NFCWorld reports that AuthenTec has sold off its Embedded Security Solutions (ESS) division to a company called Inside Secure for $48 million, leaving Apple with its fingerprint sensors and identity management assets.
Authentec's Embedded Security Solutions (ESS) division designs, develops and sells a range of embedded security solutions, centered on the use of encryption algorithms and security blocks to protect data and ensure confidentiality, integrity and availability.
TechCrunch suggests one of the reasons for the sell off of this non-core technology is to avoid any regulatory hurdles in the AuthenTec acquisition.
If the initial Reuters report of the acquisition remains accurate, it recoups investment on parts of the business which aren’t essential to Apple’s plans. It also ensures that once any deal is finalized, there will be less to worry about in terms of Apple gaining undue control over tech essential to the securing of its competitors products, which might raise red flags with regulators
Apple had been reported to have acquired AuthenTech back in July for $356 million. Speculation had already claimed that Apple was primarily interested in AuthenTec's fingerprint scanning technology for future devices. Several current customers of AuthenTec's fingerprint sensors were already been forced to quickly look for alternative suppliers.
Since the iPhone X in 2017, all of Apple's highest-end iPhone models have featured either stainless steel or titanium frames, but it has now been rumored that this design decision will be coming to an end with the iPhone 17 Pro models later this year.
In a post on Chinese social media platform Weibo today, the account Instant Digital said that the iPhone 17 Pro models will have an aluminum...
Apple is continuing to refine and update iOS 26, and beta three features smaller changes than we saw in beta 2, plus further tweaks to the Liquid Glass design. Apple is gearing up for the next phase of beta testing, and the company has promised that a public beta is set to come out in July.
Transparency
In some apps like Apple Music, Podcasts, and the App Store, Apple has toned down the...
In select U.S. states, residents can add their driver's license or state ID to the Wallet app on the iPhone and Apple Watch, providing a convenient and contactless way to display proof of identity or age at select airports and businesses, and in select apps.
Unfortunately, this feature continues to roll out very slowly since it was announced in 2021, with only nine U.S. states, Puerto Rico,...
Thursday July 10, 2025 4:54 am PDT by Tim Hardwick
Apple will launch its new iPhone 17 series in two months, and the iPhone 17 Pro models are expected to get a new design for the rear casing and the camera area. But more significant changes to the lineup are not expected until next year, when the iPhone 18 models arrive.
If you're thinking of trading in your iPhone for this year's latest, consider the following features rumored to be coming...
Apple is expanding the ability to add an Apple Account Card to the Wallet app to more countries, according to backend Apple Pay changes.
With iOS 15.5, Apple updated the Wallet app to allow users to add an Apple Account Card, which displays the Apple credit balance associated with an Apple ID.
If you receive an Apple gift card, for example, it is added to an Apple Account that is also...
Three out of four iPhone 17 models will feature more RAM than the equivalent iPhone 16 models, according to a new leak that aligns with previous rumors.
The all-new iPhone 17 Air, the iPhone 17 Pro, and the iPhone 17 Pro Max will each be equipped with 12GB of RAM, according to Fixed Focus Digital, an account with more than two million followers on Chinese social media platform Weibo. The...
Apple should unveil the iPhone 17 series in September, and there might be one bigger difference between the Pro and Pro Max models this year.
As always, the Pro Max model will be larger than the Pro model:iPhone 17 Pro: 6.3-inch display
iPhone 17 Pro Max: 6.9-inch displayGiven the Pro Max is physically larger than the Pro, it has more internal space, allowing for a larger battery and...
The calendar has turned to July, meaning that 2025 is now more than half over. And while the summer months are often quiet for Apple, the company still has more than a dozen products coming later this year, according to rumors.
Below, we have outlined at least 15 new Apple products that are expected to launch later this year, along with key rumored features for each.
iPhone 17 Series
iPho...
... the only end effect would be that nobody else can use it in consumer electronics until the license expires. We don't actually know.
The Apple license acquired perpetual exclusive consumer electronics rights to any technology created or acquired by Liquidmetal up to at least February 2014.
Evidence from people I know pointed to Apple working on multitouch research as far back as 2000, leading up to the Fingerworks acquisition.
Quite possible, considering multitouch dates back to the early 80s.
Most of the details, they obviously didn't want to tell me. If you were to tell me in 2006 that buying out Fingerworks was just to bury it, I'd be sad and probably nod in agreement because there's little other evidence. But in reality, their tech got rolled into a project that shipped after 6+ years of development.
People repeat this all the time, yet I can't think of one Fingerworks patent that got used in iOS. Or even close. As a Fingerworks founder noted when asked about this, their company was about opaque items, not transparent touchscreens.
But something else that bothers me is that while we've heard that other manufacturers have used Liquid Metal before, and we've heard people claim that Liquid Metal isn't being used by Apple except in some glorified paper clips, I can't seem to find any details.
One example is Samsung. They started using Liquid Metal for phone hinges back in 2002. They continued using LM for parts over the years, even creating the world's first LM luxury phone in 2008, citing its corrosion and scratch resistance. They continued to use it for trim.
Liquid metal components have big potential for use in phones etc but have you ever considered their engineers may not have been able to get the production yields they need with liquid metal to include it in their products yet. Anything that goes into an Apple product has to scale to huge production quantities, which is probably why we haven't seen IGZO screens in iDevices yet. Great potential but volume production problems.
Then. Why. The. Exclusivity ?
*sigh*
Look, I'm not saying Apple shouldn't be looking into Liquid Metal, or trying it out, or getting a license to the some of the patents. It's the exclusivity bit that bugs me, especially in light of Apple not actually using it.
Sandisk had MP3 players built with the stuff in 2006. That it's not ready for Apple to use in the quantities they need for parts they need is not what I'm having an issue with. It's locking out other players that might have a use for which the product is ready that is the puzzling part. It's Apple trying to gain an advantage using its cash reserves, locking people out of technology.
Same as their stylus patents, touch screen Macs even though "they don't work" patents.
Apple needs to stop trying to compete by preventing others from competing, it needs to rely on its great products and marketing instead. There will always be users who don't want/need Apple products and trying to prevent them from having the choice to go elsewhere is just going to hurt their brand image in the end.
It all remains to be seen if this applies to this AuthenTec purchase, it's just sad that people that have these AuthenTec enable devices outside of Apple are now locked out of future updates because Apple is picking up the IP, especially in light that they don't really seem to have a use for it.
And sometimes, they just claim they will and never do. Like Facetime. And other times, it's because licensing of the copyrighted codebase they are using forces them to. Like Webkit.
But the fact remains, Liquid Metal's license seems to be a move to lock out the competition from using it. Same as when they use their massive supply chains to simply lock out the competition from getting parts like NAND or Displays.
Apple always does what benefits Apple. That shouldn't be a surprise, Apple isn't exactly out to make the world a better place, it's goal like any publicly traded company is simply profits.
Actually, Apple was not forced to leave Webkit open if you read up on the limited license it was protected under. Facetime is open because it's basically SIP, and it's already open right now.
Did you ever consider that Liquid Metal may not be up to Apple's level of quality yet? Or is it always instantly Apple being predatory? I'm sure Apple was simply locking out the competition rather than getting **** a lot cheaper too.
If this is anything like the Liquid Metal exclusivity license Apple acquired, it could very much be not about integrating it in its own products, but about locking its competition out of it.
Sometimes Apple reminds me of those seagulls in "Finding Nemo". They don't like to share anything.
Wow. Am I the only person that does not want my biometrics to be scanned or stored anywhere ever? This seems like it is heading down a road I don't want to travel.
If it's just stored locally, it could be quite useful.
Fingerprint scanners have been used on handhelds since before 2000.
The first retina-screen smartphone (the 2007 Toshiba Portégé G900) had a fingerprint scanner which not only could be used to unlock the phone, but you could even set it up so that each finger launched a different application.
Scanners can also be used to confirm the user when making electronic payments, picking up tickets, etc.
I can't make my mind up as to whether this'd make it into the next iPhone iteration or not. Else it'll be more of an iPhone 6 than a 5S, which I'm all for. Finger crossed.
Entering my passcode is getting tedious (first world problem).
Biggest design overhaul since iOS 7 with Liquid Glass, plus new Apple Intelligence features and improvements to Messages, Phone, Safari, Shortcuts, and more. Developer beta available now ahead of public beta in July.