Apple recently updated its "Optimizing Apps for iOS 6"developer page with a new pie chart highlighting the lack of fragmentation among iOS versions being run on active mobile devices (via AppleInsider). According to the chart, 93% of iOS devices accessing the App Store over a two-week period ending on June 3 were running some version of iOS 6, with 6% running iOS 5 and just 1% running earlier versions of the operating system software.
Apple's chart appears to be a direct jab at Google, which has long published its own pie chart that currently shows just 33% of devices visiting the Google Play store over the same time period running the company's latest Android 4.1-4.2 Jelly Bean versions, which began appearing last July. In fact, the most popular version of Android remains 2.3.x Gingerbread, which first appeared in December 2010.
Apple executives have increasingly focused on Android's fragmentation as a major weakness of the platform, with developers having to target many different versions of Android and numerous different devices with their apps. Apple contrasts that experience with developing for iOS, which supports a limited number of display sizes and for which the vast majority of users are running the most recent major version.
Following nearly two years of rumors about a fourth-generation iPhone SE, The Information today reported that Apple suppliers are finally planning to begin ramping up mass production of the device in October of this year. If accurate, that timeframe would mean that the next iPhone SE would not be announced alongside the iPhone 16 series in September, as expected. Instead, the report...
Key details about the overall specifications of the iPhone 17 lineup have been shared by the leaker known as "Ice Universe," clarifying several important aspects of next year's devices. Reports in recent months have converged in agreement that Apple will discontinue the "Plus" iPhone model in 2025 while introducing an all-new iPhone 17 "Slim" model as an even more high-end option sitting...
Wednesday July 24, 2024 9:06 am PDT by Joe Rossignol
Apple supply chain analyst Ming-Chi Kuo today shared alleged specifications for a new ultra-thin iPhone 17 model rumored to launch next year. Kuo expects the device to be equipped with a 6.6-inch display with a current-size Dynamic Island, a standard A19 chip rather than an A19 Pro chip, a single rear camera, and an Apple-designed 5G chip. He also expects the device to have a...
Thursday July 25, 2024 5:43 am PDT by Tim Hardwick
Apple typically releases its new iPhone series around mid-September, which means we are about two months out from the launch of the iPhone 16. Like the iPhone 15 series, this year's lineup is expected to stick with four models – iPhone 16, iPhone 16 Plus, iPhone 16 Pro, and iPhone 16 Pro Max – although there are plenty of design differences and new features to take into account. To bring ...
Apple’s iCloud Private Relay service is down for some users, according to Apple’s System Status page. Apple says that the iCloud Private Relay service may be slow or unavailable. The outage started at 2:34 p.m. Eastern Time, but it does not appear to be affecting all iCloud users. Some impacted users are unable to browse the web without turning iCloud Private Relay off, while others are...
Apple is planning to release at least one iPhone 17 model next year with mechanical aperture, according to a report published today by The Information. The mechanical system would allow users to adjust the size of the iPhone 17's aperture, which refers to the opening of the camera lens through which light enters. All existing iPhone camera lenses have fixed apertures, but some Android...
It's going to be more fragmented now once iOS7 is released. I have a feeling adoption rates will not be as high as previous iOS, people are afraid of change.
I think this is going to be the fastest adoption rate on record.
As someone who has developed for Android and iOS, I can tell you first hand, the fragmentation effing sucks. Google does pretty well at helping you manage it, but it still takes at least twice as long to write and test code to run on all Android devices as it does to do so with iOS devices.
And with the much smaller payoff... why bother? You're spending a lot of effort to get your app in a market that's only willing to spend 10% of what iOS users are.