Unity's Game Development Tools for Vision Pro Now Available in Beta

Unity's "PolySpatial" development platform for visionOS is available in beta as of today, providing a way for developers to create and port over 3D experiences like games to Apple's Vision Pro headset.

Apple Vision Pro at Steve Jobs Theater
PolySpatial has been developed in collaboration with Apple and was announced at WWDC earlier this year, offering familiar workflows to those who have already used the Unity Engine to reduce friction in the development process. Unity's authoring and simulation capabilities are combined with RealityKit's managed app rendering to ensure that content feels familiar. PolySpatial provides access to technologies like pass-through and Dynamic Foveated Rendering, as well as popular Unity features like AR Foundation and XR Interaction Toolkit. Unity Create general manager Marc Whitten told TechCrunch:

We had to work, ground up, to make sure we could make it easy for our creators to unlock capabilities. Primarily that's things like Unity application existing in a shared space with other applications, being able to integrate with Reality Kit and the visionOS. It's not just "you can put Unity up in the slate" (which is supported on day one), but you can actually put it inside of real space and with other experiences at the same time — whether they're Unity, Reality Kit or other Apple experiences.

Most importantly, PolySpatial can be used to port existing games to visionOS. For example, the crowdfunded Apple Arcade game "What the Golf?" is already being ported to visionOS using PolySpatial. Apple vice president of the Vision Products Group Mike Rockwell commented:

We know there is a huge community of developers who have been building incredible 3D experiences using Unity’s robust authoring tools, and we're so excited for them to build apps for Apple Vision Pro. Unity-based apps and games run natively on Apple Vision Pro, so they have access to groundbreaking visionOS features, including low latency pass-through and high-resolution rendering. This enables Unity developers to take full advantage of the powerful and unique capabilities of Apple Vision Pro. We can't wait to see what incredible experiences are created.

Unity has not yet offered a time frame for the public release of PolySpatial, but developers who signed up for the beta are being given early access in waves starting today. See Unity's spatial webpage for more information.

Related Roundup: Apple Vision Pro
Buyer's Guide: Vision Pro (Buy Now)
Related Forum: Apple Vision Pro

Popular Stories

apple music chatgpt

ChatGPT's Apple Music Integration Is Now Live

Wednesday December 17, 2025 3:50 pm PST by
There's now a dedicated Apple Music app for ChatGPT, which allows ChatGPT to make music recommendations and build playlists. Apple Music can be added to ChatGPT through the Settings section in the Mac app, website, or iOS app. Apple Music is listed under the apps option, and connecting to it requires signing in with your Apple Account for authorization purposes. ChatGPT can be used to...
iPhone Top Left Hole Punch Face ID Feature Purple

iPhone 18 Pro Features Leaked in New Report, Including Under-Screen Face ID

Tuesday December 16, 2025 8:44 am PST by
Next year's iPhone 18 Pro and iPhone 18 Pro Max will be equipped with under-screen Face ID, and the front camera will be moved to the top-left corner of the screen, according to a new report from The Information's Wayne Ma and Qianer Liu. As a result of these changes, the report said the iPhone 18 Pro models will not have a pill-shaped Dynamic Island cutout at the top of the screen....
top stories 2025 12 20

Top Stories: iOS 26.3 Beta, Major Apple Leaks, and More

Saturday December 20, 2025 6:00 am PST by
You'd think things would be slowing down heading into the holidays, but this week saw a whirlwind of Apple leaks and rumors while Apple started its next cycle of betas following last week's release of iOS 26.2 and related updates. This week also saw the release of a new Apple Music integration with ChatGPT, so read on below for all the details on this week's biggest stories! Top Stories i...
airpods pro 3 new blue

AirPods Pro 3's Static and Noise Issues Haven't Been Resolved

Thursday December 18, 2025 3:44 pm PST by
Since the AirPods Pro 3 launched, there have been complaints from users who have noticed a static-like sound or a crackling issue when using the earbuds, particularly when Active Noise Cancellation is on but no media is playing. Users have also run into strange high-pitched whistling sounds that happen intermittently. We shared the issues back in late October, and despite two subsequent...
apple beta 26 lineup

Apple's 2026 and 2027 Product Roadmap: Foldable iPhone, iPhone 18 Pro, M5 Macs, and More

Tuesday December 16, 2025 4:42 pm PST by
There has been a whirlwind of rumors over the last few days, sourced from leaked internal software designed for the iPhone and the Mac, and news sites like The Information. Below, we have a quick recap of everything we've heard this week, which serves as a guide to Apple's product plans in 2026 and beyond. We've organized the info by likely release date, though there are some products that...
iOS 26 Maps Glass

Apple Quietly Discontinued Flyover City Tours in Apple Maps

Thursday December 18, 2025 1:31 pm PST by
Apple Maps no longer offers a Flyover feature that provides users with automated tours of notable landmarks in major cities. The Flyover option appears to have been nixed around when iOS 26 launched, but its removal went largely unnoticed. Flyover city tours were introduced in 2014 with iOS 8 and OS X Yosemite, using Flyover imagery to generate an aerial tour. Most cities with Flyover...
ios 18 security update

Don't Want to Upgrade to iOS 26? Here's How to Stay on iOS 18 [Update: Now Unavailable]

Friday December 19, 2025 10:37 am PST by
Since the beginning of December, Apple has been pushing iPhone users who opted to stay on iOS 18 to install iOS 26 instead. Apple started by making the iOS 18 upgrades less visible, and has now transitioned to making new iOS 18 updates unavailable on any device capable of running iOS 26. If you have an iPhone 11 or later, Apple is no longer offering new versions of iOS 18, even though there...

Top Rated Comments

MuppetGate Avatar
32 months ago

Every time I see this hideous thing, I cannot believe it is an Apple product. #Cook
That’s odd. He speaks so highly of you. ?
Score: 11 Votes (Like | Disagree)
al256 Avatar
32 months ago
Apple needs to buy a game studio.
Score: 7 Votes (Like | Disagree)
topdrawer Avatar
32 months ago

With Unity I just cannot do C#, I think I am going to stick with Apple's RealityKit!
i went to a unity presentation for polywahteverit'scalled last night and got to ask questions. an apple employee that works on xr was there and i asked him if the package created with unity would have some exposure of the entities in it to xcode, he said it may be possible, it is still new. but then the guy form unity told me this would not be the case, the whole emulation and input would be handled in unity and you would have no control of it in xcode.

i really wish apple would push swift onto engines. godot has a tiny swift community but without apple's direct support it isn't going anywhere. the apple rep told me they are looking for developer input on tools they use and workflows, so speak up.

but yeah, for me i'm still on scenekit. i was looking into porting my game from scenekit to realitykit but hit a roadblock with the new realitykit composer only supporting xrOS. i wanted to build a mac game and xr experience in tandem. the apple guy told me realitykit might support mac in the future, again he iterated that it is very early in development and they didn't want to break things in support for multiple platforms.

i was excited for unity but now i'm looking forward to sticking to apple frameworks and hope they make them more robust.
Score: 3 Votes (Like | Disagree)
timber Avatar
32 months ago
No Unreal Engine? :cool:
Score: 3 Votes (Like | Disagree)
SoldOnApple Avatar
32 months ago

Apple needs to buy a game studio.
Or a publisher. They could afford EA if they really wanted it…
Score: 3 Votes (Like | Disagree)
NT1440 Avatar
32 months ago

I am under the impression Apple itself has steered away from gaming as a core use of the Vision Pro. They seem to be painting it as a different computing paradigm (Spatial or whatever it was) so as to NOT be seen as a competitor to existing gaming VR tech.

Not saying you couldn’t do games with the Vision Pro, but using voice, eye tracking, and hands as input might not translate easily into games.
Looking through the WWDC RealityKit videos, I don’t see any reason you couldn’t have it recognize your actual golf club as the controller ?‍♂️
Score: 2 Votes (Like | Disagree)