How to Adjust the Resolution of the iPhone Simulator to 1136x640

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After reports that iOS 6's Springboard automatically adjusts to support the rumored 1136x640 resolution of the next iPhone, developer Cédric Luthi determined how accomplish that feat.

Earlier today, my friend Peter Steinberger asked if there is a way to tweak the iOS simulator device size. So I investigated, and found a pretty elegant solution. Without further ado, here is how to change the size of the iOS simulator in order to test your apps in resolutions never seen before.

The instructions are relatively simple, requiring the download of a small text file, and an editing of plist file. The hack is said to work on Xcode 4.4.1+ and the iPhone 5.1 Simulator with the iPhone (Retina) device.

It seems that except for Springboard, developer's apps will only get the new size in iOS 5/5.1 with this hack. Screenshot of it in action (top right) by @steipete.

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107 months ago

Post deleted by moderator

It's not a photoshop. It's a taller-than-normal app running in the iPhone simulator on a Mac. The overlap is because the iPhone frame is a fixed size, while the simulator has been hacked to be larger than expected.

arn

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Making the screen taller and not preserving the old resolution and aspect ratio is only one thing: retarded.

I cannot wait to enjoy stretched out games or black bars. /S

Will likely be black bars.

arn
Score: 9 Votes (Like | Disagree)
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107 months ago

It's not a photoshop. It's a taller-than-normal app running in the iPhone simulator on a Mac. The overlap is because the iPhone frame is a fixed size, while the simulator has been hacked to be larger than expected.

Oh. Sorry... :o
Score: 5 Votes (Like | Disagree)
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107 months ago
DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS!!

Get those apps ready!!
Score: 5 Votes (Like | Disagree)
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107 months ago


Here's another tip:

If you copy the entire "iPhone (Retina).deviceinfo" directory to another name, ie "iPhone (Tall).deviceinfo" you can set it up to easily switch between the standard and tall modes.

You just have to change the "displayName" and "Executable File" properties to match whatever you renamed the .deviceinfo to.
Score: 4 Votes (Like | Disagree)
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107 months ago
How do we know 1136x640 is the resolution they're going for? Wouldn't it make more sense to have it 1280x720? They could call it iPhone HD :)
Score: 3 Votes (Like | Disagree)
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107 months ago
Making the screen taller and not preserving the old resolution and aspect ratio is only one thing: retarded.

I cannot wait to enjoy stretched out games or black bars. /S
Score: 3 Votes (Like | Disagree)

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