Apple recently updated its "Optimizing Apps for iOS 6"developer page with a new pie chart highlighting the lack of fragmentation among iOS versions being run on active mobile devices (via AppleInsider). According to the chart, 93% of iOS devices accessing the App Store over a two-week period ending on June 3 were running some version of iOS 6, with 6% running iOS 5 and just 1% running earlier versions of the operating system software.
Apple's chart appears to be a direct jab at Google, which has long published its own pie chart that currently shows just 33% of devices visiting the Google Play store over the same time period running the company's latest Android 4.1-4.2 Jelly Bean versions, which began appearing last July. In fact, the most popular version of Android remains 2.3.x Gingerbread, which first appeared in December 2010.
Apple executives have increasingly focused on Android's fragmentation as a major weakness of the platform, with developers having to target many different versions of Android and numerous different devices with their apps. Apple contrasts that experience with developing for iOS, which supports a limited number of display sizes and for which the vast majority of users are running the most recent major version.
It's going to be more fragmented now once iOS7 is released. I have a feeling adoption rates will not be as high as previous iOS, people are afraid of change.
I think this is going to be the fastest adoption rate on record.
As someone who has developed for Android and iOS, I can tell you first hand, the fragmentation effing sucks. Google does pretty well at helping you manage it, but it still takes at least twice as long to write and test code to run on all Android devices as it does to do so with iOS devices.
And with the much smaller payoff... why bother? You're spending a lot of effort to get your app in a market that's only willing to spend 10% of what iOS users are.
Wednesday April 17, 2024 9:58 am PDT by Juli Clover
Game emulator apps have come and gone since Apple announced App Store support for them on April 5, but now popular game emulator Delta from developer Riley Testut is available for download. Testut is known as the developer behind GBA4iOS, an open-source emulator that was available for a brief time more than a decade ago. GBA4iOS led to Delta, an emulator that has been available outside of...
Tuesday April 16, 2024 11:33 am PDT by Joe Rossignol
The first approved Nintendo Entertainment System (NES) emulator for the iPhone and iPad was made available on the App Store today following Apple's rule change. The emulator is called Bimmy, and it was developed by Tom Salvo. On the App Store, Bimmy is described as a tool for testing and playing public domain/"homebrew" games created for the NES, but the app allows you to load ROMs for any...
Tuesday April 16, 2024 6:54 am PDT by Tim Hardwick
Last September, Apple's iPhone 15 Pro models debuted with a new customizable Action button, offering faster access to a handful of functions, as well as the ability to assign Shortcuts. Apple is poised to include the feature on all upcoming iPhone 16 models, so we asked iPhone 15 Pro users what their experience has been with the additional button so far. The Action button replaces the switch ...
Wednesday April 17, 2024 12:19 pm PDT by Juli Clover
A decade ago, developer Riley Testut released the GBA4iOS emulator for iOS, and since it was against the rules at the time, Apple put a stop to downloads. Emulators have been a violation of the App Store rules for years, but that changed on April 5 when Apple suddenly reversed course and said that it was allowing retro game emulators on the App Store. Subscribe to the MacRumors YouTube channel ...
iOS 18 is expected to be the "biggest" update in the iPhone's history. Below, we recap rumored features and changes for the iPhone. iOS 18 is rumored to include new generative AI features for Siri and many apps, and Apple plans to add RCS support to the Messages app for an improved texting experience between iPhones and Android devices. The update is also expected to introduce a more...
Top Rated Comments
I think this is going to be the fastest adoption rate on record.
And with the much smaller payoff... why bother? You're spending a lot of effort to get your app in a market that's only willing to spend 10% of what iOS users are.
So what? This article isn't about hardware or features. This is about developers being able to count on API consistency.
Incredibly unhealthy eaters?