Side-Scrolling Adventure Game 'Little Orpheus' Now Available on Apple Arcade

Explore lost civilizations, undersea kingdoms, prehistoric jungles, and lands beyond imagination in side-scrolling adventure game "Little Orpheus," this week's addition to Apple Arcade on the iPhone, iPad, Apple TV, and Mac. The game hails from award-winning game development studio The Chinese Room, part of Sumo Digital.


From the App Store description:

Little Orpheus is a technicolor side-scrolling adventure game inspired by classic movies like Flash Gordon, Sinbad and The Land that Time Forgot. Delivered in eight bite-size, commute-friendly episodes, Little Orpheus is simple enough for casual players but rich enough for seasoned adventure fans.

If you’re a fan of old school family blockbusters, want a rollercoaster story that'll take you to the Earth’s core and beyond, or are just in some need of ideologically correct entertainment, join the most unlikely hero to hit Apple Arcade on an adventure beyond belief. With stunning visuals, brilliant acting and a world-class score, Little Orpheus is a pocket-epic you'll never forget.

"Little Orpheus" is available on the App Store with an Apple Arcade subscription. The service provides iPhone, iPad, Apple TV, and Mac users with access to over 100 games with no in-app purchases or ads for $4.99 per month.

Top Rated Comments

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7 weeks ago
Is everyone just going to let the term "ideologically correct entertainment" slide by?
Score: 6 Votes (Like | Disagree)
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7 weeks ago


That's the best looking side scrolling game I've ever seen.

You should check out the Trine series.
Score: 4 Votes (Like | Disagree)
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7 weeks ago
That's the best looking side scrolling game I've ever seen.
Score: 3 Votes (Like | Disagree)
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7 weeks ago
Looks very cool!

...but I'm not signing up for Apple Arcade (already did the demo).
Shame they don't offer a simple $4.99-9.99/game purchase option.

Oh well - Zillions of other games.
Score: 2 Votes (Like | Disagree)
Avatar
7 weeks ago
It’s a shame that console and PC users have no problem paying $60+ for games but ask a mobile user to pay $10-$20 for a game and everyone loses their mind.

It’s no wonder that mobile app stores are riddled with in app purchases. They’re catering to a market that wants everything for free. It’s the same problem news sources are having.

I appreciate what Apple is attempting with Arcade, but the damage was done when the first mobile games were free or $1. The market was conditioned at that point.
Score: 1 Votes (Like | Disagree)

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