'The Final Hours of Tomb Raider' iPad App Offers Behind-the-Scenes Look at New Game

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Coinciding with the release of the rebooted Tomb Raider game, video game journalist Geoff Keighley has released The Final Hours of Tomb Raider, an iPad app that includes behind-the-scenes features, concept art, video and more.

Lara Croft is back! The Final Hours of Tomb Raider takes you behind the scenes at developer Crystal Dynamics to chronicle the four-year development of this series reboot. Journalist Geoff Keighley interviews the creative team and unearths never-before-seen concept art and videos to showcase what ended up on the cutting room floor. Complete with photos, interactive experiences and other surprises, The Final Hours of Tomb Raider is the ultimate insider’s guide to the reimagining of the Tomb Raider universe.

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The app is the third in the series, which includes behind-the-scenes looks at Portal 2 and the Mass Effect franchise. The new Tomb Raider game launches today on Xbox 360, PlayStation 3 and PC.

The Final Hours of Tomb Raider is an iPad app available in the App Store for $2.99. [Direct Link]

Top Rated Comments

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97 months ago
I don't know about all of you, but I love paying to download an app that is basically one giant ad for a $60 game.
Score: 12 Votes (Like | Disagree)
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97 months ago
Why does the rendered Lara look way better than her real-life counterpart? Dammit those artists are good.
Score: 3 Votes (Like | Disagree)
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97 months ago

The new Tomb Raider game launches today on Xbox 360, PlayStation 3 and PC.


They should have made a Mac version instead of this app.
Score: 3 Votes (Like | Disagree)
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97 months ago

Wake up and smell the coffee... Mobile will be the priority in this world we all live in. Macs and PCs will be just in factories and home offices around the world creating apps for the mobile industry.

Sorry but the fun part for all of us the Mac users and PC users is done. from now on we just need them for WORK.


I guess you missed the part where the game is being released on XBox, PS3 and PC, not iOS, and not Mac. It was a solid effort though. The OP was saying that they should have spent their time porting the game to Mac, rather than spending creating a behind the scenes iOS app.
Score: 2 Votes (Like | Disagree)
Avatar
97 months ago

I always thought these should be free/bundled with the game itself.

I've never dabbled in iOS development but on PC distribution channels you can request as many redeemable codes as you want. It could just be as simple as giving each game customer an app code too.

The game is incredible though!


I hate you for confirming this...now I'm leaving to buy the game!
Score: 1 Votes (Like | Disagree)

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