OnLive Revived With New CloudLift Cloud Gaming Service - MacRumors
Skip to Content

OnLive Revived With New CloudLift Cloud Gaming Service

Cloud gaming company OnLive was revived today with the announcement of two new gaming services, including CloudLift and OnLive Go. CloudLift is a subscription service that allows users to play digital games, such as those from Steam, on any device, while OnLive Go for developers is designed to bring MMOs to mobile devices.

With CloudLift, OnLive is able to link games purchased from Steam or other services to OnLive, uploading the games and their metadata to the cloud to be played anywhere on any PC, TV, or mobile device, continuing where a save left off.

cloudlift
Users only need to purchase a game from a distributor once in order to play it with the OnLive service, which streams the games as a video of game imagery from the cloud to the device. Games are delivered in 720p at 60 frames per second.

At the current time, CloudLift is limited to 20 launch titles such as The LEGO Movie Videogame, Batman: Arkham Origins, Scribblenauts Unlimited, LEGO Lord of the Rings, and Saints Row IV.

OnLive Go is similar to CloudLift, but it is designed to allow massively multiplayer games such as War Thunder or Second Life to be accessible on any device without having to wait for long installs. Players can access MMOs on mobile devices and can launch cloud versions of games while waiting for downloads on Macs or PCs.

OnLive's first Game Service was introduced in 2010, but issues with Internet connections, latency, and video compression caused it to receive unfavorable reviews. In 2012, the company was forced to lay off most of its employees, later being sold to Lauder Partners for just $4.8 million.

The company has now hired former IGN Chief Mark Jung as executive chairman and hopes to make a comeback with its new services and an expanded set of data servers. In an interview with VentureBeat, Jung said the company is aiming to deliver a higher value service to users.

"In this last year, we have been repositioning the company and redesigning our services for a positive business going forward," Jung said. "We have rearchitected it to deliver a much higher value proposition for the users."

The CloudLift service is currently available on Macs, PCs, and Android devices. OnLive has plans to bring connectivity to iOS devices, but the company told Pocket-Lint that getting the technology right around Apple's limitations is a difficult task.

"iOS is a big platform. We're not sitting here ignoring it," he said. "It's the same thing with Surface. We want to be platform agnostic. We continue to grow and we'll focus on growing across all of those."

OnLive's new CloudLift service is available for $14.99 per month, while OnLive Go is variably priced with Second Life gaming available for $3 per hour. Both CloudLift and OnLive Go require a solid Internet connection of at least 2 megabits a second.

OnLive is also offering its PlayPack subscription service, which provides users with 250 games, for $9.99 per month.

Tag: OnLive

Popular Stories

macOS 27 on MacBook Pro

macOS 27 Will Mark the End of an Era

Saturday April 18, 2026 6:45 am PDT by
During its Platforms State of the Union segment at WWDC 2025, Apple revealed that macOS 26 Tahoe is the final major macOS version for Intel-based Macs. The upcoming macOS 27 release will be compatible with Apple silicon Macs only, meaning that you will need a Mac with an M-series chip or a MacBook Neo with an A18 Pro chip in order to install the software update. macOS 27 should be available...
Aston Martin CarPlay Ultra Screen

Apple Says CarPlay Ultra is Coming to These Vehicle Brands

Saturday April 18, 2026 5:59 am PDT by
Last year, Apple launched CarPlay Ultra, the long-awaited next-generation version of its CarPlay software system for vehicles. Nearly a year later, CarPlay Ultra is still limited to Aston Martin's latest luxury vehicles, but that should change fairly soon. In May 2025, Apple said many other vehicle brands planned to offer CarPlay Ultra, including Hyundai, Kia, and Genesis. CarPlay Ultra...
Tim Cook Rainbow

Apple CEO Tim Cook Stepping Down, John Ternus Taking Over

Monday April 20, 2026 1:33 pm PDT by
Apple CEO Tim Cook is stepping down as Apple's chief executive officer, and hardware engineering chief John Ternus is set to take over, Apple announced today. Cook will continue on as Apple CEO through the summer, with Ternus set to join Apple's Board of Directors and take over as CEO on September 1, 2026. Cook is going to transition to executive chairman, and he will "assist with certain...

Top Rated Comments

Risco Avatar
158 months ago
And yet another sign that dedicated consoles will not last in the mainstream for much longer.

No it isn't.
Score: 5 Votes (Like | Disagree)
158 months ago
And yet another sign that dedicated consoles will not last in the mainstream for much longer.

What percentage of console gamers do you really think would subscribe to a service like this instead of buying a console?

I would wager it is less than 1%.
Score: 2 Votes (Like | Disagree)
158 months ago
Dead on arrival.
Score: 1 Votes (Like | Disagree)
158 months ago
It would be one thing to relaunch and say, now every (purchased) game on steam is able to be played in the cloud.

But to ask people to pony up $15 a month to play about 9 games (additional purchases) is just downright ridiculous.

I just don't see the value in this. All of that time restructuring for this?
Score: 1 Votes (Like | Disagree)
Jeaz Avatar
158 months ago
The tie-in with the steam library is very interesting, but for as long as it's a limited library, and not all Steam games, it still falls rather flat.

Really hope this does pan out, because I've got a solid enough connection with really low latency, so my experience with demos and so on have been quite nice.
Score: 1 Votes (Like | Disagree)
158 months ago
They should integrate the service into AppleTVs as an app.
Score: 1 Votes (Like | Disagree)