Game Developers Describe 'Smell of Death' Around Apple Arcade

Some game developers are dissatisfied with Apple Arcade amid concerns about the subscription service's future, a new report claims.

applearcade
Sources speaking to mobilegamer.biz described a "smell of death" around Apple's games subscription service and noted the difference between the company's investment in TV and music, and its interest in games. "At the very top of the company there needs to be a passion and respect for games, and there just isn't," one developer said. "It all depends on how much buy-in there is from those guys at the top, and I don't think they really value Arcade or invest in it the same way you see them invest in music or TV."

The service initially touted generous upfront payments to developers. Most games released on ‌Apple Arcade‌ in the service's first few years were apparently profitable, providing a lifeline for studios. "Despite its imperfections, we're very very happy Arcade exists. It has made premium games viable on mobile," one games studio executive said, explaining that their company would not exist without Apple's support.

The report claims that ‌Apple Arcade‌'s payouts to developers have been falling for several years, noticeably starting in October 2020. Both upfront payments and the per-play "bonus pool" have shrunk, and Apple is said to be evasive about how these sums are calculated. "They have this opaque metric that they call a qualifying session, and bonus pool payments are made based on that," one source said. "But no-one knows what a qualifying session actually is – it has something to do with if the game was launched, how long the player played for and how often they return. But it's a black box, really."

"App Store Greats" are not eligible for upfront payments, receiving bonus pool contributions only. As a result, games with shorter narratives and premium indie titles earn less than games with longer-term retention. This apparently explains the slow loss of certain types of games on the service. Moreover, there has apparently been a strong shift toward prominent family-friendly IP in Apple's commissioning decisions, with one or two new "‌App Store‌ Greats" per month. Very few original games are greenlit for the service unless they meet these requirements.

While some developers spoke about their relationship positively, others described the company as "vindictive" or "spiteful" in its dealings. Some developers claim that the ‌Apple Arcade‌ team has not made its strategy shift and overall direction clear, and often simply stops replying to emails. "I got the sense they didn't really know where they were going with it all – almost like they weren't sure if they'd have jobs at the end of it," one studio representative said.

Developers similarly spoke about their difficulties getting marketing support or obtaining features on the ‌App Store‌, even when their games are struggling to get traction on ‌Apple Arcade‌. "We have to basically beg for featuring from Apple. Getting that banner featuring at the top is like squeezing blood from a stone," one developer added.

Apple "rebooted" the subscription service in April 2021, cancelling a large number of projects. Some developers believe that Netflix's competitive move into gaming subscriptions has prompted Apple to consider another ‌Apple Arcade‌ reboot, but the long-term future of the service is unclear.

Popular Stories

2024 iPhone Boxes Feature

Apple Adjusts Trade-In Values for iPhones, iPads, Macs, and More

Thursday November 6, 2025 11:12 am PST by
Apple today updated its trade-in values for select iPhone, iPad, Mac, and Apple Watch models. Trade-ins can be completed on Apple's website, or at an Apple Store. The charts below provide an overview of Apple's current and previous trade-in values in the U.S., according to its website. Maximum values for most devices either decreased or saw no change, but the iPad Air received a slight bump. ...
Liquid Glass General Feature

Apple Shares Liquid Glass Design Gallery

Thursday November 6, 2025 2:45 pm PST by
Apple is promoting the new Liquid Glass design in iOS 26, showing off the ways that third-party developers are embracing the aesthetic in their apps. On its developer website, Apple is featuring a visual gallery that demonstrates how "teams of all sizes" are creating Liquid Glass experiences. The gallery features examples of Liquid Glass in apps for iPhone, iPad, Apple Watch, and Mac. Apple...
airtag purple

Apple's Website Lists AirTag 4-Pack at Shockingly Low Price [Updated]

Friday November 7, 2025 6:40 am PST by
Apple's online store in the U.S. is suddenly offering a pack of four AirTags for just $29, which is the same price as a single AirTag. This is likely a pricing error, and it is unclear if orders will be fulfilled. Apple has not discounted the AirTag four-pack in any other countries that we checked. Delivery estimates are already pushing into late November to early December, suggesting...
Early Black Friday Deals 1

The Best Early Black Friday Apple Deals on AirPods, Apple Watch, iPad, and More

Saturday November 8, 2025 6:16 am PST by
We're officially in the month of Black Friday, which will take place on Friday, November 28 in 2025. As always, this will be the best time of the year to shop for great deals, including popular Apple products like AirPods, iPad, Apple Watch, and more. In this article, the majority of the discounts will be found on Amazon. Note: MacRumors is an affiliate partner with some of these vendors. When ...
iOS 26

iOS 26.1 Available Now With These 8 New Features

Monday November 3, 2025 5:54 am PST by
Following more than a month of beta testing, Apple released iOS 26.1 on Monday, November 3. The update includes a handful of new features and changes, including the ability to adjust the look of Liquid Glass and more. Below, we outline iOS 26.1's key new features. Liquid Glass Toggle iOS 26.1 lets you choose your preferred look for Liquid Glass. In the Settings app, under Display...
ikea smart home devices

IKEA Debuts 21 HomeKit-Compatible Smart Bulbs, Sensors, and Controls

Thursday November 6, 2025 4:08 pm PST by
IKEA today announced the upcoming launch of 21 new Matter-compatible smart home products that will be able to interface with HomeKit and the Apple Home app. There are sensors, lights, and control options, all of which will be reasonably priced. Some of the products are new, while some are updates to existing lines that IKEA previously offered. There are a series of new smart bulbs that are...
Apple fitness plus feature

Future of Apple Fitness+ 'Under Review'

Sunday November 9, 2025 5:30 am PST by
The future of Apple Fitness+ is "under review" amid a reorganization of the service, according to Bloomberg's Mark Gurman. In the latest edition of his "Power On" newsletter, Gurman said that Apple Fitness+ remains one of the company's "weakest digital offerings." The service apparently suffers from high churn and little revenue. Nevertheless, Fitness+ has a small, loyal fanbase that...
maxresdefault

In-Depth iPhone Battery Experiment Pits Slow Charging Against Fast Charging

Friday November 7, 2025 1:19 pm PST by
HTX Studio this week shared the results from a six-month battery test that compared how fast charging and slow charging can affect battery life over time. Using six iPhone 12 models, the channel set up a system to drain the batteries from five percent and charge them to 100 percent over and over again. Three were fast charged, and three were slow charged. Another set of iPhones underwent...
All Screen iPhone 2027 Feature 1

Apple to Hide Selfie Camera Under Display of 20th Anniversary iPhone

Monday November 10, 2025 1:55 am PST by
Apple will conceal the front-facing camera under the screen of its 2027 iPhone, a Chinese leaker said today, corroborating reports that Apple's 20th anniversary iPhone will have no visible cutouts in the display. Weibo-based account Digital Chat Station said Apple's development of under-screen camera technology was progressing as planned for adoption in 2027, one year after it will...

Top Rated Comments

tekcor Avatar
22 months ago
I really hope Arcade doesn't go away. I tell my kids I will approve anything from the Arcade, since I know I can trust the content. No microtransactions, no ads, no manipulative gameplay... you know, actual games. I don't have to scrutinize Arcade content like I have to non-Arcade games, which are more often ad platforms with games attached.
Score: 83 Votes (Like | Disagree)
rgwebb Avatar
22 months ago
Apple will never succeed in gaming because they won't really work at it. The only reason iOS has any success with gaming is an utter accident.
Score: 82 Votes (Like | Disagree)
Cryates Avatar
22 months ago

Ye ok, if you think so. They are just realising no one wants to pay a subscription for games. It’s not a misstep, maybe they see the numbers and know it’s dying.
34m Game Pass subscribers. People are willing to pay if the service is good.
Score: 53 Votes (Like | Disagree)
iLoveDeveloping Avatar
22 months ago
Why would they invest in it. It’s a terrible idea. I don’t want to pay a subscription to play a bloody game. I’m so sick of all these subscriptions. Let me buy my own stuff and keep it. I absolutely love sneaky Sasquatch but there isn’t any scenario where I’m paying monthly to play it.
Score: 48 Votes (Like | Disagree)
tomtad Avatar
22 months ago
Another Cook misstep
Score: 39 Votes (Like | Disagree)
icanhazmac Avatar
22 months ago
It never stood a chance. I guess it was an attempt by Apple to care about games but it was a poor attempt.

They should have taken all the money invested here and financed some AAA games on Mac.
Score: 30 Votes (Like | Disagree)