At Apple's "Let's Talk iPhone" event in October, Epic Games showed off some visuals from Infinity Blade II, the sequel to the company's ground-breaking and profitable title launched nearly a year ago. Infinity Blade, utilizing Epic's Unreal Engine 3, has been highly-regarded for its rich visual textures and gesture-based input in fighting scenes.
As an encore performance, Infinity Blade II is making its way into the App Store today, with our sister site TouchArcadecalling it "an iOS masterpiece".
Infinity Blade 2 is a step a step or two beyond what was accomplished in the original, adding in layers and layers of next-level environmental and character texture detail on top of a ton of fantastic ambient touches -- sharper shadows, stronger lighting, and a glut of atmospheric effects bolster what's already a visual delight, especially on iPad 2 and iPhone 4S.
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It's a consistently well put together visual feast that shows off what Unreal 3, and now your new devices, can do.
Beyond the enhanced visuals, Infinity Blade 2 also advances the storyline of the original game and expands the combat experience to include more options and less predictable enemies.
Infinity Blade II has already appeared in Apple's Asia-Pacific App Stores such as in New Zealand [App Store], and should be hitting the U.S. store priced at $6.99 at 11:00 PM Eastern Time tonight.
Update: Infinity Blade II is now available in the U.S. App Store.
Wednesday April 23, 2025 8:31 am PDT by Joe Rossignol
While the iPhone 17 Pro and iPhone 17 Pro Max are not expected to launch until September, there are already plenty of rumors about the devices.
Below, we recap key changes rumored for the iPhone 17 Pro models as of April 2025:
Aluminum frame: iPhone 17 Pro models are rumored to have an aluminum frame, whereas the iPhone 15 Pro and iPhone 16 Pro models have a titanium frame, and the iPhone ...
Thursday April 24, 2025 8:24 am PDT by Joe Rossignol
While the so-called "iPhone 17 Air" is not expected to launch until September, there are already plenty of rumors about the ultra-thin device.
Overall, the iPhone 17 Air sounds like a mixed bag. While the device is expected to have an impressively thin and light design, rumors indicate it will have some compromises compared to iPhone 17 Pro models, including only a single rear camera, a...
This week marks the 10th anniversary of the Apple Watch, which launched on April 24, 2015. Yesterday, we recapped features rumored for the Apple Watch Series 11, but since 2015, the Apple Watch has also branched out into the Apple Watch Ultra and the Apple Watch SE, so we thought we'd take a look at what's next for those product lines, too.
2025 Apple Watch Ultra 3
Apple didn't update the...
Thursday April 24, 2025 2:14 am PDT by Tim Hardwick
If you missed the video showing dummy models of Apple's all-new super thin iPhone 17 Air that's expected later this year, Sonny Dickson this morning shared some further images of the device in close alignment with the other dummy models in the iPhone 17 lineup, indicating just how thin it is likely to be in comparison.
The iPhone 17 Air is expected to be around 5.5mm thick – with a thicker ...
Despite being more than two years old, Apple's AirPods Pro 2 still dominate the premium wireless‑earbud space, thanks to a potent mix of top‑tier audio, class‑leading noise cancellation, and Apple's habit of delivering major new features through software updates. With AirPods Pro 3 widely expected to arrive in 2025, prospective buyers now face a familiar dilemma: snap up the proven...
Thursday April 24, 2025 12:09 pm PDT by Joe Rossignol
When an iPad running iPadOS 19 is connected to a Magic Keyboard, a macOS-like menu bar will appear on the screen, according to the leaker Majin Bu.
This change would further blur the lines between the iPad and the Mac. Bloomberg's Mark Gurman previously claimed that iPadOS 19 will be "more like macOS," with unspecified improvements to productivity, multitasking, and app window management,...
We've known for quite some time about Apple's plans for a thinner "iPhone 17 Air" coming later this year, but wow, the latest dummy models give us our best look yet at just how thin this phone is going to be.
Other Apple news and rumors this week included another iOS 18.5 beta, the 10th anniversary of the Apple Watch launch, and more management reshuffling in Apple's Siri division, so read...
Thursday April 24, 2025 10:15 am PDT by Joe Rossignol
Starting today, April 24, Apple Stores around the world are giving away a special pin for free to customers who request one, while supplies last.
Photo Credit: Filip Chudzinski
The enamel pin's design is inspired by the Global Close Your Rings Day award in the Activity app, which Apple Watch users can receive by closing all three Activity rings today. The limited-edition pin is the physical...
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Infinity Blade II has already appeared in Apple's Asian App Stores such as in New Zealand [App Store (http://itunes.apple.com/nz/app/infinity-blade-ii/id447689011?mt=8)], and should be hitting the U.S. store priced at $6.99 at 11:00 PM Eastern Time tonight.
a glorified tap, tap game... Love how iOS kids keep talking about "X" just kills your batteries and turn around and waste battery life on an idiotic videogame that all you do is time taps and swipes :rolleyes:
keep saying it, iOS is the dumbing down of apple :mad:
a glorified tap, tap game... Love how iOS kids keep talking about "X" just kills your batteries and turn around and waste battery life on an idiotic videogame that all you do is time taps and swipes :rolleyes:
keep saying it, iOS is the dumbing down of apple :mad:
What are you expecting, or anyone for that matter, from a game played exclusively on a 3.5 inch screen with no physical buttons to play with?
All ios games are tap tap games, you tap, swipe, pull, push. What game doesn't use these features on the ios platform.
Thats like calling Diablo 3 a Click Click game, all you do is CLICK!
Must be the dumbing down of PC Gaming, how dare they!
Listen, I get that somewhere along the line you became jaded, or pissed off at Apple for something they did, its apparent you have some aggression aimed at iOS specifically. Its not just iOS, all touch screen style games are swiping and tapping. Yes, its a timed game, but it still takes skill, try some of the hardest levels of the first Infinity Blade and try to tell me its simple, its not.
iOS is not the dumbing down of Apple, Apple has ALWAYS been about K.I.S.S. (Keep it simple, stupid) Their operating systems, their hardware, and now iOS which does some amazing things, and not all are simple and dumb. How can you blame the dumbing down of Apple on a third party application?