Today, Apple released a major update to Final Cut Pro X that was promised back in April. The initial launch of Final Cut Pro X was met with significant criticism due to a lack of many features found in earlier versions of the software. Apple responded to the concerns with promises of updates.
In April, Apple even revealed many features that could be expected in Final Cut Pro X in 2012. These included Multichannel Audio Editing Tools, Dual Viewers, MXF Plug-in Support and RED camera support.
That version update was released today and includes a number of long awaited features:
• Expand multichannel audio files directly in the timeline for precise editing of individual audio channels • Unified import window for transferring media from both file-based cameras and folders of files • Redesigned Share interface for exporting projects and range selections to one or more destinations • RED camera support with native REDCODE RAW editing and optional background transcode to Apple ProRes • MXF plug-in support that allows you to work natively with MXF files from import through delivery using third-party plug-ins • Dual viewers, each with a video scope display, let you compare shots to match action and color • Option to add chapter markers in the timeline for export to video files, DVD, and Blu-ray disc • Range selection now preserves start and end points in the Event Browser and allows you to create multiple range selections on a single clip • Paste attributes window lets you choose specific effects to copy between clips • Flexible Clip Connections allow you to keep Connected Clips in place when slipping, sliding or moving clips in the Primary Storyline • Add a freeze frame to your timeline with a single keystroke • Drop shadow effect with intuitive onscreen controls to adjust position, edge falloff, angle, and more • New controls for combining audio from multiple angles within a Multicam Clip • Compound Clip creation in the timeline now saves the clip in the Event Browser for re-use in other projects • XML 1.2 featuring metadata import and export for richer integration with third-party apps
Final Cut Pro X is available in the Mac App Store for $299.99. The 10.0.6 update is free for current customers. [Mac App Store]
As much as it is great news that these features have finally been implemented the fact still remains that Apple have practically given away their film editing market to Avid and Adobe.
I always used to use Adobe Premiere, switched to the Avid when I began studying film full time and I tried out Final Cut Pro X for use at home. I figured the reports of it being "iMovie Pro" were exaggerations but they really aren't.
I do hope Apple don't do any more culling of their pro products. I'd hate for future online edits, colour grades, etc. to be done on Windows...
This ought to get the mac pro refresh conversation going now....
Ya, especially since Apple uses the Mac Pro to show off FCPX. Oh wait...
http://images.apple.com/finalcutpro/images/hero.png
http://images.apple.com/finalcutpro/whats-new/images/dual_viewers.jpg
http://images.apple.com/finalcutpro/whats-new/images/red_camera.jpg
http://images.apple.com/finalcutpro/what-is/images/revolutionary_magnetic.jpg
Apple never once uses the Mac Pro to show off their most hardware intensive application. Sure, you might say who cares. But that is the closest thing they have to a professional application and they show it off on laptops. Face it, Apple doesn't care about the professional market. They are waiting to update the Mac Pro in 2013. That means a 3 year gap between updates. No company who actually cares about a specific type of customer will refuse them new products, new CPUs, or new GPUs for that long because if they do, those customers will switch to another platform. Time is money, and people can't just wait forever for a faster Mac Pro when they need to get work done. They just go to someone else that will provide the power they need. And not to mention the 2013 Mac Pro update could totally suck. It could just be a slight bump to bring on current I/O options as well as a minor spec bump. The Mac Pro doesn't even come with proper GPUs. No professional GPU is standard. The base GPU is a 5770, a low end gaming card, and a 5870, a mid range gaming card. The Evergreen GPU family, 5870 and 5770, are now over 3 years old and Apple has not even touched them. That's pathetic. And if we are waiting til 2013 for a Mac Pro update, that means the GPUs will be nearing 4 years old. And Apple could easily update just the GPUs and have pro customers buy them by themselves. But they don't. If Apple really wanted to cater to the professionals, they would have Quadros or Firepros standard, not gaming cards. Tell me one other company that sells workstations with gaming cards as the only options when you customize it online. Sure, you can buy a Quadro 4000, which is over 2 years old and inferior drivers compared to running one in Windows. And you can't even add one when building a Mac Pro. You have to first pay for a gaming card then you can buy a professional GPU. If Apple offered the upcoming Quadro K2000, K4000, and K5000 as the only GPU options for the 2013 Mac Pro, then maybe I would think that Apple still cares about professionals. But there is no evidence that makes me think they do.
Apple changed the strategy for iOS 17 later in its development process to add several new features, suggesting that the update may be more significant than previously thought, Bloomberg's Mark Gurman reports.
In January, Gurman said that iOS 17 could be a less significant update than iPhone updates in previous years due to the company's intense focus on its long-awaited mixed-reality...
Following nearly six weeks of beta testing, iOS 16.4 is expected to be released to the public as soon as this week. The software update includes a handful of new features and changes for the iPhone 8 and newer. To install an iOS update, open the Settings app on the iPhone, tap General → Software Update, and follow the on-screen instructions.
Below, we have recapped eight new features and...
Some Apple employees are concerned about the usefulness and price point of the company's upcoming mixed-reality headset, The New York Times reports.
Apple headset concept by David Lewis and Marcus Kane Initial enthusiasm around the device at the company has apparently become skepticism, according to eight current and former Apple employees speaking to The New York Times. The change of tone...
Apple today released iOS 16.4, the fourth major update to the iOS 16 operating system that initially came out last September. iOS 16.4 comes two months after the launch of iOS 16.3, an update that added Security Keys for Apple ID.
iOS 16.4 and iPadOS 16.4 can be downloaded on eligible iPhones and iPads over-the-air by going to Settings > General > Software Update. It can take a few minutes...
Apple showcased its mixed-reality headset to the company's top 100 executives in the Steve Jobs Theater last week, according to Bloomberg's Mark Gurman.
In the latest edition of his "Power On" newsletter, Gurman explained that the "momentous gathering" is a "key milestone" ahead of the headset's public announcement planned for June. The event was intended to rally Apple's top members of...
We're still almost six months away from the official unveiling of the iPhone 15 lineup, but it seems like every day we're learning more about what to expect from the next-generation models. Notably, this week gave us our clearest look yet at what appear to be some changes for the volume and mute control hardware.
iOS 16.4 and associated releases are also right around the corner with some new ...
Apple today released tvOS 16.4, the fourth major point update to the tvOS 16 operating system that came out last September. Available for the Apple TV 4K and Apple TV HD, tvOS 16.4 comes two months following the release of tvOS 16.3.
The tvOS 16.4 update can be downloaded over the air through the Settings app on the Apple TV by going to System > Software Update....
Apple on March 27 released iOS 16.4, delivering 21 new emoji characters, support for Safari web push notifications, the return of the page-turning animation in the Books app, updates for the Podcasts app, and more.
Top Rated Comments
I can't agree more, but somehow, some way, people will still complain :(
I always used to use Adobe Premiere, switched to the Avid when I began studying film full time and I tried out Final Cut Pro X for use at home. I figured the reports of it being "iMovie Pro" were exaggerations but they really aren't.
I do hope Apple don't do any more culling of their pro products. I'd hate for future online edits, colour grades, etc. to be done on Windows...
Ya, especially since Apple uses the Mac Pro to show off FCPX. Oh wait...
http://images.apple.com/finalcutpro/images/hero.png
http://images.apple.com/finalcutpro/whats-new/images/dual_viewers.jpg
http://images.apple.com/finalcutpro/whats-new/images/red_camera.jpg
http://images.apple.com/finalcutpro/what-is/images/revolutionary_magnetic.jpg
Apple never once uses the Mac Pro to show off their most hardware intensive application. Sure, you might say who cares. But that is the closest thing they have to a professional application and they show it off on laptops. Face it, Apple doesn't care about the professional market. They are waiting to update the Mac Pro in 2013. That means a 3 year gap between updates. No company who actually cares about a specific type of customer will refuse them new products, new CPUs, or new GPUs for that long because if they do, those customers will switch to another platform. Time is money, and people can't just wait forever for a faster Mac Pro when they need to get work done. They just go to someone else that will provide the power they need. And not to mention the 2013 Mac Pro update could totally suck. It could just be a slight bump to bring on current I/O options as well as a minor spec bump. The Mac Pro doesn't even come with proper GPUs. No professional GPU is standard. The base GPU is a 5770, a low end gaming card, and a 5870, a mid range gaming card. The Evergreen GPU family, 5870 and 5770, are now over 3 years old and Apple has not even touched them. That's pathetic. And if we are waiting til 2013 for a Mac Pro update, that means the GPUs will be nearing 4 years old. And Apple could easily update just the GPUs and have pro customers buy them by themselves. But they don't. If Apple really wanted to cater to the professionals, they would have Quadros or Firepros standard, not gaming cards. Tell me one other company that sells workstations with gaming cards as the only options when you customize it online. Sure, you can buy a Quadro 4000, which is over 2 years old and inferior drivers compared to running one in Windows. And you can't even add one when building a Mac Pro. You have to first pay for a gaming card then you can buy a professional GPU. If Apple offered the upcoming Quadro K2000, K4000, and K5000 as the only GPU options for the 2013 Mac Pro, then maybe I would think that Apple still cares about professionals. But there is no evidence that makes me think they do.
Rant over.