OnLive Revived With New CloudLift Cloud Gaming Service

Cloud gaming company OnLive was revived today with the announcement of two new gaming services, including CloudLift and OnLive Go. CloudLift is a subscription service that allows users to play digital games, such as those from Steam, on any device, while OnLive Go for developers is designed to bring MMOs to mobile devices.

With CloudLift, OnLive is able to link games purchased from Steam or other services to OnLive, uploading the games and their metadata to the cloud to be played anywhere on any PC, TV, or mobile device, continuing where a save left off.

cloudlift
Users only need to purchase a game from a distributor once in order to play it with the OnLive service, which streams the games as a video of game imagery from the cloud to the device. Games are delivered in 720p at 60 frames per second.

At the current time, CloudLift is limited to 20 launch titles such as The LEGO Movie Videogame, Batman: Arkham Origins, Scribblenauts Unlimited, LEGO Lord of the Rings, and Saints Row IV.

OnLive Go is similar to CloudLift, but it is designed to allow massively multiplayer games such as War Thunder or Second Life to be accessible on any device without having to wait for long installs. Players can access MMOs on mobile devices and can launch cloud versions of games while waiting for downloads on Macs or PCs.

OnLive's first Game Service was introduced in 2010, but issues with Internet connections, latency, and video compression caused it to receive unfavorable reviews. In 2012, the company was forced to lay off most of its employees, later being sold to Lauder Partners for just $4.8 million.

The company has now hired former IGN Chief Mark Jung as executive chairman and hopes to make a comeback with its new services and an expanded set of data servers. In an interview with VentureBeat, Jung said the company is aiming to deliver a higher value service to users.

"In this last year, we have been repositioning the company and redesigning our services for a positive business going forward," Jung said. "We have rearchitected it to deliver a much higher value proposition for the users."

The CloudLift service is currently available on Macs, PCs, and Android devices. OnLive has plans to bring connectivity to iOS devices, but the company told Pocket-Lint that getting the technology right around Apple's limitations is a difficult task.

"iOS is a big platform. We're not sitting here ignoring it," he said. "It's the same thing with Surface. We want to be platform agnostic. We continue to grow and we'll focus on growing across all of those."

OnLive's new CloudLift service is available for $14.99 per month, while OnLive Go is variably priced with Second Life gaming available for $3 per hour. Both CloudLift and OnLive Go require a solid Internet connection of at least 2 megabits a second.

OnLive is also offering its PlayPack subscription service, which provides users with 250 games, for $9.99 per month.

Tag: OnLive

Top Rated Comments

Risco Avatar
132 months ago
And yet another sign that dedicated consoles will not last in the mainstream for much longer.

No it isn't.
Score: 5 Votes (Like | Disagree)
Lefty21 Avatar
132 months ago
And yet another sign that dedicated consoles will not last in the mainstream for much longer.

What percentage of console gamers do you really think would subscribe to a service like this instead of buying a console?

I would wager it is less than 1%.
Score: 2 Votes (Like | Disagree)
pearvsapple Avatar
132 months ago
Dead on arrival.
Score: 1 Votes (Like | Disagree)
NickTuesday Avatar
132 months ago
It would be one thing to relaunch and say, now every (purchased) game on steam is able to be played in the cloud.

But to ask people to pony up $15 a month to play about 9 games (additional purchases) is just downright ridiculous.

I just don't see the value in this. All of that time restructuring for this?
Score: 1 Votes (Like | Disagree)
Jeaz Avatar
132 months ago
The tie-in with the steam library is very interesting, but for as long as it's a limited library, and not all Steam games, it still falls rather flat.

Really hope this does pan out, because I've got a solid enough connection with really low latency, so my experience with demos and so on have been quite nice.
Score: 1 Votes (Like | Disagree)
no_name Avatar
132 months ago
They should integrate the service into AppleTVs as an app.
Score: 1 Votes (Like | Disagree)

Popular Stories

maxresdefault

Apple Announces 'Let Loose' Event on May 7 Amid Rumors of New iPads

Tuesday April 23, 2024 7:11 am PDT by
Apple has announced it will be holding a special event on Tuesday, May 7 at 7 a.m. Pacific Time (10 a.m. Eastern Time), with a live stream to be available on Apple.com and on YouTube as usual. The event invitation has a tagline of "Let Loose" and shows an artistic render of an Apple Pencil, suggesting that iPads will be a focus of the event. Subscribe to the MacRumors YouTube channel for more ...
Apple Vision Pro Dual Loop Band Orange Feature 2

Apple Cuts Vision Pro Shipments as Demand Falls 'Sharply Beyond Expectations'

Tuesday April 23, 2024 9:44 am PDT by
Apple has dropped the number of Vision Pro units that it plans to ship in 2024, going from an expected 700 to 800k units to just 400k to 450k units, according to Apple analyst Ming-Chi Kuo. Orders have been scaled back before the Vision Pro has launched in markets outside of the United States, which Kuo says is a sign that demand in the U.S. has "fallen sharply beyond expectations." As a...
Apple Silicon AI Optimized Feature Siri

Apple Releases Open Source AI Models That Run On-Device

Wednesday April 24, 2024 3:39 pm PDT by
Apple today released several open source large language models (LLMs) that are designed to run on-device rather than through cloud servers. Called OpenELM (Open-source Efficient Language Models), the LLMs are available on the Hugging Face Hub, a community for sharing AI code. As outlined in a white paper [PDF], there are eight total OpenELM models, four of which were pre-trained using the...
iPad And Calculator App Feature

Apple Finally Plans to Release a Calculator App for iPad Later This Year

Tuesday April 23, 2024 9:08 am PDT by
Apple is finally planning a Calculator app for the iPad, over 14 years after launching the device, according to a source familiar with the matter. iPadOS 18 will include a built-in Calculator app for all iPad models that are compatible with the software update, which is expected to be unveiled during the opening keynote of Apple's annual developers conference WWDC on June 10. AppleInsider...
iOS 17 All New Features Thumb

iOS 17.5 Will Add These New Features to Your iPhone

Sunday April 21, 2024 3:00 am PDT by
The upcoming iOS 17.5 update for the iPhone includes only a few new user-facing features, but hidden code changes reveal some additional possibilities. Below, we have recapped everything new in the iOS 17.5 and iPadOS 17.5 beta so far. Web Distribution Starting with the second beta of iOS 17.5, eligible developers are able to distribute their iOS apps to iPhone users located in the EU...