Maxon is bringing its GPU-accelerated renderer Redshift to macOS, with support for Apple's line of M1 Macs and Apple's Metal Graphics API for speedy performance on Apple's machines.
Lunar Animation director James Rodgers says his company is seeing "crazy results" rendering with Redshift on a Mac Pro with Metal support. "A typical frame from the very effects heavy game cinematic we created for Mythic Legends, an action-packed strategy mobile game by Outfit7, previously took 26 minutes to render per frame," he said. "Now it's rendering in only 58 seconds!"
Redshift provides a wide range of features that include ray switches, flexible shading networks, motion blur, AOVs, deep output, and more. It is a biased renderer that allows artists to adjust each individual technique for the best performance and quality blend for production purposes.
Redshift is optimized for high-end performance on both Intel and M1 Macs. Maxon says that Redshift for Intel-based Macs will be available this week, while Redshift for M1 Macs will launch with the release of macOS Big Sur 11.3.
Top Rated Comments
I am giving Apple a chance with their more pro machines, but I still dont believe they will deliver anything like a 3080/90 level. Then I will happily bag them :).
In reality though I expect an above average gpu only, and nothing special in the forthcoming pro machines, with maybe the MacPro having some super expensive card thats good. The computers will most likely be great for FCP but not in 3D rendering like Octane and redshift. Alway love being proved wrong though.