TouchArcade iOS Gaming Roundup: Clash of Clans, Hay Day, Best Tactical RPGs, and More

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While this week was filled with loads of iOS news, what's likely the most time sensitive is the number of sales happening on the App Store right now. It seems like practically every iOS game (and app) developer either has their game or IAP inside of their game on sale. A great place to follow along with these sales is by keeping an eye on AppShopper.

There are too many to list, but if you're looking for just a few I'd consider the totally unique full-motion video game Her Story, potentially picking up the premium IAP in Super Stickman Golf 3 which is on sale for a buck, or grabbing my favorite game of all time for my iPad, FTL. Developers have indicated that Apple is going to do a larger feature on the App Store over the weekend to highlight even more things on sale for the holiday, so keep your eyes peeled for that.


Kicking things off this week was the release of Builder Hall 6 in Clash of Clans. It adds two new units, The Night Witch and the Roaster. Full patch notes are here, which likely won't mean a whole lot to you unless you play Clash of Clans. In that case, just know that Supercell continues to add an unbelievable amount of content, and if you start playing now, you'll have years worth of stuff to do.


In other Supercell news, they released a short film on the connections made inside of Hay Day. "Neighborhoods" inside of Hay Day are the equivalent of a clan or guild in other games. Hay Day is a fabulous game to get total non-gamers started playing games. It's unbelievably accessible, and like Clash of Clans, the amount of content in the game is unreal.


Suzy Cube is high on the list (if not at the top) of upcoming indie games we're most excited for. We've seen it year after year in various stages of development at GDC, and it's an unbelievably competent 3D platformer that works so well with touch controls it's borderline weird. They're on the hunt for beta testers right now, which hopefully means that the game's release isn't that far off. Either way, Suzy Cube is something everyone should have on their radar.


Things are continuing to heat up in the world of Hearthstone, as the next expansion will be revealed on July 6th. Internet sleuths are fairly certain that the next set of cards will be based on World of Warcraft's expansion, Wrath of the Lich King, which is largely based on trademark filings. Whatever the expansion is, it'll be released in August.


The Death Road to Canada "COCCYX" update is now live, making an already awesome game even better. This update adds a whole slew of new content including an extensive system of unlocking perks, traits, upgrades, and other one-off bonuses with a new in-game currency called "Zombo Points". Additionally, there are new characters to recruit, new events, and some tweaks to the ending of the game depending on the game mode and characters you choose.


The Twitch app got a massive update which redid how just about everything works. You can now easily find new streams to watch, as well as quickly flip through all sorts of active streams. Of course, if you're looking for something to watch in the new and (vastly) improved app, check out our Twitch channel.


In the world of The Elder Scrolls: Legends, the Skyrim expansion mentioned a while ago in these roundups is also now live. The expansion adds a new "shout" type of card, which work a lot like the magical shouts you can do in the full Elder Scrolls game, Skyrim. Additionally, you can get some free cards if you pre-register for the game's release on Android.


Over on TouchArcade we often post a lot of feature articles on the best games in a particular genre, and we recently published a list of the best tactical RPGs on the App Store. There is a whole bundle of unbelievably great hardcore games in that list, so if you've found yourself annoyed by the proliferation of casual titles on iOS, definitely give that a look.


Last, but not least, following up on the fervor surrounding the soft launch and eventual release of Supercell's Brawl Stars, the developers mentioned that the game isn't coming to Android anytime soon as the nature of Android's APK system allows the pre-release game to spread like wildfire. It's worth reiterating what we've already posted before: If you don't have an iPhone, you can't play the game, and all the Brawl Stars APK download links out there are scams.

That's it for this week, and as always, for all of this news and way (way) more coverage on the world of iOS gaming, head on over to TouchArcade. Also, if you're into podcasts at all, be sure to subscribe to ours. We release a new episode every Friday and they're similarly a great way to keep up on the games aisle of the App Store.

Top Rated Comments

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44 months ago
Maybe less flowery language and editorializing on these gaming posts...
Score: 3 Votes (Like | Disagree)
Avatar
44 months ago

That's a little over $75.00 US. Most people complain about the price of $5-10 phone games. What is the attraction that makes the game worth it to you?

1. I've always paid a lot of money for games, even when mobile phone games starting to become popular/cheap I never looked at my own spending habits. I feel like I get incredible quality for what I pay.
2. Games aren't disposable to me. They're not snacks to nibble on before moving onto the next. It's a stay in a hotel with all meals included. They're something to spend time on and come back to years later - I find that any game made on NES onwards is playable and that's my only limit to age.
3. Mobile phones don't strike me as a good gaming platform. Only up until recently iPhones had mono speakers, and your fingers obscured the view. Hardware aside they also have store problems too - like games can just *vanish* from the store to the point that you can't even redownload them. No console I use has a digital ownership policy like that.
4. The mentality of mobile users is one that isn't nice towards those that develop their games. There's a lot of piracy, begrudging of prices, entitlement, and those are a long way off being resolved.

What needs to happen is Apple, and Google, need to value games correctly. There needs to be a more permanent ownership policy so users feel like their money is going into something that is never going away. It's something I've spoke to them in the past over (I run a game studio), but it's not something I'm pursuing because I find other companies actively fight over us, ie Nintendo, Sony, Microsoft.
Score: 2 Votes (Like | Disagree)

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