Apple today shared a video with more details about the availability of iPhone and iPad apps on future Macs with custom Apple processors.
Macs with custom Apple processors will share the same Arm architecture as iPhones and iPads, meaning that they will be able to run many iOS and iPadOS apps without any modifications or recompilation. Like traditional Mac apps, these iPhone and iPad apps will be distributed through the Mac App Store, with in-app purchase options carrying over.
A notice in Apple's developer portal says that all new and existing compatible iPhone and iPad apps will be made available in the Mac App Store on Macs with Apple silicon, unless developers uncheck the "iOS App on Mac" box in App Store Connect. There is no obligation for developers to extend their iPhone and iPad apps to the Mac.
Following years of rumors, Apple confirmed its plans to switch to custom processors for Macs during its WWDC keynote this week, promising industry-leading performance per watt. Apple said it plans to ship the first Mac with its own silicon by the end of the year and complete the transition in about two years.
Apple said that it will continue to support and release new versions of macOS for Intel-based Macs for years to come, and it also confirmed that it still has some new Intel-based Macs in development in the interim.
Thursday November 6, 2025 11:12 am PST by Joe Rossignol
Apple today updated its trade-in values for select iPhone, iPad, Mac, and Apple Watch models. Trade-ins can be completed on Apple's website, or at an Apple Store.
The charts below provide an overview of Apple's current and previous trade-in values in the U.S., according to its website. Maximum values for most devices either decreased or saw no change, but the iPad Air received a slight bump.
...
Thursday November 6, 2025 2:45 pm PST by Juli Clover
Apple is promoting the new Liquid Glass design in iOS 26, showing off the ways that third-party developers are embracing the aesthetic in their apps. On its developer website, Apple is featuring a visual gallery that demonstrates how "teams of all sizes" are creating Liquid Glass experiences.
The gallery features examples of Liquid Glass in apps for iPhone, iPad, Apple Watch, and Mac. Apple...
Friday November 7, 2025 6:40 am PST by Joe Rossignol
Apple's online store in the U.S. is suddenly offering a pack of four AirTags for just $29, which is the same price as a single AirTag.
This is likely a pricing error, and it is unclear if orders will be fulfilled. Apple has not discounted the AirTag four-pack in any other countries that we checked.
Delivery estimates are already pushing into late November to early December, suggesting...
Monday November 3, 2025 5:54 am PST by Joe Rossignol
Following more than a month of beta testing, Apple released iOS 26.1 on Monday, November 3. The update includes a handful of new features and changes, including the ability to adjust the look of Liquid Glass and more.
Below, we outline iOS 26.1's key new features.
Liquid Glass Toggle
iOS 26.1 lets you choose your preferred look for Liquid Glass.
In the Settings app, under Display...
Thursday November 6, 2025 4:08 pm PST by Juli Clover
IKEA today announced the upcoming launch of 21 new Matter-compatible smart home products that will be able to interface with HomeKit and the Apple Home app. There are sensors, lights, and control options, all of which will be reasonably priced. Some of the products are new, while some are updates to existing lines that IKEA previously offered.
There are a series of new smart bulbs that are...
We're officially in the month of Black Friday, which will take place on Friday, November 28 in 2025. As always, this will be the best time of the year to shop for great deals, including popular Apple products like AirPods, iPad, Apple Watch, and more. In this article, the majority of the discounts will be found on Amazon.
Note: MacRumors is an affiliate partner with some of these vendors. When ...
The future of Apple Fitness+ is "under review" amid a reorganization of the service, according to Bloomberg's Mark Gurman.
In the latest edition of his "Power On" newsletter, Gurman said that Apple Fitness+ remains one of the company's "weakest digital offerings." The service apparently suffers from high churn and little revenue.
Nevertheless, Fitness+ has a small, loyal fanbase that...
Friday November 7, 2025 1:19 pm PST by Juli Clover
HTX Studio this week shared the results from a six-month battery test that compared how fast charging and slow charging can affect battery life over time.
Using six iPhone 12 models, the channel set up a system to drain the batteries from five percent and charge them to 100 percent over and over again. Three were fast charged, and three were slow charged.
Another set of iPhones underwent...
Thursday November 6, 2025 4:37 am PST by Tim Hardwick
Apple in iOS 26.2 will disable automatic Wi-Fi network syncing between iPhone and Apple Watch in the European Union to comply with the bloc's regulations, suggests a new report.
Normally, when an iPhone connects to a new Wi-Fi network, it automatically shares the network credentials with the paired Apple Watch. This allows the watch to connect to the same network independently – for...
I don’t understand why some people are shooting down the ability to use iOS apps on Macs. It helps the entire ecosystem bring and keep mindshare and improves the application landscape. Think of how many developers there are that are cranking out great apps for iOS/iPadOS but have zero interest/time/knowledge to bring their app to Mac.
For example, I like using Apollo for accessing Reddit. The dev is a one-man shop and is passionate about his app— active in forums, twitter and so forth and constantly bringing improvements to it. His app is so good in fact, I have grown to abhor the traditional way of going through the web browser to get to Reddit and usually wind up reaching for my iPhone or iPad even while sitting at my Mac with a 26” screen in front of me. I would LOVE to see an Apollo for Mac but I know it won’t happen since the dev can’t find extra time to even knock out a Catalyst version right now.
The same with my favorite photo editing app (Affinity) and favorite lightweight video editing app (Lumafusion), all of which would be greatly appreciated and welcomed whenever they could run on my Mac.
One pressing question I've not seen answered is that for ARM Macs will the App Store be the only place to get software?
This is the question indeed. I would say no, and that ”sideloading” will always be a platform differentiator for MacOS along with it being able to run things in VMs and container. Otherwise you’ll have Macs become iPad Pro Ultra Extreme.
I’m still going to need command line apps like brew, ffmpeg, vim, ssh, tmux, python, and nodejs to work in my environment. But since they all work in current ARM systems like Raspberry Pi, then I would expect no worries on MacOS 11 on ARM. Mac devs use these tools too and they would need for them to work too.
Those icons in the dock are hideous. I don't think the icons should be unified between macOS and iOS, but if that must happen, use the icons from iOS, don't just take the Mac icon and throw a white rounded square behind it. That's just ugly.
Also... now that iOS apps are on macOS... what about the new iOS Widgets? Those seem kind of analogous to apps that live on the right side of the status bar...
This really won't find much resonance. Apple themselves have rightfully stated again and again, that touch-based and pointer-based applications each need their own distinct UI. Anything that tries to do both in one will inevitably suck. See Windows 8.
Not sure how much of a "mega" game changer this is. They have Android apps for Chromebook, and Android apps for Windows (BlueStacks), and apparently nobody realizes its a thing...
Not sure how much of a "mega" game changer this is. They have Android apps for Chromebook, and Android apps for Windows (BlueStacks), and apparently nobody realizes its a thing...