'Alto's Odyssey' Launches One Day Early on iOS and tvOS App Stores

Earlier in February, developer Snowman announced that "Alto's Odyssey" would be launching on iOS and tvOS Thursday, February 22, but the game has appeared one day early on both App Stores and is available to download right now for $4.99 [Direct Link] (via TouchArcade). Alto's Odyssey isn't featured yet on the United States App Store, but a search for it on both iOS and tvOS should surface the correct game.

Originally set to debut in summer 2017, Alto's Odyssey is the sequel to the original 2015 game "Alto's Adventure" and keeps the endless runner gameplay that the original was known for while introducing new features, controls, and a new desert location. Both games feature a "one-touch trick system" that players use to control the main character to chain together combos and complete various goals.


If anyone has yet to play the original, Snowman said that Alto's Odyssey is a standalone experience and doesn't require knowledge of Alto's Adventure. Other features of Alto's Odyssey include:
- Explore Biomes. From the dunes, to the canyons, to the temples, explore a rich and diverse landscape, with each area boasting unique visuals and gameplay.
- Newfound heights. Discover secrets in the sky with hot-air balloons, moving grind rails, and wall riding.
- Meet Alto and friends. Unlock six unique characters, each with their own attributes and abilities.
- Zen Mode. Complete with its own serene soundtrack, this relaxing mode distills Odyssey down to its purest elements: no scores, no coins, and no power-ups. Just you and the endless desert.
- Photo Mode. From the pause screen, get behind the lens and take stunning photos of your trip through the desert. Pinch, swipe, pan and zoom to frame the ideal shot, and share them with friends and family.
Alto's Odyssey is a universal app with iCloud support, so users can play the game on iPhone or iPad and have their progress synced across devices, even Apple TV. The game also supports a "purchase once, play forever" promise on its App Store description, and Snowman states that it has no ads or in-app purchases anywhere within the game. Those interested can purchase Alto's Odyssey for $4.99 starting today [Direct Link].



Top Rated Comments

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8 months ago
No in-app purchases. Now that's something I can get behind.
Rating: 7 Votes
Avatar
8 months ago

Won't pay more than $0.99 for an endless runner

You are the reason so few games as good as this exist on iOS anymore. Quit being a cheapskate, its $5 and much more than an endless runner in the traditional sense.
Rating: 3 Votes
Avatar
8 months ago

Won't pay more than $0.99 for an endless runner

I did. This game is worth it.
Rating: 3 Votes
Avatar
8 months ago

You are the reason so few games as good as this exist on iOS anymore. Quit being a cheapskate, its $5 and much more than an endless runner in the traditional sense.


As a game developer that just published a premium game (that luckily was even featured, but I won't say which one is), my only hope is that more and more people realize this. :rolleyes:
Sadly, that's not the trend. And not all kind of games can be freemium nor have ads...

I try to buy every (good-looking) new premium game that come out, no matter what...And I've done the same with Alto.
Rating: 3 Votes
Avatar
8 months ago
Just sunk a couple of hours into it. Great follow up to Alto’s Adventure
Rating: 2 Votes
Avatar
8 months ago

If you buy the iOS version do you also get the Apple TV version too?? Or is it a separate app for the Apple TV??


It's a universal app, iPhone, iPad, Apple TV.
Rating: 1 Votes
Avatar
8 months ago

('//www.macrumors.com/2018/02/21/altos-odyssey-one-day-early/')


Earlier in February, developer Snowman announced ('//www.macrumors.com/2018/02/12/altos-odyssey-february-22/') that "Alto's Odyssey" would be launching on iOS and tvOS Thursday, February 22, but the game has appeared one day early on both App Stores and is available to download right now for $4.99 [Direct Link ('https://itunes.apple.com/us/app/altos-odyssey/id1182456409?mt=8')] (via TouchArcade ('http://toucharcade.com/2018/02/21/altos-odyssey-out-now/')). Alto's Odyssey isn't featured yet on the United States App Store, but a search for it on both iOS and tvOS should surface the correct game.

Originally set to debut in summer 2017, Alto's Odyssey is the sequel to the original 2015 game "Alto's Adventure" and keeps the endless runner gameplay that the original was known for while introducing new features, controls, and a new desert location. Both games feature a "one-touch trick system" that players use to control the main character to chain together combos and complete various goals.



If anyone has yet to play the original, Snowman said that Alto's Odyssey is a standalone experience and doesn't require knowledge of Alto's Adventure. Other features of Alto's Odyssey include:
Alto's Odyssey is a universal app with iCloud support, so users can play the game on iPhone or iPad and have their progress synced across devices, even Apple TV. The game also supports a "purchase once, play forever" promise on its App Store description, and Snowman states that it has no ads or in-app purchases anywhere within the game. Those interested can purchase Alto's Odyssey for $4.99 starting today [Direct Link ('https://itunes.apple.com/us/app/altos-odyssey/id1182456409?mt=8')].

Article Link: 'Alto's Odyssey' Launches One Day Early on iOS and tvOS App Stores ('//www.macrumors.com/2018/02/21/altos-odyssey-one-day-early/')


I’ve never heard of it, but the article says it’s an “endless runner” is that like a tomb runner style type of game? I’ve kinda grown weary of those.

Edit: I mean temple run type of game
Rating: 1 Votes
Avatar
8 months ago
Instant download. Best 5 bucks I’ll spend all week. Can’t wait to play it.
Rating: 1 Votes
Avatar
8 months ago

As a game developer that just published a premium game (that luckily was even featured, but I won't say which one is), my only hope is that more and more people realize this. :rolleyes:
Sadly, that's not the trend. And not all kind of games can be freemium nor have ads...

I try to buy every (good-looking) new premium game that come out, no matter what...And I've done the same with Alto.

Yep, supporting the developers of quality, beautiful games like this is key.

I'm a broken record on this but it just amazes me what everyday garbage people will spend money on but refuse to buy an app for a few bucks from good developers. Some of those same people will then complain about in app purchases of gems, coins, etc. Sadly enough people are ok with it. But I will challenge anyone who complains about companies having too much of our data since thats the price (haha) we pay for free stuff like google, facebook, candy crush, etc.

Continue the fight & support developers of quality apps.
Rating: 1 Votes
Avatar
8 months ago
Won't pay more than $0.99 for an endless runner
Rating: 1 Votes
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