Apple is already putting an end to 32-bit apps on iOS devices with iOS 11, and soon the company will make the same changes on its macOS operating system.
During its Platform State of the Union keynote at the Worldwide Developers Conference, Apple told developers that macOS High Sierra will be the "last macOS release to support 32-bit apps without compromises."
Starting in January of 2018, all new apps submitted to the Mac App Store must be 64-bit, and all apps and app updates submitted must be 64-bit by June 2018. With the next version of macOS after High Sierra, Apple will begin "aggressively" warning users about 32-bit apps before eventually phasing them out all together.
In iOS 11, 32-bit apps cannot be installed or launched. Attempting to open a non-supported 32-bit app gives a message notifying users that the app needs to be updated before it can run on iOS 11.
Prior to phasing out 32-bit apps on iOS 11, Apple gave both end users and developers several warnings, and the company says it will follow the same path for the macOS operating system.
Wednesday September 17, 2025 2:56 pm PDT by Juli Clover
It's been two days since iOS 26 was released, and Apple's new Liquid Glass design is even more divisive than expected.
Any major design change can create controversy as people get used to the new look, but the MacRumors forums, Reddit, Apple Support Communities, and social media sites seem to feature more criticism than praise as people discuss the update.
Complaints
There are a long...
Tuesday September 16, 2025 11:17 am PDT by Joe Rossignol
iOS 26 was finally released on Monday, but the software train never stops, and the first developer beta of iOS 26.1 will likely be released soon.
iOS 18.1 was an anomaly, as the first developer beta of that version was released in late July last year, to allow for early testing of Apple Intelligence features. The first betas of iOS 15.1, iOS 16.1, and iOS 17.1 were all released in the second ...
Wednesday September 17, 2025 4:26 am PDT by Tim Hardwick
Apple in October 2024 overhauled its 14-inch and 16-inch MacBook Pro models, adding M4, M4 Pro, and M4 Max chips, Thunderbolt 5 ports on higher-end models, display changes, and more. That's quite a lot of updates in one go, but if you think this means a further major refresh for the MacBook Pro is now several years away, think again.
Bloomberg's Mark Gurman has said he expects only a small ...
Friday September 19, 2025 10:02 am PDT by Joe Rossignol
As reported by Bloomberg today, some of the new iPhone 17 Pro and iPhone Air models on display at Apple Stores today are already scratched and scuffed.
French blog Consomac also reported on this topic.
The scratches appear to be most prominent on models with darker finishes, including the iPhone 17 Pro and Pro Max in Deep Blue, and the iPhone Air in Space Black.
Images Credit: Consoma ...
Tuesday September 16, 2025 12:26 pm PDT by Juli Clover
Apple released iOS 26 on September 15, and it's now available for all iPhone users with a compatible device. There are a lot of changes and features to learn about, so if you want a quick, easy-to-read list that outlines what's new, we've got you covered.
Design
Liquid Glass design that reflects light and refracts what's underneath. It's system wide, with dynamic tab bars and toolbars...
Wednesday September 17, 2025 4:55 am PDT by Tim Hardwick
iOS 26's new Liquid Glass interface has been criticized for making some content illegible in certain circumstances, and now the UI design is reportedly causing another unusual visual problem for some users.
Liquid Glass adds subtle glowing effects to the corners of app icons, creating a dynamic glass-like appearance with depth and parallax effects. However, as noted by Gizmodo, this design...
Thursday September 18, 2025 9:17 am PDT by Joe Rossignol
Apple is preparing to release iOS 26.0.1, according to a private account on X with a proven track record of sharing information about future iOS versions.
The update will have a build number of 23A350, or similar, the account said.
It is likely that iOS 26.0.1 will fix a camera-related bug on the new iPhone Air and iPhone 17 Pro models. In his iPhone Air review, CNN Underscored's Henry T. ...
Anyone else find it annoying how quickly Apple obsoletes older software on their platforms?
Even annoying-as-hell Windows can often run 20 year old binaries. TWO DECADES ago.
Right now the oldest binaries MacOS can run are from the PowerPC -> Intel switch era, circa 2006. Whatever macOS comes after High Sierra will probably obsolete 32 bit x86 binaries, which will pull the date even more forward.
They don't seem to care about preserving the functionality of legacy software. Some apps will never be updated because the developers no longer care about it, went out of business, etc... This software is lost to time. This is even MORE the case on iOS where you can't even GET the software anymore. At least on macOS you can keep archives of old apps around.
I'm digging the 64-bit only transition, I don't understand all the hate. If you don't like it, you're perfectly welcome to stay on the older OS, many of my production macs are one to two OS's behind because updates often break compatibility and it takes time for software to catch up.
I know guys who are still rocking Snow Leopard in recording studio's because they have hardware interfaces that aren't supported by the devs anymore. So what? Buy new hardware or don't update the OS.
I am curious, like what? [doublepost=1496796453][/doublepost] You must be new here? Apple has done this for decades. Part of reason Windows has had so much trouble is the complexity of decades of compatibility...
No. Apple has NOT done this for decades.
Do you have any idea how much work Apple put into making 68x00 binaries just work on PowerPC? And do you remember how incredibly seamless that transition was? Stuff JUST WORKED. You didn't even know it was a 68k binary running on your Mac in 1998.
The Mac OS 9 to 10 transition was a pain, but Classic worked beautifully until Apple killed it in 2007. That's right, over 20 years of backwards compatibility for some apps, all the way up until 10 years ago with 10.5.
So yeah, a decade of this is what we've had to endure.
Windows has so much trouble because they use a monolithic database known as the Registry to store a LOT of things that shouldn't be stored in the same database. It was a horrible mistake, a workaround for limitations of their previous versions, and they never saw fit to stop using it for new things. If M$ had decided to contain that mess before XP, they'd have solved a lot of problems, if they'd decided to contain it before 7, they'd still be better off. But no, it's still used in 10.