iOS 15.4 Beta 2 Adds 'Tap to Pay on iPhone' Framework
The second beta of iOS 15.4 adds code for the new "Tap to Pay" feature that Apple announced this morning. "Tap to Pay on iPhone" is designed to allow NFC-compatible iPhones to accept payments through Apple Pay, contactless credit and debit cards, and other digital wallets, without requiring additional hardware.

Tap to Pay on iPhone is enabled in the latest beta, but it does require third-party providers to add support, so it is not yet available for use. There are no outward-facing signs of it that are visible to end users, but there's a new "PaymentReceived" sound file and images that show off the Tap to Pay interface.
MacRumors contributor Steve Moser has also discovered references to a "ContactlessReaderUIService" in the code, as well as mentions of alerts that end users will see. The feature will support reward passes and refunds.
- iPhone ready to accept a contactless payment.
- Hold your card or device to the seller's iPhone and wait for the success sound.
- To accept contactless payments, turn on NFC and try again.
- The payment timed out for your security. Try again when you are ready to accept a payment.
- Multiple reward passes applied
- Pay %@ %@
- Refund from %@ for %@"
- Try Again & Hold Card Longer
- Use your iPhone to accept payments from contactless credit and debit cards, Apple Pay, or any other contactless payment devices.
The Tap to Pay feature will work with the iPhone XS or later, and will allow supported iOS apps to accept iPhone to iPhone payments. At checkout, a merchant is able to prompt a customer to hold their iPhone, Apple Watch, contactless credit or debit card, or other digital wallet close to the merchant's iPhone to complete a payment over NFC.
Stripe has announced that it will be the first payment platform to offer Tap to Pay on iPhone to business customers, including Shopify users, later this spring. Apple Stores in the U.S. will also roll out support for the feature later this year.
Popular Stories
Significant changes are expected to arrive with Apple's fourth-generation iPhone SE, in terms of both design and hardware, MacRumors has learned. The iPhone SE 4, known internally under the codename Ghost, is expected to receive a new design derived almost entirely from the base model iPhone 14. According to our sources, the iPhone SE 4 will use a modified version of the iPhone 14 chassis...
At WWDC 2022 last year, Apple previewed the next generation of CarPlay, promising deeper integration with vehicle functions like A/C and FM radio, support for multiple displays across the dashboard, personalization options, and more. Apple said the first vehicles with support for the next-generation CarPlay experience would be announced in late 2023, but it has still not shared any additional...
Wednesday September 27, 2023 1:57 pm PDT by
Juli CloverJust a week after releasing iOS 17, Apple has seeded the first beta of iOS 17.1 to developers. iOS 17.1 adds some features that Apple promised were coming to iOS 17 in the future, plus it refines and improves some existing features. This guide covers everything new in the first iOS 17.1 beta. Apple Music Favorites You can favorite songs, albums, playlists, and artists in the iOS 17.1...
iPhone 15 Pro and Pro Max overheating concerns continue to make headlines this week, with the topic highlighted by The Wall Street Journal and Bloomberg. Both of the reports document anecdotal complaints from customers, and outline potential causes, but it's unclear how many devices are actually affected. Bloomberg said the overheating could be caused or compounded by the iPhone's setup...
Apple plans to release an iOS 17 update to address a bug that may contribute to the reported iPhone 15 Pro and iPhone 15 Pro Max overheating issue, according to a statement the company shared today with MacRumors and Forbes reporter David Phelan. Apple also says some recent updates to third-party apps have overloaded the system and contributed to the overheating issue. The report notes that...
Apple added a USB-C port to the iPhone 15 lineup this year, allowing it to work with USB-C cables, USB-C power banks, and more. It turns out that some USB-C battery packs are not working properly with Apple's iPhone 15, resulting in charging issues. As highlighted on Reddit and the MacRumors forums, not all existing USB-C power banks can be used with the iPhone 15 models, perhaps due to the...
Apple today released iOS 17.0.2 and iPadOS 17.0.2 updates, with the software coming five days after the releases of iOS 17.0.1 and iPadOS 17.0.1. Today's iOS 17.0.2 and iPadOS 17.0.2 updates arrive as build 21A351 and can be downloaded on eligible iPhones and iPads over-the-air by going to Settings > General > Software Update. Note that iOS 17.0.2 was previously made available for iPhone...
Top Rated Comments
Most likely it'll help restaurants or others to have employees carry an iPhone to the table to accept payments instead of taking your card to a POS terminal. But for non-contactless cards they will have to go to the terminal.
You misunderstood. This is an option for Stripe and other payment processors to accept payments. It's not for sending money person to person. Or if you mean can you pay with Apple Pay Cash, then yes, Apple Pay Cash is a contactless debit transaction that can be processed like any other contactless debit. Funny enough tons of readers don't take it though because it's using Discover contactless and the program is different for Discover over Visa and Mastercard and not every reader understands Discover contactless.
This seems like a no brainer to add for Apple Pay. Easier than texting someone, plus can be done with strangers. (Yard sales, Craigslist, etc)
Developing economies have a tendency to skip expensive intermediate technologies (like dedicated card readers) and implement lower-cost/higher-tech solutions sooner. In rich countries banks and card processors can force their merchants to use higher-cost terminal systems (that they sell to the merchants). There's more vendor push-back in developing economies, for obvious reasons. So if the banks/processors want the big bucks (skimming a percentage of every transaction) that they get from near-universal implementation, they may have to forgo the ancillary revenues from selling card readers/terminals in order to gain that vendor acceptance.
This is another step towards the "death of cash." Governments prefer all financial transactions be visible/traceable (and potentially taxable). Banks prefer to not handle/safeguard cash. All but mom-and-pop businesses prefer that their employees not handle cash. So if the smart phones already in the hands of nearly the entire population can be used to reduce the use of cash in business... it's going to happen.
-----
Sometimes Apple uses its hardware/software platforms to create new services, sometimes they add new features to the for the sake of encouraging wider adoption of its hardware (once they have the hardware, they have an opening for selling unrelated services). I think this will turn out to be the latter - selling more iPads and iPhones to merchants, field service workers (plumbers, appliance repair, etc.).
Still... While for now this is all about accepting tap-to-pay cards, it will undoubtedly extend to receiving Apple Pay payments as well. Why would an Apple Pay user accustomed to tapping their Watch or iPhone on a payment terminal want to go back to pulling a card out of their wallet? Of course Apple Pay has been delivering a revenue stream to Apple since Day One.
Not only does this sell more devices to business, but as Apple learned long ago in the personal computer business, consumers tend to buy the same equipment they use at work for their at-home use. MS-DOS/Windows PCs at work, the same at home.
Altogether, Apple's control over software and hardware means that when they do offer a new capability like this, they're able to roll it out across several generations of product, not just the latest. Rapid adoption can be critical - an overnight software roll-out to an already-installed hardware base can translate to a one- or two-year head start over the fractured Android market. And once merchants are accustomed to using iPhones/iPads for direct payment, they're not going to be in a hurry to switch platforms.
=====
Getting back to government for a minute. Despite various government attempts (pushed by Apple's competitors, of course) to open Apple's platform, Apple's arguments for security/privacy tend to be supported by banks and other financial institutions. So an Apple that is a government ally in reducing/killing the cash economy is unlikely to get major regulatory pushback on maintaining a closed hardware/software environment. If Treasury says to Consumer Protection, "We need this to be locked down," Consumer Protection will start advocating the closed system as a form of consumer protection.