms a new universal design language for the first time. At its WWDC 2025 keynote address, Apple's software chief Craig Federighi said "Apple Silicon has become dramatically more powerful...
Apple today announced that iPadOS 26 will be compatible with the iPad models listed below.
iPadOS 26 features a new Liquid Glass design, a menu bar, improved app windowing, and more.
iPadOS 26 supports the following iPad models:iPad Pro (M4)
iPad Pro 12.9-inch (3rd generation and later)
iPad Pro 11-inch (1st generation and later)
iPad Air (M2 and later)
iPad Air (3rd generation and...
In 2020, Apple added a digital car key feature to its Wallet app, allowing users to lock, unlock, and start a compatible vehicle with an iPhone or Apple Watch. The feature is currently offered by select automakers, including Audi, BMW, Hyundai, Kia, Genesis, Mercedes-Benz, Volvo, and a handful of others, and it is set to expand further.
During its WWDC 2025 keynote today, Apple said that 13...
Apple at WWDC announced iOS 26, introducing a comprehensive visual redesign built around its new "Liquid Glass" concept, alongside expanded Apple Intelligence capabilities, updates to core communication apps, and more.
Liquid Glass is a translucent material that reflects and refracts surroundings to create dynamic, responsive interface elements, according to Apple. The new design language...
Are you a video editor, or work with really large images on a daily basis? Other than that, I don't see a good reason for having anything over 16gb (RAM).
As a developer, there have been times when I ran out of memory (on my 8GB machine), but that can easily be fixed by optimizing code. Even the newest games don't need anywhere near that much memory.
I don't need to explain why I need it. My question still stands:
Are you a video editor, or work with really large images on a daily basis? Other than that, I don't see a good reason for having anything over 16gb (RAM).
As a developer, there have been times when I ran out of memory (on my 8GB machine), but that can easily be fixed by optimizing code. Even the newest games don't need anywhere near that much memory.
I don't understand why people constantly ask this question. Just because You don't have use for more RAM doesn't mean others don't have legitimate uses for it. My 32GB iMac is quite frequently a limitation when running VMs and router simulations or when stitching large panoramas in PhotoShop. I can only run 12 or the possible 20 Cisco IOS-XR and NS-OX routers with 32GB.
64GB would be great but Haswell capped at 32GB for the desktop processors but Skylake can support 64GB. So for me, if they would extend the 32/64GB limit over to the Macbook Pro it would make my VM work much easier.
Are you a video editor, or work with really large images on a daily basis? Other than that, I don't see a good reason for having anything over 16gb (RAM).
As a developer, there have been times when I ran out of memory (on my 8GB machine), but that can easily be fixed by optimizing code. Even the newest games don't need anywhere near that much memory.
I heard of this OS X feature called multitasking which apparently runs more than 1 program at a time. So even very optimized programs might collectively need abundant RAM so that each can get the memory they need. I have 24GB on one of my Macs, am not doing daily video editing or editing large image files, but can easily- and often- bump into that 24GB capacity.