Apple is already putting an end to 32-bit apps on iOS devices with iOS 11, and soon the company will make the same changes on its macOS operating system.
During its Platform State of the Union keynote at the Worldwide Developers Conference, Apple told developers that macOS High Sierra will be the "last macOS release to support 32-bit apps without compromises."
Starting in January of 2018, all new apps submitted to the Mac App Store must be 64-bit, and all apps and app updates submitted must be 64-bit by June 2018. With the next version of macOS after High Sierra, Apple will begin "aggressively" warning users about 32-bit apps before eventually phasing them out all together.
In iOS 11, 32-bit apps cannot be installed or launched. Attempting to open a non-supported 32-bit app gives a message notifying users that the app needs to be updated before it can run on iOS 11.
Prior to phasing out 32-bit apps on iOS 11, Apple gave both end users and developers several warnings, and the company says it will follow the same path for the macOS operating system.
Thursday November 27, 2025 1:01 pm PST by Joe Rossignol
Apple's online store is going down for a few hours on a rolling country-by-country basis right now, but do not get your hopes up for new products.
Apple takes its online store down for a few hours ahead of Black Friday every year to tease/prepare for its annual gift card offer with the purchase of select products. The store already went down and came back online in Australia and New Zealand, ...
Tuesday November 25, 2025 7:16 am PST by Joe Rossignol
Apple recently teamed up with Japanese fashion brand ISSEY MIYAKE to create the iPhone Pocket, a limited-edition knitted accessory designed to carry an iPhone. However, it is now completely sold out in all countries where it was released.
iPhone Pocket became available to order on Apple's online store starting Friday, November 14, in the United States, France, China, Italy, Japan, Singapore, ...
Friday November 28, 2025 7:33 am PST by Joe Rossignol
While all Macs are now powered by Apple's custom-designed chips, a new rumor claims that Apple may rekindle its partnership with Intel, albeit in a new and limited way.
Apple supply chain analyst Ming-Chi Kuo today said Intel is expected to begin shipping Apple's lowest-end M-series chip as early as mid-2027.
Kuo said Apple plans to utilize Intel's 18A process, which is the "earliest...
We've been focusing on deals on physical products over the past few weeks, but Black Friday is also a great time of year to purchase a streaming membership. Some of the biggest services have great discounts for new and select returning members this week, including Apple TV, Disney+, Hulu, Paramount+, Peacock, and more.
Note: MacRumors is an affiliate partner with some of these vendors. When...
Thursday November 27, 2025 3:14 am PST by Tim Hardwick
Apple's disappointing iPhone Air sales are causing major Chinese mobile vendors to scrap or freeze their own ultra-thin phone projects, according to reports coming out of Asia.
Since the iPhone Air launched in September, there have been reports of poor sales and manufacturing cuts, while Apple's supply chain has scaled back shipments and production.
Apple supplier Foxconn has...
Cellular carriers have always offered big savings on the newest iPhone models during the holidays, and Black Friday 2025 sales have kicked off at AT&T, Verizon, T-Mobile, and more. Right now we're tracking notable offers on the iPhone 17, iPhone 17 Pro, iPhone 17 Pro Max, and iPhone Air. For even more savings, keep an eye on older models during the holiday shopping season.
Note: MacRumors is...
Tuesday November 25, 2025 7:09 am PST by Tim Hardwick
Apple's first foldable iPhone is expected to launch alongside the iPhone 18 Pro models in fall 2026, and it's shaping up to include three standout features that could set it apart from the competition.
The book-style foldable will reportedly feature an industry-first 24-megapixel under-display camera built into the inner display, according to a recent JP Morgan equity research report. That...
Anyone else find it annoying how quickly Apple obsoletes older software on their platforms?
Even annoying-as-hell Windows can often run 20 year old binaries. TWO DECADES ago.
Right now the oldest binaries MacOS can run are from the PowerPC -> Intel switch era, circa 2006. Whatever macOS comes after High Sierra will probably obsolete 32 bit x86 binaries, which will pull the date even more forward.
They don't seem to care about preserving the functionality of legacy software. Some apps will never be updated because the developers no longer care about it, went out of business, etc... This software is lost to time. This is even MORE the case on iOS where you can't even GET the software anymore. At least on macOS you can keep archives of old apps around.
I'm digging the 64-bit only transition, I don't understand all the hate. If you don't like it, you're perfectly welcome to stay on the older OS, many of my production macs are one to two OS's behind because updates often break compatibility and it takes time for software to catch up.
I know guys who are still rocking Snow Leopard in recording studio's because they have hardware interfaces that aren't supported by the devs anymore. So what? Buy new hardware or don't update the OS.
I am curious, like what? [doublepost=1496796453][/doublepost] You must be new here? Apple has done this for decades. Part of reason Windows has had so much trouble is the complexity of decades of compatibility...
No. Apple has NOT done this for decades.
Do you have any idea how much work Apple put into making 68x00 binaries just work on PowerPC? And do you remember how incredibly seamless that transition was? Stuff JUST WORKED. You didn't even know it was a 68k binary running on your Mac in 1998.
The Mac OS 9 to 10 transition was a pain, but Classic worked beautifully until Apple killed it in 2007. That's right, over 20 years of backwards compatibility for some apps, all the way up until 10 years ago with 10.5.
So yeah, a decade of this is what we've had to endure.
Windows has so much trouble because they use a monolithic database known as the Registry to store a LOT of things that shouldn't be stored in the same database. It was a horrible mistake, a workaround for limitations of their previous versions, and they never saw fit to stop using it for new things. If M$ had decided to contain that mess before XP, they'd have solved a lot of problems, if they'd decided to contain it before 7, they'd still be better off. But no, it's still used in 10.