iOS developers TwoLivesLeft have just released an interesting new app called Codify, which brings touch based programming to the iPad.
The app allows users to create their own programs using the Lua programming language by typing code directly on your iPad. Also included are various assets and programming examples to be used in your creations:
Apps such as Codify are now possible since Apple relaxed their App Store rules that originally prohibited interpreted code in iOS apps. Apple now does allow for interpreted code to be run in-app, but still prohibits the download of such code. As noted by TouchArcade, this means that anything you create in Codify can't be exported (or imported).
I've heard more than a few developers attempting to create similar tools for the iPad, but all of them have hit various roadblocks in the Apple approval process because they all (in one way or another) allowed you to get code and assets onto the device and execute it. Codify sidesteps this by coming with a wide variety of assets, but unfortunately all of your creations will be trapped on your own device.
The developer has already submitted an update that allows sharing, but the developer isn't certain if Apple will allow it.
Due to the limited nature of the environment, the tool is mostly useful for experimentation and prototyping, as you won't be able to send your creations to anyone else. Still, it's an interesting idea and pushes the iPad into more content creation areas.
Wednesday January 14, 2026 10:18 am PST by Joe Rossignol
Verizon is experiencing a major outage across the U.S. today, with hundreds of thousands of customers reporting issues with the network on the website Downdetector. There are also complaints across Reddit and other social media platforms.
iPhone users and others with Verizon service are generally unable to make phone calls, send text messages, or use data over 5G or LTE due to the outage....
Wednesday January 14, 2026 7:09 am PST by Joe Rossignol
While the iPhone 18 Pro models are still around eight months away, a leaker has shared some alleged details about the devices.
In a post on Chinese social media platform Weibo this week, the account Digital Chat Station said the iPhone 18 Pro and iPhone 18 Pro Max will have the same 6.3-inch and 6.9-inch display sizes as the iPhone 17 Pro and iPhone 17 Pro Max.
Consistent with previous...
Thursday January 15, 2026 10:56 am PST by Joe Rossignol
While the iPhone 18 Pro and iPhone 18 Pro Max are not expected to launch for another eight months, there are already plenty of rumors about the devices.
Below, we have recapped 12 features rumored for the iPhone 18 Pro models, as of January 2026:
The same overall design is expected, with 6.3-inch and 6.9-inch display sizes, and a "plateau" housing three rear cameras
Under-screen Face ID...
Thursday January 15, 2026 11:19 am PST by Joe Rossignol
Apple today updated its trade-in values for select iPhone, iPad, Mac, and Apple Watch models. Trade-ins can be completed on Apple's website, or at an Apple Store.
The charts below provide an overview of Apple's current and previous trade-in values in the United States, according to the company's website. Most of the values declined slightly, but some of the Mac values increased.
iPhone
...
Tuesday January 13, 2026 7:52 pm PST by Joe Rossignol
Apple and Google this week announced that Gemini will help power a more personalized Siri, and The Information has provided more details.
Subscribe to the MacRumors YouTube channel for more videos.
As soon as this spring, the report said the revamped version of Siri will be able to…
Answer more factual/world knowledge questions in a conversational manner
Tell more stories
Provide...
Since you can't get your creations off the device I guess this'll be great for casual programming, but the actual stuff will still be done on computers :cool:
IMO, Apple's standard for the app store is pretty darn sensible: they require that all of the code be submitted with the app, and that code can't be changed at runtime.
I don't quite know what "artificial" would mean in this context. Their standards are in place to minimize the odds that a virus could corrupt a program or the entire iOS device. Limiting apps to the code submitted by the dev sounds like a good common-sense standard.
The Apple II maxed out at 48KB. Making anything run there required all sorts of Woznikian hacks.
We no longer need to have our computers run in such a promiscuous mode; it is a step forward.
Taking away the ability to program a computer is NOT a step forward. The iPad represents about 2/3rds of the vision Alan Kay had for the future of computers back when he did his groundbreaking work at Xerox Parc. Making programming pervasively accessible is the other 1/3rd, and done right, it may be the most powerful part.
I bought a copy of Codify as a show of support that Apple should allow apps that let people program on the iPad.
Quick answer: not awesome at all. Unless you mean touching a real keyboard, with real tactile input for fast typing, and fewer errors.
I realize that that a BT keyboard can be used, but until I can attach a few 30" monitors and ergo mice to my iPad, it is still a far cry from useful for programming.
I'd hate to see you about 15-20 years ago when we were still programming from a shell with no autocomplete, popup menus to choose functions, no mouse support let alone touch all on a 14" CRT.