Aspyr has updated Civilization V with support for the new Mac Pro, offering OpenCL frameworks to improve performance on NVIDIA and ATI chipsets in OS X Mavericks, as well as 4K resolution. The company says most Civilization V players should see faster game and visual performance as a result.

4k800px

Click the image for a full-sized 4K screenshot

Civilization V is available on the Mac from the Mac App Store [$14.99], Steam, and Aspyr's GameAgent digital store. The game is being offered for 50% off temporarily on the GameAgent store alongside the update.

Update 8:53AM PDT 3/21/2014: A prior version of this post claimed that Civilization V takes full advantage of both video cards on the Mac Pro, based on information provided by Aspyr via a blog post and press release. Aspyr has updated its blog post and reached out to MacRumors to issue a correction.

The Civilization V update does not utilize both video cards in the Mac Pro. An Aspyr spokesperson explained that the update "focuses on the OpenCL framework so that more processes are centered around the GPU, thereby reducing the overall memory footprint" and that the company "made the decision to focus on one card so that all other ATI and NVIDIA setups would benefit from the structure instead of JUST the Mac Pro."

We have also updated this post with a full-resolution 4K screenshot of Civilization V.

Top Rated Comments

thepowerofnone Avatar
124 months ago
Score! Now I can finally justify buying a Mac Pro!
Score: 11 Votes (Like | Disagree)
Gasu E. Avatar
124 months ago
Holy cow.

Is that another Gandhi reference?
Score: 4 Votes (Like | Disagree)
DanCorleone Avatar
124 months ago
Wow. Civ in 4k. Astounding for someone who played the original Civ, which was may have been as low as 320 x 240!
Score: 4 Votes (Like | Disagree)
Aspyr-Blair Avatar
124 months ago
I'm much more interested in the use of OpenCL than 4K support. I mean, lots of GPUs (and CPUs) support OpenCL, so that should benefit people who own iMacs and MBPs as well.

OpenCL is a compute technology, not a graphics technology per se. Do we have any more information on how it's being used? Is it being used to power the AI? Effects like the ocean or whatever?
Hey guys, our apologies but the blog post that is being quoted here has an error. The OpenCL update does NOT take advantage of the second card, but rather focuses solely on taking full advantage of the OpenCL framework so that iMac and MBP owners would see benefits as well. MacRumors and we will get the edit out asap.

Springsup is right on with the tech. Essentially OpenCL (used properly) allows you to shift computing processes over to the GPU, thereby reducing the overall memory footprint of the game.

We chose Civ V as the focus for this effort for two reasons:

One, Civ V is by far the biggest game on the Mac. It was important to us that if we were to spend the time, money, and resources on an update that we knew wouldn't make any money, it really needed to benefit the most amount of users as possible.

Two, Civ V would get the most benefit from a reduced memory footprint because of the way the game works. :apple:
Score: 3 Votes (Like | Disagree)
alvindarkness Avatar
124 months ago
Thanks for posting the Aspyr news link Commander.data! I had not caught that and its now edited to reflect the work done.

We actually started this effort out many months ago with the intention of only enabling the second card, but once we started digging in we realized we could make a much bigger difference by focusing solely on OpenCL. The misprint is simply that, our blog guy looking at old internal docs and picking up the second card language. Everything else is the same. Civ V is the first big title to support 4K resolutions, the misprint is HOW it does it. Again, our sincere apologies for the misprint.



Its on the wishlist for sure, but for now Intel integrated GPU's didnt make the cut.

Since its utilising OpenCL for its improvements, wouldnt it by default end up using both cards for OpenCL functions on a new MacPro? I thought all GPU cores available to the OS were available to any app that used OpenCL transparently?

I realise you are saying Civ V wasnt optimised specifically to utilize dual-GPU, and it may be arguing over symantics, but wouldnt the second card give an OpenCL performance boost? Or does it have absolutely no impact on performance at all with regards to Civ V?
Score: 2 Votes (Like | Disagree)
unplugme71 Avatar
124 months ago
Great. I'm buying another Mac Pro just for gaming.
Score: 2 Votes (Like | Disagree)

Popular Stories

iOS 17

Apple Releases iOS 17.0.1 and iPadOS 17.0.1 With Bug Fixes, Plus iOS 17.0.2 for iPhone 15 Models

Thursday September 21, 2023 10:28 am PDT by
Apple today released iOS 17.0.1 and iPadOS 17.0.1 updates for the iPhone and the iPad, adding bug fixes to the new software. The iOS 17.0.1 and iPadOS 17.0.1 updates come just a few days after Apple launched iOS 17 and iPadOS 17. The software, which is build 21A340, can be downloaded on eligible iPhones and iPads over-the-air by going to Settings > General > Software Update. There is a...
iPhone 15 Pro Lineup Feature

iPhone 15 Models Feature New Setting to Strictly Prevent Charging Beyond 80%

Tuesday September 19, 2023 2:04 pm PDT by
All of the iPhone 15 and iPhone 15 Pro models feature a new battery health setting that prevents the devices from charging beyond 80% at all times when enabled, as confirmed by The Verge's Allison Johnson during a Q&A session today. The new setting is separate from the pre-existing Optimized Battery Charging feature on iPhones, which intelligently delays charging past 80% until a more...
emojipedia 15 1 emoji

Emoji Coming to Future iOS 17 Update Include Shaking Head, Brown Mushroom, Lime, Phoenix and More

Tuesday September 19, 2023 12:43 pm PDT by
As Apple was announcing new iPhone models last week, the Unicode Consortium was officially approving new emoji characters that are set to be added to smartphones starting in 2024. Mockup of new emoji from Emojipedia Approved Unicode 15.1 emoji include phoenix, lime, an edible mushroom, shaking head vertically (as in a "yes" nod), shaking head horizontally (a "no" head shake), and broken...
iPhone 15 Pro Max 5x Optical Zoom Limit Feature 1

Apple Explains Why iPhone 15 Pro Max is Limited to 5x Optical Zoom

Wednesday September 20, 2023 9:52 am PDT by
In an interview with Numerama's Nicolas Lellouche, Apple's VP of camera software engineering Jon McCormack explained why the iPhone 15 Pro Max's tetraprism lens system is limited to 5x optical zoom, instead of 10x like on Samsung's Galaxy S23 Ultra. The interview is in French, so quotes below are computer translated. Apple says the Telephoto lens on the iPhone 15 Pro Max features the...