Dutch Regulator Says Apple Shouldn't Force Dating Apps to Offer Separate App for Alternative Payments
The Netherlands Authority for Consumers and Markets (ACM) today fined Apple an additional five million euros for allegedly failing to satisfy the requirements it set regarding alternative payment systems for dating apps. This is the fourth consecutive week that the ACM has fined Apple, with the total penalty now standing at 20 million euros.
In a press release, the ACM said that Apple's requirement that dating app providers must submit a separate app binary in the Netherlands if they wish to offer alternative payment systems is unreasonable and disadvantageous.
The ACM said it also has concerns about a number of other requirements set by Apple, such as forcing dating apps to choose between the App Store's standard in-app purchase system or alternative payment systems. The competition regulator has previously said that dating apps must be able to offer both options in the Netherlands.
The ACM will continue to fine Apple five million euros per week, up to a maximum of 50 million euros, until it feels the company has fully complied with the order.
Earlier this month, Apple provided additional details for dating apps wishing to offer alternative payment systems in the Netherlands, including that it will charge a 27% commission on purchases made in dating apps that use alternative payment systems.
Apple has appealed the ACM's order, arguing that alternative payment systems in the App Store pose privacy and security risks for customers. Apple also said it would be unable to assist customers with refund requests, subscription management, and other issues encountered when purchasing digital goods and services through alternative systems.
Popular Stories
iOS 18 is expected to be the "biggest" update in the iPhone's history. Below, we recap rumored features and changes for the iPhone. iOS 18 is rumored to include new generative AI features for Siri and many apps, and Apple plans to add RCS support to the Messages app for an improved texting experience between iPhones and Android devices. The update is also expected to introduce a more...
Game emulator apps have come and gone since Apple announced App Store support for them on April 5, but now popular game emulator Delta from developer Riley Testut is available for download. Testut is known as the developer behind GBA4iOS, an open-source emulator that was available for a brief time more than a decade ago. GBA4iOS led to Delta, an emulator that has been available outside of...
The first approved Nintendo Entertainment System (NES) emulator for the iPhone and iPad was made available on the App Store today following Apple's rule change. The emulator is called Bimmy, and it was developed by Tom Salvo. On the App Store, Bimmy is described as a tool for testing and playing public domain/"homebrew" games created for the NES, but the app allows you to load ROMs for any...
Apple today said it removed Game Boy emulator iGBA from the App Store for violating the company's App Review Guidelines related to spam (section 4.3) and copyright (section 5.2), but it did not provide any specific details. iGBA was a copycat version of developer Riley Testut's open-source GBA4iOS app. The emulator rose to the top of the App Store charts following its release this weekend,...
Last September, Apple's iPhone 15 Pro models debuted with a new customizable Action button, offering faster access to a handful of functions, as well as the ability to assign Shortcuts. Apple is poised to include the feature on all upcoming iPhone 16 models, so we asked iPhone 15 Pro users what their experience has been with the additional button so far. The Action button replaces the switch ...
A week after Apple updated its App Review Guidelines to permit retro game console emulators, a Game Boy emulator for the iPhone called iGBA has appeared in the App Store worldwide. The emulator is already one of the top free apps on the App Store charts. It was not entirely clear if Apple would allow emulators to work with all and any games, but iGBA is able to load any Game Boy ROMs that...
Top Rated Comments
I mean, this isn't very complicated, but let me break it down for you:
The Dutch regulator has ordered Apple to give users multiple payment options.
Apple won't oblige and is instead forcing app developers to either choose to include Apple's own payment processor or an an outside party, but won't allow both.
It would seem the reason Apple is doing this is that they are counting on app developers not bothering to do all that work for a market as small as the Netherlands, thereby forcing the status quo to remain in place.
A reason it has to be a separate sku AND pick one form of payment is so Apple SDK can carve out this special case without breaking every other kind of app and all apps for every other country.
This should simply be a link out to their website to pay. It warns the user and then launches Safari (not in-app WebView) and let’s the user go deal with the website to subscribe. This is what they should all agree on. In-app has the money go through Apple and web based has the money go through third party. And then tell them to account for Apple’s commission separately.
Apple should NOT have to provide or allow third party in-app purchasing because it can be abused to look like Apple purchasing and can confuse the user. Apple should also not be preventing links to purchasing on the open web.