U.S. Music Fans Continue Shift to Streaming Services as Apple Readies Beats Revamp
Paid music downloads, which have dominated the digital music market for years thanks in large part to Apple's iTunes Store, showed accelerating weakness in the United States last year as music streaming services like Spotify and a resurgence of vinyl record sales exploded in popularity.
According to Nielsen SoundScan (via The Wall Street Journal), streaming music grew a remarkable 54 percent in 2014, moving from 106 billion songs in 2013 to 164 billion in 2014. That growth contrasts with traditional song downloads that dropped off significantly from 2013. Paid downloads for full music albums declined 9 percent in 2014, with individual song downloads seeing an even larger 12 percent drop-off. Overall, according to SoundScan, Americans bought 257 million albums in 2014, 106.5 million of which were downloaded digitally.
Amid the digital shift from individual downloads to streaming, an older technology also saw a resurgence in 2014 with vinyl record sales at their highest levels since SoundScan began tracking music sales in 1991. Nielsen's tracking shows 9.2 million vinyl records sold, representing a 52 percent overall increase in sales from 2013.
With lackluster overall digital music downloads mirroring a similar drop in iTunes Store sales, Apple has been looking at ways to improve its positioning in the music market. Apple's initial effort with iTunes Radio to offer a Pandora-like experience that also seeks to drive iTunes Store purchases has had a less-than-stellar reception with availability in only the United States and Australia. That weak entry likely spurred Apple to pursue last year's acquisition of Beats Music for a full-fledged subscription streaming service.
Recent reports have indicated that Apple will be pursuing a major revamp of Beats early this year that may see prominent integration of the paid streaming service into iOS and iTunes, perhaps including a rebranding under the iTunes name.
Popular Stories
Game emulator apps have come and gone since Apple announced App Store support for them on April 5, but now popular game emulator Delta from developer Riley Testut is available for download. Testut is known as the developer behind GBA4iOS, an open-source emulator that was available for a brief time more than a decade ago. GBA4iOS led to Delta, an emulator that has been available outside of...
The first approved Nintendo Entertainment System (NES) emulator for the iPhone and iPad was made available on the App Store today following Apple's rule change. The emulator is called Bimmy, and it was developed by Tom Salvo. On the App Store, Bimmy is described as a tool for testing and playing public domain/"homebrew" games created for the NES, but the app allows you to load ROMs for any...
Last September, Apple's iPhone 15 Pro models debuted with a new customizable Action button, offering faster access to a handful of functions, as well as the ability to assign Shortcuts. Apple is poised to include the feature on all upcoming iPhone 16 models, so we asked iPhone 15 Pro users what their experience has been with the additional button so far. The Action button replaces the switch ...
A decade ago, developer Riley Testut released the GBA4iOS emulator for iOS, and since it was against the rules at the time, Apple put a stop to downloads. Emulators have been a violation of the App Store rules for years, but that changed on April 5 when Apple suddenly reversed course and said that it was allowing retro game emulators on the App Store. Subscribe to the MacRumors YouTube channel ...
iOS 18 is expected to be the "biggest" update in the iPhone's history. Below, we recap rumored features and changes for the iPhone. iOS 18 is rumored to include new generative AI features for Siri and many apps, and Apple plans to add RCS support to the Messages app for an improved texting experience between iPhones and Android devices. The update is also expected to introduce a more...
Top Rated Comments
How else would they be downloaded? I'm wondering why downloadable movies, games, and music are being referred to as "digital" downloads as opposed to just "downloads" or something more sensible and less redundant.
Are you referring to Spotify? Because that's not what it is. You can download and save any album to your devices. Their music catalogue has almost everything. The monthly fee is less than the cost of *one* album per month. What's not to like? Spotify is incredible.
I guess I'm old, or just don't get it...
I'll never understand "renting" music. I can't begin to see the appeal, I don't see any value.
If I want a semi-random stream of audio that I may or may not like, or be in the mood to listen to at any given moment, I already have that, it's called a radio... it's not dependent on an internet connection, and it's FREE.
I'll gladly pay to have the songs I actually like, stored on my devices, organized in playlists I can choose based on my mood, and not have to pay a monthly fee, and not be at the mercy of an internet connection and it's reliability (or lack of).
I can't begin to understand where anyone sees the value in the music rental business. Seems like flushing cash down the toilet to me.
Of course, I completely understand companies like Apple rushing to take money from suckers that are willing, hell eager even, to rent music.
Shrug.
Oh yeah..
And git off my lawn!
There appears to be a lot of misunderstanding of how services like Spotify and Beats actually work.
If you need tracks available to you offline, you simply download them to your device and listen to them as desired. This is no different than syncing your iPod with tracks that you purchased in iTunes. The added benefit is that if there is a song you forgot to bring along you can get it at any time if you so choose. In our increasingly mobile world, this model is rich with value to a large percentage of the market.