Adobe Targets 3D Gaming with Flash Player 11 and AIR 3
Adobe today announced the upcoming launch of Flash Player 11 and AIR 3, promising "console-quality 2D and 3D games" delivered over the Internet to a full range of computers, mobile devices, and other connected appliances.
Dozens of new features in Flash Player 11 and AIR 3 allow developers to deliver a new class of gaming and premium video experiences, as well as sophisticated, data-driven applications with back-end systems integration across devices, including the iPhone and iPad via AIR. AIR native extensions add support for unique device features and native code libraries, empowering developers to freely choose the right mix of Flash, HTML5 and native code to provide powerful user experiences across PCs and devices.
AIR 3 is also bringing improvements to video streaming, offering the ability to stream full frame rate HD video within AIR applications for iOS via H.264 encoding.
Hardware-accelerated rendering of 2D and 3D graphics is said to see a 1,000-fold increase in performance over Flash Player 10.2 and AIR 2, offering animation of millions of objects at 60 frames per second for smooth video performance on computers and connected televisions, with support for mobile devices currently in a pre-release state. Other improvements include new support for content protection, rentals and subscriptions, as well as support for thousands of AIR native extensions to allow developers to increase the functionality of their software.
Public release versions of Flash Player 11 and AIR 3 will debut early next month.
Top Rated Comments
Are you in anyway related to LTD?
Consumers do have the option, they can buy Android. Its no different to a physical keyboard or removable battery, if those features are critical to a consumer then the iPhone is not the best mobile device choice.
Its like saying I really need a four wheel drive, hybrid electric SUV. I see no reason why Ferrari should offer those options on their F450. They dont and have no moral, legal, ethical or financial responsibility to do so.
Html5 is a nightmare.
My company develops complex web banners and sites. for companies like ATT and Fedex to name a few. I can't tell you how many times a Firefox update has killed a site. Or how many times we built things for Facebook only to have Firefox like it but not Chrome. Or having to make mp4 videos for Safari and Firefox while having to make an .ogv version for Chrome. Or having CSS work in one browser but not fully in another.
Flash has its faults for sure but its far from dead. Media companies ask for 95% of their content in flash because they know the user experience will be the same across all browsers.