Apple is already putting an end to 32-bit apps on iOS devices with iOS 11, and soon the company will make the same changes on its macOS operating system.
During its Platform State of the Union keynote at the Worldwide Developers Conference, Apple told developers that macOS High Sierra will be the "last macOS release to support 32-bit apps without compromises."
Starting in January of 2018, all new apps submitted to the Mac App Store must be 64-bit, and all apps and app updates submitted must be 64-bit by June 2018. With the next version of macOS after High Sierra, Apple will begin "aggressively" warning users about 32-bit apps before eventually phasing them out all together.
In iOS 11, 32-bit apps cannot be installed or launched. Attempting to open a non-supported 32-bit app gives a message notifying users that the app needs to be updated before it can run on iOS 11.
Prior to phasing out 32-bit apps on iOS 11, Apple gave both end users and developers several warnings, and the company says it will follow the same path for the macOS operating system.
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Cellular carriers have always offered big savings on the newest iPhone models during the holidays, and Black Friday 2025 sales have kicked off at AT&T, Verizon, T-Mobile, and more. Right now we're tracking notable offers on the iPhone 17, iPhone 17 Pro, iPhone 17 Pro Max, and iPhone Air. For even more savings, keep an eye on older models during the holiday shopping season.
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On this week's episode of The MacRumors Show, we talk through the latest rumors about Apple's upcoming iPad mini 8.
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The next-generation version of the iPad mini is expected to feature an OLED display, as part of Apple's plan to expand the display technology across many more of its devices. Apple's first OLED device was the Apple...
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Apple is expected to launch a new foldable iPhone next year, based on multiple rumors and credible sources. The long-awaited device has been rumored for years now, but signs increasingly suggest that 2026 could indeed be the year that Apple releases its first foldable device.
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Below, we've collated an updated set of key details that ...
Anyone else find it annoying how quickly Apple obsoletes older software on their platforms?
Even annoying-as-hell Windows can often run 20 year old binaries. TWO DECADES ago.
Right now the oldest binaries MacOS can run are from the PowerPC -> Intel switch era, circa 2006. Whatever macOS comes after High Sierra will probably obsolete 32 bit x86 binaries, which will pull the date even more forward.
They don't seem to care about preserving the functionality of legacy software. Some apps will never be updated because the developers no longer care about it, went out of business, etc... This software is lost to time. This is even MORE the case on iOS where you can't even GET the software anymore. At least on macOS you can keep archives of old apps around.
I'm digging the 64-bit only transition, I don't understand all the hate. If you don't like it, you're perfectly welcome to stay on the older OS, many of my production macs are one to two OS's behind because updates often break compatibility and it takes time for software to catch up.
I know guys who are still rocking Snow Leopard in recording studio's because they have hardware interfaces that aren't supported by the devs anymore. So what? Buy new hardware or don't update the OS.
I am curious, like what? [doublepost=1496796453][/doublepost] You must be new here? Apple has done this for decades. Part of reason Windows has had so much trouble is the complexity of decades of compatibility...
No. Apple has NOT done this for decades.
Do you have any idea how much work Apple put into making 68x00 binaries just work on PowerPC? And do you remember how incredibly seamless that transition was? Stuff JUST WORKED. You didn't even know it was a 68k binary running on your Mac in 1998.
The Mac OS 9 to 10 transition was a pain, but Classic worked beautifully until Apple killed it in 2007. That's right, over 20 years of backwards compatibility for some apps, all the way up until 10 years ago with 10.5.
So yeah, a decade of this is what we've had to endure.
Windows has so much trouble because they use a monolithic database known as the Registry to store a LOT of things that shouldn't be stored in the same database. It was a horrible mistake, a workaround for limitations of their previous versions, and they never saw fit to stop using it for new things. If M$ had decided to contain that mess before XP, they'd have solved a lot of problems, if they'd decided to contain it before 7, they'd still be better off. But no, it's still used in 10.