Apple Shares App Store Retrospective Ahead of 10th Anniversary - MacRumors
Skip to Content

Apple Shares App Store Retrospective Ahead of 10th Anniversary

Ahead of the App Store's upcoming 10th anniversary on Tuesday, July 10, Apple today shared some App Store history, exploring significant App Store milestones and sharing testimonials from Apple execs, app developers, and more on how the App Store put mobile businesses first, transformed gaming, improved accessibility, bolstered health, revolutionized education, and changed lives.

appstore10thanniversary
The App Store launched on July 10, 2008 with a total of 500 apps, which Apple says ignited a "cultural, social, and economic phenomenon" that has, over the past decade, created a place for iOS users of all ages to get the best apps. From Phil Schiller, Apple marketing chief:

originalappstore

"In its first decade, the App Store has surpassed all of our wildest expectations -- from the innovative apps that developers have dreamed up, to the way customers have made apps part of their daily lives -- and this is just the beginning. We could not be more proud of what developers have created and what the next 10 years have in store."

Many of the apps available on the first day of the App Store's launch can still be purchased today, including MLB at Bat, The New York Times, eBay, Travelocity, Tap Tap Revenge, and more. Early App Store developers Keith Shepherd and Natalia Luckynova, who created Temple Run, said the App Store changed their lives.

"The App Store and iPhone changed our lives. Our first game, Imangi, launched the day the App Store opened. Fast forward 10 years, and we've created over 10 games, including Temple Run, which has been downloaded over a BILLION times. Our studio has grown from the two of us to a team of 35. None of this would have been possible without the App Store."

Cutting edge technology, explains Apple, has allowed developers and start-ups to create apps that take advantage of Apple Pay, GPS, location services, and more to create "billion dollar businesses" that started with the App Store. Games, too, have become an important part of the App Store. Nintendo director Shigeru Miyamoto said the App Store allows the company to share Nintendo games with new audiences.

super mario run iphone x

"We are very happy that we are able to deliver Super Mario Run, a new Super Mario experience that could be played with just one hand on iPhone, to hundreds of millions of consumers because of the App Store. The App Store allows us to share the joy of Nintendo games with many new audiences, and we will continue striving to provide unique and new game experiences to App Store customers."

Apple also changed gaming and apps with the in-app purchase, allowing people to unlock different functionality and try apps before purchasing. That expanded to subscription apps in 2011, and as of now, 28,000 apps offer subscription options.

The iPad came in 2010, along with apps designed for the larger screen. There are a total of 1.3 million apps created just for the iPad available today, ranging from Lightroom and Microsoft Office 365 to Procreate. Procreate founder James Cuda says the digital art creation app "simply would not be possible without the App Store."

ARKit and augmented reality apps came in 2017, turning iOS into the biggest AR platform in the world. There are more than 3,000 AR apps available on the App Store, and improvements coming in iOS 12, such as multi-person support and persistent experiences, will lead to even better AR apps.

augmentedrealityappstore
As of June 2018, developers have earned more than $100 billion from the App Store. There are more than 20 million third-party developers registered for the App Store, and more than 500 million customers visit it on iPhone and iPad each week.

Apple in 2017 entirely overhauled the App Store, splitting games and apps into two categories and focusing more heavily on app discovery through Today tab stories, editor's picks, and more. Apple says that hundreds of Today stories have been read by more than 1 million people.

appstoretodaytab
Check out Apple's full App Store tribute in the company's newsroom to see all of the different testimonials from app developers.

Popular Stories

Apple Creator Studio iWork suite

Apple Pulls Keynote, Pages and Numbers From App Store [Update: Back]

Thursday October 22, 2026 11:01 am PDT by
Apple has temporarily removed Keynote, Pages, and Numbers from the App Store, just after releasing an update that added iPhone Duo support and a new Intelligent Assistant. It is not clear if the apps were removed intentionally, or if it is a bug. Apple has not said when the apps will be reinstated, but if it was in error, they should return soon. Update: The Mac versions are back without...
iPhone Duo Apps feature

Apple Reveals More Than 50 Apps That Will Be Updated for iPhone Duo

Thursday October 22, 2026 6:04 am PDT by
Apple today highlighted more than 50 third-party App Store apps that are or will soon be fully optimized for the iPhone Duo and its various layouts and poses. You can hold the iPhone Duo and set it down in a number of ways, such as partially folded like a book, placed down on a surface, or standing on its edges: With the Netflix app, for example, Apple said iPhone Duo users can scroll...
iPhone Duo Slack

Apple Announces iPhone Duo Apps Can Now Be Submitted to App Store

Monday October 5, 2026 7:15 pm PDT by
Apple today announced that apps optimized for the iPhone Duo can now be submitted for App Store approval, ahead of the foldable device launching on Friday, October 23. While existing App Store apps will automatically run on the iPhone Duo, only apps built with the iOS 27.1 SDK or later can dynamically resize to fill the entire space of the inner display, whereas unoptimized apps will have...

Top Rated Comments

fairuz Avatar
109 months ago
Pretty awesome. Too bad in-app-purchases have since ruined the game category.
Score: 27 Votes (Like | Disagree)
109 months ago
Apple gives developers a platform to sell apps. Charging 30%. Easy money.
Once that profit gets larger and larger, you start to think why to do anything else?
Why to develop new Mac hardware, lots of investment for very little return.
They just seem to forget you need a Mac to write those apps, right?
Score: 13 Votes (Like | Disagree)
Naraxus Avatar
109 months ago
Cute bit of revisionist history on Apple's part. How soon they forget that their Lord & Savior Steve Jobs didn't want to open up the iPhone to custom apps and that it was only after the hacking community and specifically the Cydia store showed THEM the way that they decided to open it up to apps and take their scam 30% cut.
Score: 10 Votes (Like | Disagree)
EvilEvil Avatar
109 months ago
Apple is still clueless about gaming.
Score: 5 Votes (Like | Disagree)
simonmet Avatar
109 months ago
Pretty awesome. Too bad in-app-purchases have since ruined the game category.
This couldn't be more true. It's not even all IAPs that are the problem, but a special kind of IAP built purely on greed that has even been classified as gambling in some countries. This is the type of IAP relating to in-game currency or pay-to-win elements, where it's possible to spend an infinite amount of real money on an app. It boggles my mind that such a thing is possible. So now, virtually every game you find in the charts and by casual browsing uses this model, designed to prey on people with addictive personalities and tendencies (as is all gambling). Every time Apple claims to "not be evil" or to have the moral high ground I simply point to examples like this that demonstrate the contrary. Though Apple added a label to indicate games that use IAP, they don't let us hide them completely, and there are a minority of developers that use IAP appropriately, such as for once-only expansions.

IAP destroying the games category couldn't be demonstrated more clearly than with the app "Texas Hold'em" featured in that photo of the iPhone 3G. That was an absolutely brilliant poker game. It was fun to play with friends or a partner through the local network until Game Centre was added. And it wasn't designed around endlessly trying to sucker you in to spending an infinite amount of cash. A very reasonable one-time up-front fee was all that was required. Finding a poker game like that now is basically impossible. Greedy developers (and yes, I'm calling every single one who makes or publishes a game or app where it's possible to spend an infinite amount of money greedy) have almost completely ruined the App Store for games.

I don't even bother to look for games on iOS anymore. If I happen to hear of something elsewhere where they have an iOS version and I want to play it on iOS then I will, but that is now exceedingly rare.
Score: 2 Votes (Like | Disagree)
109 months ago
And I’m pretty sure Steve Jobs always downplayed things they hadn’t announced right up until the moment they announced it.
But Steve Jobs wasn't the one posting on the forums. The posts were written by people defending Steve and arguing against allowing native third party iPhone applications and against having copy-paste, dismissing all those who wanted native apps and copy-paste.

Assuming the theory is true, when Steve or anyone else at Apple "downplays" something, do the people defending him know that are being played? If these people know that they are being played, why do they go along with it? Do they think they are helping Apple in some way by defending a false position?

But if these people actually did believe what Steve was saying, then how do those same people feel after spending all that time arguing in favor of Apple's original positions, only to find Apple change their position? Do they:
1. Admit they were wrong
2. Try to convince themselves that Apple planned it all along. In which case, we go back to the original question: If they knew Apple planned it all along, why did they go along with it and argue in favor of the original, false position in the first place?
Score: 2 Votes (Like | Disagree)
Latest Stories
Best Buy Details Black Friday Plans With Early Deals Available on Halloween
Best Buy Details Black Friday Plans With Early Deals Available on Halloween
1 hour ago
Apple Reportedly Plans to Release MacBook Neo 2 in First Half of 2027
Apple Reportedly Plans to Release MacBook Neo 2 in First Half of 2027
2 hours ago
M5 vs. M6 MacBook Pro Buyer's Guide: All Differences Compared
M5 vs. M6 MacBook Pro Buyer's Guide: All Differences Compared
3 hours ago
New iMac Available With 2.5 Gigabit Ethernet Port on Power Adapter
New iMac Available With 2.5 Gigabit Ethernet Port on Power Adapter
3 hours ago
M4 vs. M6 iMac Buyer's Guide: Should You Upgrade?
M4 vs. M6 iMac Buyer's Guide: Should You Upgrade?
3 hours ago
Apple Expected to Announce MacBook Pro With Touchscreen Tomorrow
Apple Expected to Announce MacBook Pro With Touchscreen Tomorrow
4 hours ago
Banktivity Offers 30% Off First Year Subscriptions for MacRumors Readers
Banktivity Offers 30% Off First Year Subscriptions for MacRumors Readers
4 hours ago
M6 MacBook Pro's 170GB/s Memory Bandwidth Skips Base 16GB Model
M6 MacBook Pro's 170GB/s Memory Bandwidth Skips Base 16GB Model
5 hours ago
M6 iMac Pre-Orders and Release Date Announced
M6 iMac Pre-Orders and Release Date Announced
5 hours ago
Apple Updates Creator Studio With New Tools and AI Features
Apple Updates Creator Studio With New Tools and AI Features
5 hours ago
M6 14-Inch MacBook Pro: Pre-Orders and Release Date Announced
M6 14-Inch MacBook Pro: Pre-Orders and Release Date Announced
5 hours ago
Apple Announces New 14-Inch MacBook Pro With M6 Chip
Apple Announces New 14-Inch MacBook Pro With M6 Chip
6 hours ago
Apple Announces New iMac With M6 Chip and More
Apple Announces New iMac With M6 Chip and More
6 hours ago
Apple Fixes Possibly Exploited CoreGraphics Flaw on Older iPhones
Apple Fixes Possibly Exploited CoreGraphics Flaw on Older iPhones
6 hours ago
Apple's MacBook Pro Touch Bar Was Announced 10 Years Ago Today
Apple's MacBook Pro Touch Bar Was Announced 10 Years Ago Today
8 hours ago
iPhone 18e Could Get Two Key Upgrades While Keeping 60Hz Display
iPhone 18e Could Get Two Key Upgrades While Keeping 60Hz Display
8 hours ago
New iMac and 14-Inch MacBook Pro With M6 Chip Expected Tomorrow
New iMac and 14-Inch MacBook Pro With M6 Chip Expected Tomorrow
16 hours ago
JAŸ-Z to Headline 2027 Apple Music Super Bowl LXI Halftime Show
JAŸ-Z to Headline 2027 Apple Music Super Bowl LXI Halftime Show
17 hours ago
macOS 27.2 Stops Upgrades From Removing Rosetta
macOS 27.2 Stops Upgrades From Removing Rosetta
17 hours ago
Older Siri Remotes Now Show Up in Find My With iOS 27.2
Older Siri Remotes Now Show Up in Find My With iOS 27.2
18 hours ago
iPhone Duo Features Independent Rotation Lock Controls
iPhone Duo Features Independent Rotation Lock Controls
19 hours ago
iOS 27.2 Features: Everything New in iOS 27.2
iOS 27.2 Features: Everything New in iOS 27.2
20 hours ago
Why Can't iPhone Duo Users Make Eye Contact on FaceTime?
Why Can't iPhone Duo Users Make Eye Contact on FaceTime?
20 hours ago
iOS 27.2 Fixes Over 160 Security Vulnerabilities
iOS 27.2 Fixes Over 160 Security Vulnerabilities
21 hours ago
iPhone AI Images and Edits Now Have a Hidden Watermark
iPhone AI Images and Edits Now Have a Hidden Watermark
21 hours ago
iOS 27.2 Lets You Watch Four Live Sports Streams on iPhone
iOS 27.2 Lets You Watch Four Live Sports Streams on iPhone
23 hours ago
iOS 27.2 Expands Dual Capture to Group FaceTime
iOS 27.2 Expands Dual Capture to Group FaceTime
23 hours ago
Here's Why Apple's Next Pre-Orders Begin on Wednesday at 10:10 AM
Here's Why Apple's Next Pre-Orders Begin on Wednesday at 10:10 AM
23 hours ago
Apple Says Siri AI Will Support Even More Languages Later This Year
Apple Says Siri AI Will Support Even More Languages Later This Year
23 hours ago
Apple Releases iOS 27.2 With New Siri AI Languages
Apple Releases iOS 27.2 With New Siri AI Languages
1 day ago