4.7-Inch iPhone 6 Screen Put Under Microscope as New 1472 x 828 Resolution Emerges - MacRumors
Skip to Content

4.7-Inch iPhone 6 Screen Put Under Microscope as New 1472 x 828 Resolution Emerges

Amid rumors of both 4.7-inch and 5.5-inch versions of the iPhone 6, speculation about what resolutions Apple will use for the new devices has generated a number of different theories. The most concrete suggestion so far has been a 1704 x 960 resolution that could see the current "2x" Retina display move to an even sharper "3x" display.

A new photo from Russian luxury modified iPhone vendor Feld & Volk [Instagram page] now shows the display of the 4.7-inch iPhone 6 under a microscope, with the firm telling MacRumors the panel does indeed carry a resolution of 1704 x 960.

iphone_6_display_microscope
The photograph posted by Feld & Volk does not, however, necessarily appear to agree with that claim, as it seems to show roughly 13 pixels per mm in the horizontal and vertical directions, while a 4.7-inch display at 1704 x 960 should be closer to 16 pixels per mm. The current iPhone 5s display is roughly 10.5 pixels per mm.

A potential answer to this problem arrives in another report today from 9to5Mac, which has discovered references to yet another resolution of 1472 x 828 within recent Xcode 6 beta releases.

This particular file outlines for the system where icons, by default, will be placed on an iPhone’s Home screen. This particular file, which was added in Xcode 6 beta 5 earlier this month and still exists in yesterday’s Xcode 6 beta 6, is optimized for an iPhone with a resolution of 414 (width) x 736 (height). The iPhone SDK parses hardware resolutions via “point values,” so the actual “Retina” resolution is in fact double (or potentially triple) whatever numbers the SDK presents.

While analysis quickly becomes speculative, one way Apple could use both of these rumored resolutions would be to to launch a 4.7-inch iPhone at 1472 x 828 and a 5.5-inch model at 1704 x 960. In that scenario, both iPhone 6 models would have pixel densities of 355-360 pixels per inch. This translates to roughly 14 pixels per mm in each direction, close to what is seen in the Feld & Volk photograph.

Depending on how the rumored 4.7-inch and 5.5-inch sizes have been rounded for convenience, the two iPhone 6 panels could actually offer the exact same pixel density, slightly higher than current iPhones and allowing for efficiencies in the manufacturing process if the same technologies and production methods are used in the two new models.

Apple is expected to introduce the iPhone 6 at a media event on September 9, but it remains unclear whether the company plans to show off both models at the same time, and even it does, there have been rumors that the larger model should ship up to several months later than the smaller version.

Related Forum: iPhone

Popular Stories

iOS 26

iOS 26.4 Adds Two New Features to CarPlay

Tuesday March 24, 2026 1:55 pm PDT by
iOS 26.4 was released today, and it includes a couple of new features for CarPlay: an Ambient Music widget and support for voice-based chatbot apps. To update your iPhone 11 or newer to iOS 26.4, open the Settings app and tap on General → Software Update. CarPlay will automatically offer the new features so long as the iPhone connected to your vehicle is running iOS 26.4 or later....
Apple Business hero

Apple Unveils 'Apple Business' All-in-One Platform

Tuesday March 24, 2026 8:53 am PDT by
Apple today announced Apple Business, a new all-in-one platform that unifies device management, productivity tools, and customer outreach features. The service is designed to be a consolidated replacement for several of Apple's existing business-focused offerings, including Apple Business Essentials, Apple Business Manager, and Apple Business Connect. It provides organizations with a single...
AirPods Pro Firmware Feature

Apple Releases New Firmware for AirPods Pro 3, AirPods Pro 2 and AirPods 4

Tuesday March 24, 2026 12:31 pm PDT by
Apple today released new firmware for the AirPods Pro 2, AirPods Pro 3, and the AirPods 4. The firmware has a version number of 8B39, up from 8B34 on the AirPods Pro 3, 8B28 on the AirPods Pro 2, and 8B21 on the AirPods 4. There is no word on what's included in the firmware, but Apple has a support document with limited notes. Most updates are limited to bug fixes and performance...

Top Rated Comments

151 months ago
Can't wait to not be able to tell the difference!!
Score: 59 Votes (Like | Disagree)
151 months ago
1080p or don't even bother.
Score: 36 Votes (Like | Disagree)
151 months ago
Having a removable battery and being IP67 rated is doable. Look at the S5 - sure android isn't apple's cup of tea but hey, the device is as thin(ner) than any device is currently is but yet the battery is still great.

I don't know why apple is so obsessed with thin phones because you really give up on battery life no matter how much tweaking you do in software, it's pure mathematics when it comes to battery capacity. You can't fudge it. and the fact these devices don't have removable batteries, it's basically a one/two year deal because they are basically throw away phones.

You can get another batter for $15 and never need to throw that phone away because your battery is losing capacity. It doesn't matter anyway, the point is moot. Everyone just buys a new iPhone yearly anyway!

Removal batteries are idiotic and hideous. Thanks for your posting.
Score: 13 Votes (Like | Disagree)
151 months ago
Colour accuracy- maybe. However, with both resolutions pixels are too small for the eye to see, therefore the difference is minimal.

No, studies show us that most people can tell the difference between 500 and 1000 ppi and that basically everyone can tell the difference between 300 and 500 ppi.
Score: 13 Votes (Like | Disagree)
Nungster Avatar
151 months ago
Hmm. I was hoping to see a resolution higher than that- I guess time will tell. I thought it'd make more sense to go with a x3 resolution.

I wish I could "see" a resolution higher than that! Alas, age has caught up with my eyes.
Score: 12 Votes (Like | Disagree)
151 months ago
Not quite 1080p, not quite 2014 technology either. these are daft screen resolution for something to be released in 2014.

1080p is so 1995 (http://www.geek.com/games/john-carmack-coded-quake-on-a-28-inch-169-1080p-monitor-in-1995-1422971/). Why not higher?
Score: 11 Votes (Like | Disagree)