ZeptoLab has released a successor to multi-million selling game Cut The Rope. The new game, titled Cut the Rope: Experiments, expands on the simple physics model with a few new gadgets. From TouchArcade's review:
One is a button that shoots a rope at the candy. The rope can snag it in midair, leading to some impressive carnival stunts. The other is a rope on a suction cup that can be attached and detached with a touch. It still obeys the laws of physics, so you need to be quick to reattach it while it's dropping. Both of the new gadgets give you a bit more freedom to move the candy around the levels, and they're great fun to play with.
ZeptoLab followed Angry Birds-maker Rovio by self-publishing its Cut the Rope sequel and dropping game publisher Chillingo.
Cut the Rope: Experiments is available for iPhone ($0.99) and iPad ($1.99) on the App Store.
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Recent post here on Macrumors:
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* GLMPS Brings Harry Potter-esque Moving Photos to the iPhone
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* Cut the Rope: Experiments' Delivers More Candy For Om Nom
I get that this was posted to the blog, and I agree that significant apps should get coverage.
Same here.
I'm not disagreeing with the OP, Cut the Rope is a fun game, I was just puzzled as to why it was being covered here on MacRumors.
I'm actually not either, and I wasn't a fan of Angry Birds, but then one is a blast, and is easy enough and the levels are short enough it's a fun time waster.
I'm constantly puzzled as to why MacRumors posts so many iDevice/iOS rumours, rather than Mac rumours. And on the front page not just the blog. Hey-ho!