Six months ago, cloud gaming company OnLive announced the release of a playable client for the iPad and the iPhone. At the time, the release of the iOS app was reported to be imminent, but it has yet to materialize.
Our sister site TouchArcade reports from E3 that OnLive is "hard at work on getting the app approved", but doesn't have any estimate for when the app will be approved, nor what the holdup is.
It's not much of a surprise that Apple might have issues with the OnLive app, as it's offering a complete platform that Apple doesn't have control over, promotes a gamepad, and provides content purchased outside of the App Store ecosystem. So, here's to keeping our fingers crossed to OnLive and Apple coming to some sort of middle ground to get the app out.