CES 2014: Signal Announces 'RP One' Xbox-Style Gaming Controller for iOS

by

Signal today announced a new iOS 7 controller, the RP One, a Bluetooth gamepad with a traditional console-style design. Because it works wirelessly over Bluetooth, the RP One is able to connect to both iPhones and iPads running iOS 7.

The RP One has been designed with serious gaming in mind, offering a "full scale" ergonomic shape to fit a range of hand sizes. The current prototype includes a directional pad, two analog sticks, two triggers, and four action buttons.

signalrpone
Each RP One includes a universal stand for all of Apple's iOS devices, compatible with most covers and cases. The RP One controller offers up to 10 hours of battery life.

The RP One most closely resembles the recently introduced SteelSeries Stratus, though it has a more promising design that mimics the popular Xbox controller. Early controllers from Logitech and MOGA connected via the iPhone's Lightning port, which excluded them from functioning with the iPad.

Currently, multiple games like Dead Trigger 2, Asphalt 8: Airborne, and Bastion include iOS 7 controller support.

Like the other iOS 7 controllers, the RP One will retail for $99.99. It is expected to be available during the first half of the year.

Top Rated Comments

(View all)
Avatar
88 months ago

Yeah, but give me a reason why these are more expensive. You're not getting anything extra alongside that extra $50. No nice aluminum build. No attractive Apple styling. They're just more expensive for the sake of being more expensive.

Volume plays a large part in pricing. Imagine making something which costs $30 in parts, $10 in labour, and you want to make $10 profit. Charge $50, right? Not so fast. First, you have to design the product, which costs $10,000, in labour, parts, and tooling. Sell 10 controllers, and they cost $1050 each. Sell 10,000, and they cost $51 each.

I just pulled those numbers out of my behind, but I hope it illustrates the reason prices start high and then drop, and why Wallmart will always charge less than a small store.
Score: 3 Votes (Like | Disagree)
Avatar
88 months ago

What is it with iOS gaming controllers being so expensive?


because apple. thats their thing.


lolwut? not sarcasm?
This isn't Apple's product, nor are they dictating pricing. There are plenty of affordable and over priced accessories for every ecosystem out there.
Score: 3 Votes (Like | Disagree)
Avatar
88 months ago

What is it with iOS gaming controllers being so expensive?


"What's with [insert peripheral name here] for Apple being so expensive?"

Said by anyone who's ever owned an Apple device.
Score: 3 Votes (Like | Disagree)
Avatar
88 months ago

It does, but a company shouldn't price its products based only on costs.

youre right -- they should include profit on top of their costs.
Score: 1 Votes (Like | Disagree)
Avatar
88 months ago

because apple. thats their thing.

nice story but this isnt an apple product. nor are the other controllers. if all these companies are releasing products that you feel are too expensive, either one of two things: 1) stuff costs more than you think. 2) theyre charging too much, will feel the pain, and lower their prices.

----------

That would explain a new product that required a ton of R&D to put on store shelves. But these are bog standard bluetooth controllers that use a preset API to interface with apps designed for them on one specific platform. Most of the work is done by the app programmers, not the controller manufacturers. They're not blazing any new ground here, and shouldn't be spending $10,000 in labor to produce one.

I could justify $60, but $100 is a little above and beyond. Personally, I believe it's licensing costs. Apple's charging a goodly chunk for accessories to carry that MFi logo.

have you brought a retail good to market? i have. in an established product category, but that didnt alleviate the need to do a *lot* of work ourselves -- products dont design themselves. designers, electrical engineers, programmers, quality control, marketing....people dont work for free, each of this are one or more people, working for a salary to provide for their families. all this adds up.

it's completely a matter of volume -- with few customers, things cost more. with many customers, we can discount and make it up on volume. for a new company w/ a new SKU (regardless of how old the category may be), it costs more.
Score: 1 Votes (Like | Disagree)
Avatar
88 months ago

NINTEY NINE US DOLLARS


why?


Because these controllers will probably start off with very low volumes so if they don't charge $99 they'd go out of business. If & when these controllers become popular, they'll come down in price.
Score: 1 Votes (Like | Disagree)

Top Stories

Leaker: 'iPhone 12 mini' and iPhone 12 Storage Capacities Start at 64GB, Pro Models at 128GB

Tuesday September 29, 2020 2:31 am PDT by
Rumors suggest Apple's iPhone 12 launch event will be held on October 13, with the more affordable 5.4 and 6.1-inch devices set to ship out ahead of the more expensive 6.1-inch and 6.7-inch Pro devices, and this morning hit-and-miss leaker Jon Prosser has further committed to that date by providing alleged details on Apple's first shipment of finalized iPhone 12 units. Prosser claims the...

Hands-On With iOS 14.2's New Shazam Music Recognition Toggle in Control Center

Monday September 28, 2020 2:35 pm PDT by
Shortly after launching iOS 14, Apple introduced an upcoming iOS 14.2 update, which is now available to developers and public beta testers ahead of a public release that could come at some point in October. Subscribe to the MacRumors YouTube channel for more videos. The iOS 14.2 update mainly focuses on the Control Center, introducing a new Music Recognition toggle that deepens the Shazam...

Top Stories: iOS 14 Feature Tour, 'iPhone 12 mini' Rumors, Apple Watch Band Controversy

Saturday September 26, 2020 6:00 am PDT by
Things started to calm down a bit this week following last week's rush of media event, Apple Watch and iPad launches, and the release of iOS 14 and other operating updates. But that doesn't mean there wasn't still a lot of news, from digging deeper into iOS 14 to more iPhone 12 rumors to the uproar over trying to exchange band sizes on the new Apple Watch. On top of all of that, we heard...

DigiTimes: 12.9-inch Mini-LED iPad Pro Arriving Early 2021, Mini-LED MacBook Coming Later

Tuesday September 29, 2020 4:18 am PDT by
Apple will launch a 12.9-inch mini LED-backlit iPad Pro in early 2021 and a mini LED-backlit MacBook in the second-half of next year, according to DigiTimes. The Taiwan-based industry publication claims Epistar will supply the over-10,000 mini LEDs used in each iPad Pro tablet. Meanwhile, Apple is expected to recruit Osram Opto as another supplier of mini LEDs for use in a new "high-end"...

iPhone 12 May Launch Earlier Than Usual in South Korea

Monday September 28, 2020 5:24 am PDT by
The upcoming iPhone 12 lineup may launch earlier than usual in South Korea, reports The Korea Herald. South Korean telecoms firms speaking to The Korea Herald have said that the iPhone 12 lineup will launch ahead of its usual schedule. Normally, the release of new iPhones in South Korea comes about one month after launch in the United States. Last year, the iPhone 11 arrived in South Korea ...

iOS 14: 'Phoenix 2' Space Shooter Delivers Playable Demo via App Clips

Saturday September 26, 2020 2:08 pm PDT by
One of the new features that arrived in iOS 14 is called App Clips. App Clips is described by Apple to be a "small part of your app" that can be available to users at just the right moment.App Clips focus on finishing one task quickly. An ideal App Clip experience allows users to open and complete a task in seconds. Instead of requiring an App Store download, they can be loaded and run via...

Epic Games Unlikely to Win Injunction in Ongoing Fortnite Battle With Apple, Jury Trial Possible

Monday September 28, 2020 1:14 pm PDT by
The ongoing legal dispute between Apple and Epic Games continued on today, with a preliminary injunction hearing taking place this morning. We're still waiting to hear the judge's official ruling, but it looks like Epic is not going to be granted an injunction to allow Fortnite back into the App Store as the case unfolds. Many of the arguments that lawyers for Apple and Epic Games made were...

iPhone 12 Production Lines at Foxconn's Zhengzhou Factory in China Running '24 Hours a Day'

Tuesday September 29, 2020 3:38 am PDT by
Apple contract manufacturer Foxconn is running its massive Zhengzhou factory in China 24 hours a day to produce the new iPhone 12, according to Chinese media reports. Apple's main iPhone manufacturer in China is said to be cancelling workers' holidays and introducing mandatory overtime with additional bonuses for longer-serving staff, according to information garnered from employees,...

'iPhone 12 mini' Name Reappears in Leaked Apple iPhone 12 Case Stickers

Friday September 25, 2020 1:58 am PDT by
Earlier this week a proven leaker claimed that the iPhone 12 lineup would be named "iPhone 12 mini," "iPhone 12," "iPhone 12 Pro," and "iPhone 12 Pro Max," and today the same nomenclature has appeared again in a photo depicting alleged stickers from unreleased Silicone iPhone cases originating from Apple's international distribution center in Ireland. The photo shows three stickers with the...

Apple Releases iOS 14.0.1 With Fix for Bug That Resets Default Apps After Rebooting

Thursday September 24, 2020 10:12 am PDT by
Apple today released iOS 14.0.1, the first update to the iOS 14 operating system that was released on September 16. Today's update is a bug fix update addressing issues that weren't able to be fixed in the initial iOS 14 launch. The iOS 14.0.1 update is available on all eligible devices over-the-air in the Settings app. To access the new software, go to Settings > General > Software Update. ...