Apple today released ProRes RAW for Windows in a beta capacity (via Mark Gurman), with the software designed to allow ProRes RAW and ProRes RAW HQ video files to be watched in compatible applications on Windows machines.
According to Apple, the software will let the files be played within several Adobe apps:
- Adobe After Effects (Beta)
- Adobe Media Encocder (Beta)
- Adobe Premiere (Beta)
- Adobe Premiere Rush (Beta)
The Apple ProRes RAW for Windows software can be downloaded from Apple's support document.
Top Rated Comments
Yes, of course, it's a smart move. Microsoft is killing it with their new open-source and cross-platform approaches to solutions and technologies and Apple can learn from this. Apple platforms can still aim to offer the best experience, but the Apple ecosystem should span across multiple platforms.No matter how much Apple wants to sell their machines, they have to deal with the fact that there are hybrid workflows out there, and they were dealing with the fact that if they didn't offer at least the capability to view their codec on windows, they were going to loose market share to Adobe.
* and it's not "view their codec"... codec = 'compressor/decompressor' ... so it's viewing files encoded with a codec.
Where's the sarcasm /s flag on this post? If you were being serious, you know that macOS is UNIX at the core, of which Linux is a derivative.Professionals use MacOS? Wow, the only scenario I know where you can do professional work (in my field) is using Bootcamp or equivalent software to run Windows, and somitimes, Linux.
Mac hardware are the most capable computers on the planet, able to run the widest array of software.... macOS, Windows, Linux (both directly and virtualized). Fire up the Terminal and you have command-line access like any UNIX and Linux machine out there. I run a full web server on my MacBook Air that is an exact replica of my 20+ Linux servers around the world. There's zero difference in terms of which software that I can run in that regard.
Because you can sell more iPads to Windows users.But why? I thought ProRes was a reason for professionals to stick with macOS?
Doubt it. FCPX is a major reason why professional users choose macOS. But hey, Apple has been unpredictable lately.FCPX for Windows? :)
Since when was DNxHD/DNxHR, a raw capture codec? ?Thanks for nothing Apple. Welcome to 2010, when I still needed this. I moved on to DNxHD years ago.
That is not really testing the OS at all, it is testing many pieces of Software, API optimisation on a specific OS platform.https://www.phoronix.com/scan.php?page=article&item=macos1015-win10-ubuntu&num=10
Yeah, the most advanced computers in the world, that are run by the slowest OS on the planet from the three biggest ones. The only thing that Macs are best at is web browsing, so there you have it. Proof that Macs are web browsing toys.
;)
Gaming, OpenGL, Java, PHP, Scientific usage, all of them are optimised for Linux or Windows. Even MS Office on MacOS is slower than Windows. And it is no surprised MacOS loses. Try timing the difference on iTunes for Windows and MacOS, or Photoshop on MacOS and Windows, or some other pieces of software that is Mac centric but running on another platform, you will get the results that flavour macOS.
I would also like to mention the BootCamp Drivers aren't really that updated, so the Windows benchmarks is likely slightly lower. ( Not that it would make a differences in the Wins and Loses case )
Although I tends to agree in many professional cases, macOS as a platform is quite limited. It is now mostly used by Audio, Video pros and Developers.