Aspyr tonight announced the launch of Sid Meier's Civilization VI for Mac, which is available just three days after its October 21 PC launch. Civilization VI for Mac is currently limited to Steam, but Aspyr plans to bring it to the Mac App Store in the near future.
The newest game in the Civilization series, Civilization VI builds on the gameplay mechanics introduced with Civilization V and was designed by the same team that made many of the Civilization V expansions.
Tweaks have been made to AI, diplomacy, unit behavior, city building through the addition of city unstacking and districts, the research system, and more. Some of the new features:
EXPANSIVE EMPIRES: See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain.
ACTIVE RESEARCH: Unlock boosts that speed your civilization's progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.
DYNAMIC DIPLOMACY: Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.
COMBINED ARMS: Expanding on the "one unit per tile" design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful "Corps" units.
ENHANCED MULTIPLAYER: In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session.
Minimum system requirements for Civilization VI on Mac include an Intel Core i5 2.7GHz, processor, 6GB RAM, 15GB of storage space, and a Radeon HD 6790, Nvidia GeForce 775M, or Intel Iris Pro graphics card with 1GB VRam.
Civilization VI can be purchased on Steam for $59.99. A Digital Deluxe version is also available for $79.99.