Assassin's Creed Mirage Now Rolling Out on iPhone 15 Pro and iPads With M1 Chip or Newer - MacRumors
Skip to Content

Assassin's Creed Mirage Now Rolling Out on iPhone 15 Pro and iPads With M1 Chip or Newer

Assassin's Creed Mirage is now rolling out for the iPhone 15 Pro and iPhone 15 Pro Max, as well as iPad Air and iPad Pro models equipped with the M1 chip or newer.

Assassins Creed Mirage
The game will be available in the U.S. starting tomorrow, June 6, according to the App Store. However, due to time zones, it is already available in countries like Australia, New Zealand, India, and Singapore, with Europe to follow in a few more hours.

Ubisoft previously announced that Assassin's Creed Mirage will be free to play for 90 minutes on the iPhone and iPad, and users will be able to unlock the full version with a single $49.99 in-app purchase. However, the game will be 50% off through June 20, so users will be able to unlock unlimited gameplay for $24.99 for the first two weeks.

Ubisoft says the iPhone and iPad versions of Assassin's Creed Mirage offer the same experience as the console version, but with touch-based controls.

The game's description in the App Store:

In Assassin's Creed® Mirage, you are Basim, a cunning street thief with nightmarish visions, seeking answers and justice. After an act of deadly retribution, Basim flees Baghdad and joins an ancient organization – The Hidden Ones. As he learns their mysterious rituals and powerful tenets, he will hone his unique abilities, discover his true nature, and come to understand a new Creed – one that will change his fate in ways he never could have imagined.

Assassin's Creed Mirage was first released for Xbox, PlayStation, and Windows in October.

With the A17 Pro chip, the iPhone 15 Pro and iPhone 15 Pro Max support hardware-accelerated ray tracing and mesh shading, allowing for improved graphics rendering in games. This hardware upgrade has allowed for more AAA games on the iPhone, such as multiple Resident Evil titles and Death Stranding Director's Cut.

Popular Stories

iPhone 18 Pro Deep Red Feature

iPhone 18 Pro Launching Next Month With These 12 New Features

Thursday August 6, 2026 7:03 am PDT by
It is now August, and that means the iPhone 18 Pro and iPhone 18 Pro Max are just a month away. The devices are expected to look similar to the iPhone 17 Pro and iPhone 17 Pro Max, but there will still be many year-over-year changes, with rumored features including a smaller Dynamic Island, 5G via satellite, and more. Apple is expected to unveil the iPhone 18 Pro, iPhone 18 Pro Max, and a...
AirPods Ultra Mock

'AirPods Ultra' to Launch as Soon as Next Month

Friday August 7, 2026 10:58 am PDT by
Apple has been planning to release AirPods with cameras as early as this year, according to Bloomberg's Mark Gurman. If so, they could be unveiled as soon as September alongside the iPhone 18 Pro models and the long-rumored foldable iPhone. The earbuds are expected to have a design similar to the AirPods Pro 3, but with tiny cameras. Given the AirPods with cameras will likely be more...
dopamine

iOS 26 Gets First Jailbreak Thanks to Dopamine

Friday August 7, 2026 1:56 pm PDT by
After 326 days, iOS 26 has received its first jailbreak, thanks to the developers behind the popular Dopamine jailbreak. Lars Fröder, better known as opa334, today released Dopamine 3.0, which adds support for a number of newer firmware versions, including iOS 26.0 and iOS 26.0.1 on devices with A12 or A13 chips. Another major addition in today's release is support for all devices running...

Top Rated Comments

29 months ago

Games are meant to be played on PC / console.. not on tablets / mobile phones.
The Switch is quite literally a tablet with effectively an OEM Backbone. The 2nd, 3rd and 4th best selling games platforms of all time are all portable, much like tablets and cell phones.

Games aren't 'meant to be played' on an arbitrarily defined scope of hardware. They're meant to be played where you can, and where you want.

Gatekeeping isn't just not cool, it exposes narrow mindedness and ignorance.
Score: 16 Votes (Like | Disagree)
29 months ago
Nothing like taking a stealth game designed for a 14 button, dual analog controller, and using janky on-screen touch controls
Score: 12 Votes (Like | Disagree)
29 months ago

They gave up on Mac gaming unfortunately, didn’t they. iPhone and iPads only!?
Assassin's Creed Shadows ('https://apps.apple.com/us/app/assassins-creed-shadows/id6497794841?mt=12') is coming to Apple Silicon Macs, so that suggests they haven't given up.
Score: 11 Votes (Like | Disagree)
29 months ago

I don't really game, but could someone airplay the game to a apple TV and still take advantage of raytracing from the M4? If you have a nice controller and it works seamlessly that's a sweet setup...
Pro's support external displays so you could just connect the device to a tv.
Score: 10 Votes (Like | Disagree)
29 months ago

Nothing like taking a stealth game designed for a 14 button, dual analog controller, and using janky on-screen touch controls
here ya go ('https://www.apple.com/shop/product/HPNG2VC/A/sony-playstation-dualsense%E2%84%A2-wireless-controller?fnode=9074986864fdd918db8cfc733db4c84f7ac3cd93444490c8c8ceadf6605aed08b8969dc8214291e1c4d0306a20c86ccda9b665c33afb2d219186ddf307b6540ef9ef9961b634ca7e180ce15f901ab9ef346835c4c082d26cf316a7594cba95a2')
Score: 9 Votes (Like | Disagree)
tothemoonsands Avatar
29 months ago
I encourage everyone to download the game, and to get as many people to download the game as possible. It's free to download with the 90 minute trial. Downloading, even without a later purchase, is a huge boost to AAA gaming prospects going forward.

It's extremely important that these first few AAA titles do well across iOS. Apple can only do so much. Devices can be powerful enough, but if consumer demand isn't there, then there will simply be no incentive for developers.

Even if you have no intention of playing this game, but want to see AAA games on iOS in the future, DOWNLOAD. THE. GAME.
Score: 7 Votes (Like | Disagree)