
NVIDIA today announced the release of the Quadro 4000 for Mac graphics card, bringing the company's cutting-edge Fermi architecture to Apple's Mac Pro professional workstation hardware.
NVIDIA announced today the expansion of its award-winning line of NVIDIA Quadro professional graphics solutions to the Mac platform, bringing the computational and visualization breakthroughs enabled by NVIDIA Fermi architecture to Mac Pro users.
For professional users operating on Mac OS X Snow Leopard, this means the wait is over. The NVIDIA Quadro 4000 graphics processing unit (GPU) for Mac is optimized to accelerate workflows and drive a range of top professional applications.
Offering 256 CUDA processing cores and 2 GB of GDDR5 memory, the Quadro 4000 for Mac is capable of processing 890 million triangles per second. System requirements include Mac OS X 10.6.5 running on a 2008, 2009, or 2010 Mac Pro, and the card carries a suggested retail price of $1,199. It will be available beginning "this month" from Apple and other authorized retailers.
Top Rated Comments
Do you really checked the reference picture I posted? I ask because I see the link you give here, and all I see is a low polygon scene, and in the scene I give above is a big forest with a lot of trees and grass which each tree are ~300.000 polygons itself.
The building and the insides in my scene are at the polygons you are talking about and you have in your scene, I didn't had problem with them, the problem started when I added the complicated forest around.
You should check first if what I said is valid and then try to be a smartass.
I can't blame them, since apple was always advertising that "it just works" I could expect everything to just work as well.
Also just made the system unstable (10.6.5)
so nice idea but... not for me. did almost nothing for Premiere Pro, then again PP is horrible if you are used to Final cut.. and yes I know someone will say "how can you say that I LOVE premiere pro....because.. etc."